My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie P.E.K.K.A Princess Bandit Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie P.E.K.K.A Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bandit
Giant Snowball
Spear Goblins Princess
Zap
Spear Goblins Princess Bandit
Barbarian Barrel
Spear Goblins Valkyrie Princess Bandit
The Log
Spear Goblins Princess Bandit
Earthquake
Spear Goblins
Arrows
Spear Goblins Princess
Royal Delivery
Spear Goblins Valkyrie P.E.K.K.A Princess Bandit
Fireball
Princess Bandit
Poison
Spear Goblins Princess
Lightning
Valkyrie Bandit Goblinstein
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Princess Bandit Valkyrie Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Princess

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Princess Bandit
Zap
P.E.K.K.A Spear Goblins Valkyrie The Log Princess Bandit
Valkyrie
Spear Goblins Zap P.E.K.K.A Bandit
P.E.K.K.A
Zap Valkyrie The Log Princess
The Log
Zap P.E.K.K.A Princess Bandit
Princess
Spear Goblins Zap P.E.K.K.A The Log
Bandit
Spear Goblins Zap Valkyrie The Log
Goblinstein

Defense Synergies 1 18

Spear Goblins
Zap Valkyrie P.E.K.K.A The Log Bandit
Zap
Spear Goblins Valkyrie P.E.K.K.A The Log Princess Bandit
Valkyrie
Spear Goblins Zap P.E.K.K.A The Log Princess Bandit
P.E.K.K.A
The Log Spear Goblins Zap Valkyrie Princess
The Log
P.E.K.K.A Spear Goblins Zap Valkyrie Princess Bandit
Princess
Zap Valkyrie P.E.K.K.A The Log Bandit
Bandit
Spear Goblins Zap Valkyrie The Log Princess
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Valkyrie The Log
P.E.K.K.A Zap Valkyrie The Log Bandit
P.E.K.K.A Valkyrie Bandit
P.E.K.K.A Valkyrie Bandit
Valkyrie P.E.K.K.A The Log Princess
The Log Spear Goblins Zap Valkyrie Bandit
Spear Goblins Zap Princess
Zap Valkyrie P.E.K.K.A The Log Bandit
P.E.K.K.A Princess
Spear Goblins Valkyrie Bandit
Valkyrie Spear Goblins Zap The Log Princess Bandit
Spear Goblins Zap Princess
P.E.K.K.A Zap Valkyrie The Log Bandit
Valkyrie Zap P.E.K.K.A The Log Princess
P.E.K.K.A Bandit
Zap P.E.K.K.A The Log Bandit
Valkyrie P.E.K.K.A
Valkyrie Spear Goblins Zap The Log Bandit
Zap Valkyrie The Log Spear Goblins Princess Bandit
P.E.K.K.A
Valkyrie Spear Goblins P.E.K.K.A The Log Bandit
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Zap P.E.K.K.A Bandit
Bandit Zap Valkyrie The Log
P.E.K.K.A Bandit Spear Goblins Zap Valkyrie The Log
Valkyrie P.E.K.K.A Zap The Log Bandit
P.E.K.K.A Valkyrie Bandit
Zap Princess
P.E.K.K.A Spear Goblins Valkyrie Bandit
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Spear Goblins Valkyrie The Log Bandit
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Valkyrie The Log
P.E.K.K.A Valkyrie Bandit
Valkyrie Princess
Spear Goblins Zap Valkyrie P.E.K.K.A The Log
Valkyrie Zap P.E.K.K.A The Log Princess
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie The Log Bandit
Zap The Log Princess Bandit
The Log Bandit
Valkyrie The Log
Zap Valkyrie The Log
Spear Goblins Zap Princess
The Log Princess
The Log Zap Princess
The Log Zap Bandit
Zap Valkyrie The Log Princess Bandit
Zap Princess
The Log Princess Bandit
Princess Bandit
Princess Zap The Log
Spear Goblins Zap The Log Princess Bandit
The Log Princess Bandit
Zap The Log Princess Bandit
Zap Valkyrie The Log Princess
The Log
Princess
The Log
Zap The Log
Zap The Log Valkyrie Princess
The Log Zap Princess Bandit
Zap The Log Princess Bandit
Zap The Log Bandit
Zap Princess
Zap
Zap The Log Bandit
Zap Princess
P.E.K.K.A
The Log Princess
Zap Spear Goblins Princess Bandit
Zap Princess
The Log
Valkyrie Princess
The Log Zap Princess
Zap
P.E.K.K.A
Zap The Log Princess
Zap Princess
Zap The Log Princess Bandit
P.E.K.K.A

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