My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Elixir Golem Valkyrie Flying Machine Giant Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Elixir Golem Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elixir Golem Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elixir Golem Valkyrie Flying Machine Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elixir Golem Giant Sparky
Giant Snowball
Flying Machine
Zap
Royal Giant Flying Machine Sparky
Barbarian Barrel
Elixir Golem Valkyrie Magic Archer Sparky
The Log
Royal Giant Elixir Golem Sparky
Earthquake
Elixir Golem
Arrows
Flying Machine
Royal Delivery
Elixir Golem Valkyrie Flying Machine Magic Archer Sparky
Fireball
Elixir Golem Flying Machine Magic Archer Sparky
Poison
Elixir Golem Flying Machine Magic Archer Sparky
Lightning
Valkyrie Magic Archer Sparky
Rocket
Valkyrie Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Elixir Golem Valkyrie Flying Machine Magic Archer Giant Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Elixir Golem Valkyrie Flying Machine

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Giant Sparky Elixir Golem
Royal Giant
Arrows Flying Machine Magic Archer Sparky
Elixir Golem
Arrows Flying Machine Magic Archer Sparky
Valkyrie
Flying Machine Giant Magic Archer Sparky
Flying Machine
Royal Giant Elixir Golem Valkyrie Giant
Giant
Arrows Sparky Valkyrie Flying Machine Magic Archer
Magic Archer
Royal Giant Elixir Golem Valkyrie Giant
Sparky
Arrows Giant Royal Giant Elixir Golem Valkyrie

Defense Synergies 0 5

Arrows
Valkyrie Sparky
Royal Giant
Elixir Golem
Valkyrie
Arrows Flying Machine Magic Archer Sparky
Flying Machine
Valkyrie
Giant
Magic Archer
Valkyrie
Sparky
Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Flying Machine Magic Archer Sparky
Sparky Valkyrie Flying Machine
Sparky Valkyrie
Sparky Valkyrie
Arrows Valkyrie Sparky
Arrows Valkyrie Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Arrows Valkyrie Flying Machine Magic Archer Sparky
Sparky
Valkyrie Sparky
Valkyrie Arrows Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Sparky Valkyrie Flying Machine
Valkyrie Sparky Arrows Magic Archer
Sparky
Sparky
Sparky Arrows Valkyrie
Arrows Valkyrie Flying Machine Magic Archer
Arrows Valkyrie Flying Machine Magic Archer
Sparky
Valkyrie Arrows Flying Machine Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Sparky
Arrows Valkyrie Flying Machine Magic Archer
Valkyrie Sparky
Valkyrie Sparky
Valkyrie Sparky
Arrows Flying Machine Magic Archer
Sparky Valkyrie Flying Machine
Valkyrie Sparky
Valkyrie Flying Machine Magic Archer Sparky
Sparky
Valkyrie Flying Machine Sparky
Arrows Valkyrie
Valkyrie Sparky
Valkyrie Flying Machine Magic Archer Sparky
Sparky Valkyrie Flying Machine Magic Archer
Arrows Valkyrie Flying Machine Magic Archer Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Valkyrie Flying Machine Sparky
Arrows Flying Machine Magic Archer
Arrows Flying Machine Magic Archer Sparky
Arrows Valkyrie Flying Machine Sparky
Arrows Valkyrie Magic Archer Sparky
Arrows Flying Machine Magic Archer
Arrows Flying Machine Magic Archer Sparky
Arrows Flying Machine Magic Archer
Arrows Flying Machine
Sparky
Arrows Valkyrie Flying Machine Magic Archer Sparky
Arrows Flying Machine Magic Archer
Flying Machine Magic Archer Sparky
Arrows Flying Machine Magic Archer
Arrows Flying Machine Magic Archer Sparky
Arrows Flying Machine Magic Archer Sparky
Magic Archer Arrows Flying Machine Sparky
Arrows Sparky
Sparky
Arrows Flying Machine Magic Archer Sparky
Arrows Valkyrie Flying Machine Magic Archer
Magic Archer Sparky
Arrows
Sparky
Arrows Flying Machine
Arrows Valkyrie Magic Archer Sparky
Arrows Flying Machine Magic Archer Sparky
Arrows Flying Machine Magic Archer Sparky
Arrows Magic Archer Sparky
Arrows Flying Machine Magic Archer Sparky
Flying Machine
Sparky
Arrows Magic Archer Sparky
Arrows Magic Archer Sparky
Sparky
Arrows Magic Archer Sparky
Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Arrows
Valkyrie Flying Machine Magic Archer Sparky
Arrows Flying Machine Magic Archer
Arrows Sparky
Flying Machine Sparky
Flying Machine Magic Archer Sparky
Flying Machine Magic Archer
Flying Machine Magic Archer Sparky
Sparky
Sparky

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