My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Suspicious Bush Valkyrie Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Flying Machine Hog Rider
Zap
Skeletons Flying Machine Inferno Tower
Barbarian Barrel
Skeletons Valkyrie Inferno Tower
The Log
Skeletons Suspicious Bush Hog Rider
Earthquake
Skeletons Hog Rider Inferno Tower
Arrows
Skeletons Suspicious Bush Flying Machine
Royal Delivery
Skeletons Valkyrie Flying Machine Hog Rider
Fireball
Suspicious Bush Flying Machine Hog Rider Inferno Tower
Poison
Suspicious Bush Flying Machine Inferno Tower
Lightning
Valkyrie Inferno Tower
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Suspicious Bush Valkyrie Inferno Tower Rage

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Suspicious Bush Rage Arrows Valkyrie Flying Machine Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Suspicious Bush Rage Arrows

Attack Synergies 3 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Hog Rider
Suspicious Bush
Valkyrie
Hog Rider Flying Machine
Flying Machine
Valkyrie Hog Rider
Hog Rider
Arrows Valkyrie Rage Flying Machine
Inferno Tower
Rage
Hog Rider

Defense Synergies 0 7

Skeletons
Flying Machine Inferno Tower
Arrows
Valkyrie Inferno Tower
Suspicious Bush
Valkyrie
Arrows Flying Machine Inferno Tower
Flying Machine
Skeletons Valkyrie Inferno Tower
Hog Rider
Inferno Tower
Skeletons Arrows Valkyrie Flying Machine
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Flying Machine Inferno Tower
Inferno Tower Skeletons Valkyrie Flying Machine
Inferno Tower Skeletons Valkyrie
Inferno Tower Skeletons Valkyrie
Arrows Valkyrie
Arrows Skeletons Valkyrie Flying Machine
Inferno Tower Arrows Flying Machine
Arrows Valkyrie Flying Machine Inferno Tower
Inferno Tower Skeletons
Skeletons Valkyrie Inferno Tower
Valkyrie Skeletons Arrows Flying Machine
Arrows Inferno Tower Flying Machine
Inferno Tower Skeletons Valkyrie Flying Machine
Valkyrie Arrows
Inferno Tower
Inferno Tower
Skeletons Arrows Valkyrie Inferno Tower
Arrows Valkyrie Flying Machine
Arrows Valkyrie Flying Machine
Inferno Tower
Valkyrie Arrows Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Inferno Tower
Arrows Valkyrie Flying Machine
Skeletons Valkyrie Inferno Tower
Valkyrie Inferno Tower
Inferno Tower Skeletons Valkyrie
Arrows Skeletons Flying Machine
Skeletons Valkyrie Flying Machine Inferno Tower
Inferno Tower Valkyrie
Skeletons Valkyrie Flying Machine Inferno Tower
Inferno Tower Skeletons
Valkyrie Flying Machine Inferno Tower
Arrows Valkyrie
Skeletons Valkyrie Inferno Tower
Valkyrie Flying Machine
Inferno Tower Skeletons Valkyrie Flying Machine
Arrows Valkyrie Flying Machine Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Valkyrie Flying Machine
Arrows Valkyrie
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Valkyrie Flying Machine
Arrows Flying Machine
Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows
Arrows Flying Machine
Arrows Valkyrie Flying Machine
Arrows
Arrows Flying Machine
Arrows Valkyrie
Arrows Flying Machine
Arrows Flying Machine
Arrows
Arrows Flying Machine
Flying Machine
Arrows
Arrows
Arrows
Flying Machine
Arrows Flying Machine
Arrows
Valkyrie Flying Machine
Arrows Flying Machine
Arrows
Flying Machine
Flying Machine
Flying Machine
Flying Machine

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