My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Golem Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Golem Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Golem Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Ram Rider
Giant Snowball
Witch Balloon Ram Rider
Zap
Witch Balloon Ram Rider
Barbarian Barrel
Valkyrie Witch
The Log
Witch Ram Rider
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Witch Balloon Ram Rider
Fireball
Witch Balloon Ram Rider
Poison
Witch Balloon
Lightning
Valkyrie Witch Balloon Ram Rider
Rocket
Valkyrie Witch Balloon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Freeze Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Freeze Witch Balloon Ram Rider Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Valkyrie Freeze Witch

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Golem Freeze Lightning Ram Rider
Valkyrie
Balloon Witch Ram Rider
Freeze
Balloon Arrows
Witch
Valkyrie Golem Ram Rider
Balloon
Arrows Valkyrie Freeze Golem
Lightning
Golem Ram Rider Arrows
Golem
Arrows Lightning Witch Balloon
Ram Rider
Lightning Arrows Valkyrie Witch

Defense Synergies 0 4

Arrows
Valkyrie Lightning
Valkyrie
Arrows Freeze Witch
Freeze
Valkyrie
Witch
Valkyrie
Balloon
Lightning
Arrows
Golem
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Ram Rider
Valkyrie Witch Ram Rider
Witch Ram Rider Valkyrie Freeze Lightning
Witch Valkyrie Ram Rider
Lightning Arrows Valkyrie
Arrows Freeze Valkyrie
Lightning Ram Rider Arrows Freeze Witch
Lightning Arrows Valkyrie Ram Rider
Witch
Valkyrie
Valkyrie Witch Arrows Freeze Ram Rider
Arrows Witch Ram Rider
Valkyrie Freeze Witch Lightning Ram Rider
Valkyrie Arrows Freeze Witch
Ram Rider
Freeze Lightning Ram Rider
Arrows Valkyrie Witch
Arrows Valkyrie Witch Ram Rider
Arrows Valkyrie Freeze Witch Ram Rider
Ram Rider
Valkyrie Arrows Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch
Arrows Valkyrie Lightning
Valkyrie Witch Lightning Ram Rider
Valkyrie Lightning Ram Rider
Valkyrie Witch Ram Rider
Arrows Freeze Witch Ram Rider
Valkyrie Witch Lightning Ram Rider
Valkyrie
Freeze Lightning Valkyrie Witch
Witch
Valkyrie Witch
Lightning Arrows Valkyrie
Lightning Valkyrie Witch Ram Rider
Valkyrie Witch
Witch Valkyrie Freeze Lightning
Arrows Valkyrie Freeze Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie Freeze
Arrows Ram Rider
Lightning Arrows
Lightning Arrows Valkyrie Freeze
Arrows Valkyrie
Arrows Freeze Witch Ram Rider
Arrows Witch
Arrows Freeze Lightning Ram Rider
Arrows Lightning Ram Rider
Lightning
Lightning Arrows Valkyrie Ram Rider
Lightning Arrows
Lightning
Lightning Arrows Freeze
Lightning Arrows
Lightning Arrows Witch
Lightning Arrows
Lightning Arrows Freeze
Lightning
Lightning Arrows
Lightning Arrows Valkyrie Witch
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows Freeze Valkyrie Witch
Witch
Arrows Witch Lightning Ram Rider
Lightning Arrows Witch Ram Rider
Lightning Arrows
Lightning Arrows Witch
Lightning Freeze Witch
Lightning
Lightning Arrows
Lightning Arrows Freeze
Arrows Lightning
Lightning Freeze Witch
Lightning Arrows Witch Ram Rider
Freeze
Arrows
Lightning Valkyrie
Arrows Lightning
Lightning Arrows
Freeze Witch Lightning
Witch Lightning
Lightning Freeze Witch

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