My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Tesla Royal Giant Valkyrie Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Army Inferno Dragon
Zap
Royal Giant Skeleton Army Inferno Dragon
Barbarian Barrel
Ice Spirit Knight Tesla Valkyrie Skeleton Army
The Log
Ice Spirit Royal Giant Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Ice Spirit Skeleton Army
Royal Delivery
Ice Spirit Knight Valkyrie Skeleton Army Inferno Dragon
Fireball
Tesla Skeleton Army Inferno Dragon
Poison
Skeleton Army
Lightning
Knight Tesla Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Valkyrie Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Skeleton Army Tesla Valkyrie Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Skeleton Army

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Royal Giant Valkyrie Royal Giant Inferno Dragon
Arrows
Royal Giant Knight
Knight
Ice Spirit Arrows
Tesla
Royal Giant
Ice Spirit Arrows Ice Spirit
Valkyrie
Ice Spirit
Skeleton Army
Inferno Dragon
Ice Spirit

Defense Synergies 1 13

Ice Spirit
Knight Tesla Valkyrie Skeleton Army Inferno Dragon
Arrows
Knight Tesla Valkyrie
Knight
Tesla Ice Spirit Arrows Skeleton Army
Tesla
Knight Ice Spirit Arrows Valkyrie Skeleton Army Inferno Dragon
Royal Giant
Valkyrie
Ice Spirit Arrows Tesla
Skeleton Army
Ice Spirit Knight Tesla Inferno Dragon
Inferno Dragon
Ice Spirit Tesla Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Valkyrie
Skeleton Army Inferno Dragon Ice Spirit Knight Tesla Valkyrie
Tesla Skeleton Army Knight Valkyrie Inferno Dragon
Tesla Skeleton Army Inferno Dragon Knight Valkyrie
Arrows Valkyrie Skeleton Army
Arrows Skeleton Army Tesla Valkyrie
Tesla Inferno Dragon Ice Spirit Arrows
Arrows Tesla Valkyrie
Tesla Inferno Dragon Skeleton Army
Knight Skeleton Army Ice Spirit Tesla Valkyrie
Valkyrie Skeleton Army Arrows Knight Tesla
Arrows Tesla Inferno Dragon
Tesla Skeleton Army Ice Spirit Knight Valkyrie
Valkyrie Skeleton Army Ice Spirit Arrows Tesla
Skeleton Army Inferno Dragon Knight Tesla
Skeleton Army Ice Spirit Tesla Inferno Dragon
Tesla Arrows Knight Valkyrie Skeleton Army
Ice Spirit Arrows Tesla Valkyrie Knight Skeleton Army
Arrows Valkyrie Ice Spirit Knight Tesla Inferno Dragon
Tesla Inferno Dragon
Valkyrie Skeleton Army Arrows Knight Tesla
Tesla Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Tesla
Arrows Knight Tesla Valkyrie Inferno Dragon
Skeleton Army Ice Spirit Knight Valkyrie
Valkyrie Skeleton Army Knight Tesla
Knight Tesla Valkyrie Skeleton Army Inferno Dragon
Arrows Ice Spirit Tesla
Skeleton Army Knight Tesla Valkyrie
Knight Tesla Valkyrie Skeleton Army Inferno Dragon
Ice Spirit Knight Valkyrie Skeleton Army Inferno Dragon
Tesla Skeleton Army Inferno Dragon
Inferno Dragon Knight Tesla Valkyrie
Skeleton Army Arrows Valkyrie
Skeleton Army Knight Tesla Valkyrie
Tesla Valkyrie Skeleton Army
Tesla Skeleton Army Ice Spirit Knight Valkyrie Inferno Dragon
Arrows Valkyrie Tesla Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows
Arrows
Arrows Knight Valkyrie
Arrows Valkyrie
Arrows Ice Spirit
Arrows
Arrows Ice Spirit
Arrows
Arrows Knight Valkyrie
Arrows
Knight
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows Ice Spirit Valkyrie
Inferno Dragon
Arrows
Arrows
Arrows
Arrows
Ice Spirit
Arrows
Ice Spirit Arrows
Arrows
Ice Spirit Skeleton Army
Arrows
Arrows
Knight Valkyrie
Arrows
Arrows
Ice Spirit
Inferno Dragon

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