My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Tesla Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Tesla Valkyrie Flying Machine Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Skeleton Dragons Flying Machine Guards Balloon
Zap
Flying Machine Guards Balloon
Barbarian Barrel
Tesla Valkyrie Guards
The Log
Guards
Earthquake
Tesla Guards
Arrows
Skeleton Dragons Flying Machine Guards
Royal Delivery
Skeleton Dragons Valkyrie Flying Machine Guards Balloon
Fireball
Skeleton Dragons Tesla Flying Machine Balloon
Poison
Skeleton Dragons Flying Machine Guards Balloon
Lightning
Skeleton Dragons Tesla Valkyrie Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Guards Skeleton Dragons Tesla Valkyrie Flying Machine Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Guards Skeleton Dragons

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Skeleton Dragons Valkyrie Flying Machine Guards The Log
Skeleton Dragons
Zap Valkyrie Flying Machine Balloon
Tesla
Valkyrie
Balloon Zap Skeleton Dragons Flying Machine
Flying Machine
Zap Skeleton Dragons Valkyrie Balloon
Guards
Zap The Log
Balloon
Zap Valkyrie Skeleton Dragons Flying Machine The Log
The Log
Zap Guards Balloon

Defense Synergies 3 15

Zap
Skeleton Dragons Tesla Valkyrie Flying Machine Guards The Log
Skeleton Dragons
Zap The Log Tesla Valkyrie Guards
Tesla
The Log Zap Skeleton Dragons Valkyrie Guards
Valkyrie
Zap Skeleton Dragons Tesla Flying Machine The Log
Flying Machine
Zap Valkyrie Guards The Log
Guards
Zap Skeleton Dragons Tesla Flying Machine The Log
Balloon
The Log
Skeleton Dragons Tesla Zap Valkyrie Flying Machine Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Dragons Tesla Valkyrie Flying Machine The Log
Zap Skeleton Dragons Tesla Valkyrie Flying Machine The Log
Tesla Skeleton Dragons Valkyrie
Tesla Skeleton Dragons Valkyrie Guards
Valkyrie The Log
The Log Zap Skeleton Dragons Tesla Valkyrie Flying Machine Guards
Skeleton Dragons Tesla Zap Flying Machine
Zap Skeleton Dragons Tesla Valkyrie Flying Machine The Log
Tesla
Guards Tesla Valkyrie
Skeleton Dragons Valkyrie Guards Zap Tesla Flying Machine The Log
Skeleton Dragons Tesla Zap Flying Machine
Tesla Zap Skeleton Dragons Valkyrie Flying Machine Guards The Log
Valkyrie Zap Skeleton Dragons Tesla Guards The Log
Tesla
Zap Tesla The Log
Tesla Skeleton Dragons Valkyrie
Tesla Valkyrie Zap Skeleton Dragons Flying Machine Guards The Log
Zap Valkyrie The Log Skeleton Dragons Tesla Flying Machine Guards
Tesla
Skeleton Dragons Valkyrie Tesla Flying Machine Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Tesla
Zap Skeleton Dragons Tesla Valkyrie Flying Machine The Log
Guards Zap Valkyrie The Log
Valkyrie Guards Zap Tesla The Log
Tesla Valkyrie Guards
Skeleton Dragons Zap Tesla Flying Machine
Guards Tesla Valkyrie Flying Machine
Tesla Valkyrie
Zap Skeleton Dragons Valkyrie Flying Machine The Log
Skeleton Dragons Tesla Guards
Tesla Valkyrie Flying Machine Guards
Zap Valkyrie Guards The Log
Tesla Valkyrie Guards
Skeleton Dragons Tesla Valkyrie Flying Machine
Tesla Guards Zap Skeleton Dragons Valkyrie Flying Machine The Log
Valkyrie Zap Skeleton Dragons Tesla Flying Machine The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Valkyrie Flying Machine Guards The Log
Zap Skeleton Dragons Flying Machine The Log
Skeleton Dragons Flying Machine The Log
Skeleton Dragons Valkyrie Flying Machine Guards The Log
Zap Skeleton Dragons Valkyrie The Log
Skeleton Dragons Zap Flying Machine
Skeleton Dragons Flying Machine The Log
The Log Zap Skeleton Dragons Flying Machine
The Log Zap Skeleton Dragons Flying Machine
Guards
Zap Skeleton Dragons Valkyrie Flying Machine The Log
Zap Skeleton Dragons Flying Machine
Flying Machine Skeleton Dragons The Log
Skeleton Dragons Flying Machine
Zap Skeleton Dragons Flying Machine The Log
Zap Skeleton Dragons Flying Machine The Log
Skeleton Dragons Flying Machine The Log
Skeleton Dragons
Zap Skeleton Dragons Flying Machine The Log
Zap Skeleton Dragons Valkyrie Flying Machine The Log
Skeleton Dragons The Log
Skeleton Dragons
The Log
Zap Skeleton Dragons Flying Machine The Log
Zap The Log Skeleton Dragons Valkyrie
The Log Zap Skeleton Dragons Flying Machine
Zap Skeleton Dragons Flying Machine The Log
Zap Skeleton Dragons The Log
Zap Skeleton Dragons Flying Machine
Zap Skeleton Dragons Flying Machine Guards
Zap Skeleton Dragons The Log
Zap Skeleton Dragons
The Log
Zap Flying Machine Guards
Zap Skeleton Dragons Flying Machine
The Log
Skeleton Dragons Valkyrie Flying Machine
The Log Zap Skeleton Dragons Flying Machine
Zap
Skeleton Dragons Flying Machine
Zap Skeleton Dragons Flying Machine Guards The Log
Zap Skeleton Dragons Flying Machine
Zap Flying Machine The Log
Skeleton Dragons

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