My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Hog Rider
Zap
Minions
Barbarian Barrel
Tesla Barbarians Valkyrie
The Log
Barbarians Hog Rider
Earthquake
Tesla Barbarians Hog Rider
Arrows
Minions
Royal Delivery
Minions Barbarians Valkyrie Hog Rider Bowler
Fireball
Minions Tesla Barbarians Hog Rider Bowler
Poison
Minions Barbarians
Lightning
Tesla Valkyrie Bowler
Rocket
Barbarians Valkyrie Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Tesla Valkyrie Hog Rider Barbarians Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Minions Tesla Valkyrie

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Bowler Lightning
Minions
Hog Rider Valkyrie Bowler
Tesla
Barbarians
Hog Rider
Valkyrie
Hog Rider Minions
Hog Rider
Arrows Minions Valkyrie Lightning Barbarians Bowler
Bowler
Arrows Minions Hog Rider Lightning
Lightning
Hog Rider Arrows Bowler

Defense Synergies 1 10

Arrows
Tesla Barbarians Valkyrie Bowler Lightning
Minions
Valkyrie Tesla Bowler
Tesla
Arrows Minions Valkyrie Bowler
Barbarians
Arrows
Valkyrie
Minions Arrows Tesla Bowler
Hog Rider
Bowler
Arrows Minions Tesla Valkyrie
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Minions Tesla Valkyrie
Barbarians Minions Tesla Valkyrie
Tesla Barbarians Bowler Minions Valkyrie Lightning
Tesla Barbarians Minions Valkyrie Bowler
Lightning Arrows Barbarians Valkyrie Bowler
Arrows Bowler Minions Tesla Valkyrie
Minions Tesla Lightning Arrows
Bowler Lightning Arrows Tesla Barbarians Valkyrie
Tesla Barbarians Minions
Tesla Barbarians Valkyrie Bowler
Minions Barbarians Valkyrie Arrows Tesla Bowler
Arrows Minions Tesla
Tesla Barbarians Bowler Minions Valkyrie Lightning
Valkyrie Bowler Arrows Minions Tesla Barbarians
Barbarians Tesla
Barbarians Tesla Bowler Lightning
Tesla Barbarians Arrows Minions Valkyrie Bowler
Arrows Tesla Valkyrie Minions Barbarians Bowler
Arrows Valkyrie Minions Tesla Barbarians Bowler
Barbarians Tesla
Valkyrie Bowler Arrows Minions Tesla Barbarians
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Tesla Bowler
Arrows Tesla Valkyrie Bowler Lightning
Barbarians Minions Valkyrie Bowler Lightning
Valkyrie Bowler Lightning Tesla Barbarians
Barbarians Tesla Valkyrie Bowler
Arrows Minions Tesla
Minions Tesla Barbarians Valkyrie Bowler Lightning
Tesla Barbarians Valkyrie
Lightning Minions Barbarians Valkyrie
Tesla Barbarians
Minions Tesla Barbarians Valkyrie Bowler
Lightning Arrows Barbarians Valkyrie Bowler
Barbarians Bowler Lightning Tesla Valkyrie
Tesla Barbarians Valkyrie Bowler
Tesla Barbarians Minions Valkyrie Bowler Lightning
Arrows Minions Valkyrie Bowler Tesla Barbarians
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie
Arrows Bowler
Lightning Arrows
Lightning Arrows Barbarians Valkyrie
Arrows Valkyrie Bowler
Arrows Minions
Arrows Bowler
Arrows Bowler Lightning
Arrows Lightning
Lightning Minions Bowler
Lightning Arrows Valkyrie Bowler
Lightning Arrows
Lightning Bowler
Lightning Arrows Minions
Lightning Arrows
Lightning Arrows Bowler
Lightning Arrows Bowler
Lightning Arrows
Minions Lightning
Lightning Arrows Bowler
Lightning Arrows Valkyrie Bowler
Lightning Minions Bowler
Lightning Arrows
Bowler Lightning
Lightning Arrows Barbarians
Arrows Valkyrie Bowler
Arrows Bowler Lightning
Lightning Arrows Bowler
Lightning Arrows
Lightning Arrows
Lightning Minions
Lightning Bowler
Lightning Arrows
Lightning Arrows
Arrows Bowler Lightning
Lightning Minions Barbarians
Lightning Arrows
Arrows
Lightning Valkyrie Bowler
Arrows Bowler Lightning
Lightning Arrows
Minions Bowler Lightning
Lightning
Lightning Bowler
Lightning Bowler

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