My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army
Barbarian Barrel
Tesla Valkyrie Goblin Barrel Skeleton Army
The Log
Goblin Barrel Skeleton Army
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Valkyrie Goblin Barrel Skeleton Army
Fireball
Tesla Goblin Barrel Skeleton Army
Poison
Skeleton Army
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Rocket The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Goblin Barrel Skeleton Army Tesla Valkyrie Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap The Log Goblin Barrel

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Valkyrie The Log
Tesla
Valkyrie
Goblin Barrel Zap
Rocket
Mirror
Mirror
Zap Goblin Barrel The Log Rocket Skeleton Army
Goblin Barrel
Valkyrie Mirror Skeleton Army
Skeleton Army
Mirror Goblin Barrel
The Log
Mirror Zap

Defense Synergies 4 11

Zap
Mirror Tesla Valkyrie Skeleton Army The Log
Tesla
Mirror The Log Zap Valkyrie Skeleton Army
Valkyrie
Zap Tesla Mirror The Log
Rocket
The Log
Mirror
Zap Tesla Skeleton Army Valkyrie The Log
Goblin Barrel
Skeleton Army
Mirror Zap Tesla The Log
The Log
Tesla Zap Valkyrie Rocket Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Tesla Valkyrie The Log
Skeleton Army Zap Tesla Valkyrie The Log
Tesla Rocket Skeleton Army Valkyrie
Tesla Skeleton Army Valkyrie
Valkyrie Rocket Skeleton Army The Log
Skeleton Army The Log Zap Tesla Valkyrie
Tesla Rocket Zap
Rocket Zap Tesla Valkyrie The Log
Tesla Skeleton Army
Skeleton Army Tesla Valkyrie
Valkyrie Skeleton Army Zap Tesla The Log
Tesla Zap
Tesla Skeleton Army Zap Valkyrie Rocket The Log
Valkyrie Rocket Skeleton Army Zap Tesla The Log
Skeleton Army Tesla
Rocket Skeleton Army Zap Tesla The Log
Tesla Valkyrie Skeleton Army
Tesla Zap Valkyrie Skeleton Army The Log
Zap Valkyrie The Log Tesla
Tesla
Valkyrie Skeleton Army Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Tesla
Zap Tesla Valkyrie Rocket The Log
Skeleton Army Zap Valkyrie Rocket The Log
Valkyrie Rocket Skeleton Army Zap Tesla The Log
Tesla Valkyrie Skeleton Army
Rocket Zap Tesla
Rocket Skeleton Army Tesla Valkyrie
Tesla Valkyrie Skeleton Army
Zap Rocket Valkyrie Skeleton Army The Log
Tesla Skeleton Army
Tesla Valkyrie
Rocket Skeleton Army Zap Valkyrie The Log
Rocket Skeleton Army Tesla Valkyrie
Tesla Valkyrie Skeleton Army
Tesla Skeleton Army Zap Valkyrie Rocket The Log
Valkyrie Zap Tesla The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket The Log
Zap The Log
Rocket The Log
Valkyrie Rocket The Log
Rocket Zap Valkyrie The Log
Zap Rocket
The Log
The Log Zap
The Log Zap
Rocket
Rocket Zap Valkyrie The Log
Zap Rocket
Rocket The Log
Rocket
Zap The Log
Rocket Zap The Log
Rocket The Log
Rocket
Rocket
Rocket Zap The Log
Rocket Zap Valkyrie The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Zap The Log
Zap The Log Valkyrie
The Log Zap
Zap The Log
Rocket Zap The Log
Zap
Zap Rocket
Zap Rocket The Log
Zap Rocket
Rocket The Log
Zap Rocket Skeleton Army
Rocket Zap
The Log
Valkyrie Rocket
The Log Zap
Rocket Zap
Zap Rocket The Log
Zap Rocket
Zap Rocket The Log
Rocket

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