My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Valkyrie Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Sparky
Giant Snowball
Dart Goblin Guards
Zap
Royal Giant Dart Goblin Guards Sparky
Barbarian Barrel
Tesla Dart Goblin Valkyrie Wizard Guards Sparky
The Log
Royal Giant Dart Goblin Guards Sparky
Earthquake
Tesla Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Valkyrie Wizard Guards Sparky
Fireball
Tesla Dart Goblin Wizard Sparky
Poison
Dart Goblin Wizard Guards Sparky
Lightning
Tesla Valkyrie Wizard Sparky
Rocket
Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Tesla Valkyrie Wizard Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Guards Tesla

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Sparky
Tesla
Royal Giant
Arrows Dart Goblin Wizard Guards Sparky
Dart Goblin
Royal Giant Valkyrie Sparky
Valkyrie
Dart Goblin Wizard Sparky
Wizard
Royal Giant Valkyrie Sparky
Guards
Royal Giant
Sparky
Arrows Royal Giant Dart Goblin Valkyrie Wizard

Defense Synergies 0 13

Arrows
Tesla Valkyrie Sparky
Tesla
Arrows Dart Goblin Valkyrie Wizard Guards
Royal Giant
Dart Goblin
Tesla Valkyrie Guards
Valkyrie
Arrows Tesla Dart Goblin Wizard Sparky
Wizard
Tesla Valkyrie Guards
Guards
Tesla Dart Goblin Wizard Sparky
Sparky
Arrows Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Valkyrie Wizard Sparky
Sparky Tesla Dart Goblin Valkyrie
Tesla Sparky Dart Goblin Valkyrie
Tesla Sparky Dart Goblin Valkyrie Guards
Arrows Valkyrie Sparky
Arrows Tesla Dart Goblin Valkyrie Guards
Tesla Dart Goblin Arrows Wizard
Arrows Tesla Dart Goblin Valkyrie Sparky
Tesla Sparky
Guards Tesla Dart Goblin Valkyrie Sparky
Dart Goblin Valkyrie Guards Arrows Tesla Wizard
Arrows Tesla Dart Goblin Wizard
Tesla Sparky Valkyrie Wizard Guards
Valkyrie Wizard Sparky Arrows Tesla Dart Goblin Guards
Sparky Tesla
Tesla Sparky
Tesla Wizard Sparky Arrows Valkyrie
Arrows Tesla Dart Goblin Valkyrie Wizard Guards
Arrows Valkyrie Wizard Tesla Dart Goblin Guards
Sparky Tesla Dart Goblin
Valkyrie Wizard Arrows Tesla Dart Goblin Guards Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Tesla Sparky
Arrows Tesla Valkyrie Wizard
Guards Valkyrie Sparky
Valkyrie Guards Tesla Sparky
Tesla Valkyrie Guards Sparky
Arrows Wizard Tesla Dart Goblin
Guards Sparky Tesla Dart Goblin Valkyrie
Tesla Valkyrie Sparky
Valkyrie Sparky
Tesla Dart Goblin Guards Sparky
Tesla Dart Goblin Valkyrie Guards Sparky
Arrows Valkyrie Guards
Tesla Valkyrie Wizard Guards Sparky
Wizard Tesla Dart Goblin Valkyrie Sparky
Tesla Guards Sparky Dart Goblin Valkyrie
Arrows Valkyrie Tesla Dart Goblin Wizard Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie Guards Sparky
Arrows Dart Goblin
Arrows Dart Goblin Sparky
Arrows Dart Goblin Valkyrie Guards Sparky
Wizard Arrows Valkyrie Sparky
Arrows Wizard Dart Goblin
Arrows Dart Goblin Wizard Sparky
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Guards Sparky
Arrows Dart Goblin Valkyrie Wizard Sparky
Arrows Dart Goblin Wizard
Dart Goblin Sparky
Arrows Dart Goblin
Arrows Dart Goblin Sparky
Arrows Dart Goblin Wizard Sparky
Arrows Dart Goblin Wizard Sparky
Arrows Sparky
Sparky
Arrows Dart Goblin Wizard Sparky
Arrows Dart Goblin Valkyrie Wizard
Sparky
Arrows Wizard
Sparky
Arrows
Arrows Valkyrie Wizard Sparky
Arrows Dart Goblin Wizard Sparky
Arrows Wizard Sparky
Arrows Dart Goblin Sparky
Arrows Dart Goblin Wizard Sparky
Dart Goblin Wizard Guards
Sparky
Arrows Dart Goblin Wizard Sparky
Arrows Sparky
Sparky
Arrows Wizard Sparky
Dart Goblin Guards
Arrows Dart Goblin Wizard
Arrows
Dart Goblin Valkyrie Wizard Sparky
Arrows Dart Goblin Wizard
Arrows Sparky
Dart Goblin Sparky
Dart Goblin Guards Sparky
Dart Goblin
Dart Goblin Sparky
Sparky
Dart Goblin Wizard Sparky

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