My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Wall Breakers Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Hog Rider Wall Breakers Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Wall Breakers Balloon
Giant Snowball
Goblin Gang Dart Goblin Hog Rider Wall Breakers Balloon
Zap
Goblin Gang Dart Goblin Wall Breakers Balloon
Barbarian Barrel
Goblin Gang Dart Goblin Valkyrie Wall Breakers Ice Wizard
The Log
Goblin Gang Dart Goblin Hog Rider Wall Breakers
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Dart Goblin Wall Breakers
Royal Delivery
Goblin Gang Dart Goblin Valkyrie Hog Rider Wall Breakers Balloon Ice Wizard
Fireball
Goblin Gang Dart Goblin Hog Rider Wall Breakers Balloon Ice Wizard
Poison
Goblin Gang Dart Goblin Balloon Ice Wizard
Lightning
Valkyrie Balloon Ice Wizard
Rocket
Valkyrie Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Gang Dart Goblin Ice Wizard Valkyrie Hog Rider Poison Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Goblin Gang Dart Goblin Ice Wizard

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Dart Goblin Valkyrie Balloon
Dart Goblin
Valkyrie Goblin Gang Hog Rider Wall Breakers Balloon
Valkyrie
Dart Goblin Hog Rider Wall Breakers Balloon Goblin Gang
Hog Rider
Goblin Gang Valkyrie Dart Goblin Poison Balloon
Wall Breakers
Valkyrie Dart Goblin Balloon
Poison
Hog Rider Balloon
Balloon
Valkyrie Goblin Gang Dart Goblin Hog Rider Wall Breakers Poison Ice Wizard
Ice Wizard
Balloon

Defense Synergies 0 7

Goblin Gang
Dart Goblin Valkyrie Ice Wizard
Dart Goblin
Goblin Gang Valkyrie Ice Wizard
Valkyrie
Goblin Gang Dart Goblin Ice Wizard
Hog Rider
Wall Breakers
Poison
Ice Wizard
Balloon
Ice Wizard
Goblin Gang Dart Goblin Valkyrie Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie
Goblin Gang Dart Goblin Valkyrie Ice Wizard
Goblin Gang Dart Goblin Valkyrie Ice Wizard
Goblin Gang Dart Goblin Valkyrie Ice Wizard
Valkyrie Poison
Goblin Gang Dart Goblin Valkyrie Ice Wizard
Dart Goblin Goblin Gang Poison Ice Wizard
Dart Goblin Valkyrie Poison
Goblin Gang Ice Wizard
Goblin Gang Dart Goblin Valkyrie Ice Wizard
Goblin Gang Dart Goblin Valkyrie Poison Ice Wizard
Goblin Gang Dart Goblin Poison Ice Wizard
Goblin Gang Valkyrie Ice Wizard
Valkyrie Goblin Gang Dart Goblin Poison
Goblin Gang
Goblin Gang
Goblin Gang Valkyrie Poison
Valkyrie Goblin Gang Dart Goblin Ice Wizard
Valkyrie Poison Dart Goblin Ice Wizard
Dart Goblin
Goblin Gang Valkyrie Dart Goblin Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie
Poison Goblin Gang Valkyrie
Goblin Gang Valkyrie
Goblin Gang Valkyrie
Goblin Gang Valkyrie
Poison Goblin Gang Dart Goblin Ice Wizard
Goblin Gang Dart Goblin Valkyrie Ice Wizard
Valkyrie
Valkyrie Poison
Goblin Gang Dart Goblin
Dart Goblin Valkyrie
Valkyrie Poison
Goblin Gang Valkyrie
Dart Goblin Valkyrie
Goblin Gang Dart Goblin Valkyrie Poison
Valkyrie Poison Dart Goblin Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin Valkyrie
Poison Dart Goblin Ice Wizard
Dart Goblin Poison
Dart Goblin Valkyrie Poison
Poison Valkyrie
Poison Dart Goblin Ice Wizard
Dart Goblin Poison
Poison Dart Goblin Ice Wizard
Poison Dart Goblin
Goblin Gang Poison
Poison Dart Goblin Valkyrie
Poison Dart Goblin
Poison Dart Goblin
Dart Goblin Poison
Dart Goblin Poison
Dart Goblin Poison
Dart Goblin Poison
Poison
Dart Goblin Poison
Dart Goblin Valkyrie Poison
Poison
Poison
Poison
Poison Valkyrie Ice Wizard
Poison Dart Goblin Ice Wizard
Poison
Poison Dart Goblin
Poison Dart Goblin Ice Wizard
Dart Goblin Poison
Poison Dart Goblin
Poison
Poison
Goblin Gang Dart Goblin
Poison Dart Goblin Ice Wizard
Poison Goblin Gang Dart Goblin Valkyrie
Dart Goblin Poison
Poison
Dart Goblin
Goblin Gang Dart Goblin Poison
Dart Goblin Poison
Poison Dart Goblin
Dart Goblin

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