My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Electro Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Minion Horde Hog Rider Furnace Little Prince
Zap
Minion Horde Furnace Little Prince
Barbarian Barrel
Valkyrie Furnace Wizard Little Prince
The Log
Hog Rider Furnace Little Prince
Earthquake
Hog Rider Furnace
Arrows
Minion Horde Furnace Little Prince
Royal Delivery
Minion Horde Valkyrie Hog Rider Wizard Little Prince
Fireball
Minion Horde Hog Rider Furnace Wizard Little Prince
Poison
Minion Horde Furnace Wizard Little Prince
Lightning
Valkyrie Furnace Wizard Little Prince
Rocket
Minion Horde Valkyrie Hog Rider Furnace Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Furnace Wizard Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Little Prince Valkyrie Hog Rider Furnace Minion Horde Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Little Prince Valkyrie Hog Rider

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minion Horde Valkyrie Furnace Little Prince
Minion Horde
Zap Hog Rider
Valkyrie
Hog Rider Zap Furnace Wizard Little Prince
Hog Rider
Zap Valkyrie Minion Horde Furnace Wizard Little Prince
Furnace
Zap Valkyrie Hog Rider
Wizard
Valkyrie Hog Rider
Electro Giant
Little Prince
Zap Valkyrie Hog Rider

Defense Synergies 0 7

Zap
Minion Horde Valkyrie Furnace Little Prince
Minion Horde
Zap
Valkyrie
Zap Furnace Wizard Little Prince
Hog Rider
Furnace
Zap Valkyrie
Wizard
Valkyrie
Electro Giant
Little Prince
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie Wizard
Minion Horde Zap Valkyrie Furnace
Minion Horde Furnace Valkyrie
Minion Horde Valkyrie Furnace
Valkyrie
Zap Valkyrie Furnace
Minion Horde Furnace Zap Wizard Little Prince
Zap Valkyrie Electro Giant
Minion Horde Furnace
Minion Horde Valkyrie Little Prince
Minion Horde Valkyrie Zap Furnace Wizard Electro Giant
Minion Horde Zap Furnace Wizard
Minion Horde Furnace Zap Valkyrie Wizard
Valkyrie Wizard Zap Minion Horde Furnace
Minion Horde Furnace
Minion Horde Zap Furnace Electro Giant
Minion Horde Wizard Valkyrie Furnace
Valkyrie Zap Minion Horde Furnace Wizard Little Prince
Zap Valkyrie Furnace Wizard Little Prince
Valkyrie Wizard Minion Horde Furnace Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Furnace Electro Giant
Zap Valkyrie Wizard
Zap Minion Horde Valkyrie Furnace
Valkyrie Zap Minion Horde
Minion Horde Valkyrie
Furnace Wizard Electro Giant Zap Minion Horde
Minion Horde Valkyrie Furnace
Minion Horde Valkyrie
Zap Minion Horde Valkyrie
Minion Horde
Minion Horde Valkyrie
Zap Valkyrie Electro Giant
Minion Horde Valkyrie Wizard
Wizard Minion Horde Valkyrie Furnace Electro Giant
Electro Giant Zap Minion Horde Valkyrie Furnace Little Prince
Valkyrie Zap Minion Horde Wizard Electro Giant
Zap Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie
Zap
Minion Horde
Valkyrie
Wizard Zap Minion Horde Valkyrie Furnace
Wizard Electro Giant Zap Minion Horde Furnace
Minion Horde Furnace Wizard
Zap Wizard
Zap Wizard
Minion Horde
Zap Minion Horde Valkyrie Wizard
Zap Wizard
Minion Horde
Zap Furnace
Zap Minion Horde Furnace Wizard
Minion Horde Furnace Wizard
Minion Horde
Zap Wizard
Zap Valkyrie Wizard Electro Giant Little Prince
Minion Horde
Wizard
Zap Minion Horde
Zap Electro Giant Valkyrie Furnace Wizard Little Prince
Minion Horde
Zap Wizard
Zap Wizard
Zap
Zap Minion Horde Furnace Wizard Electro Giant Little Prince
Zap Minion Horde Wizard Electro Giant
Minion Horde
Zap Minion Horde Wizard
Zap Minion Horde
Minion Horde
Wizard
Zap Minion Horde
Zap Wizard
Minion Horde Valkyrie Wizard
Zap Wizard
Zap Electro Giant
Minion Horde
Zap Electro Giant Minion Horde
Zap
Zap Electro Giant Little Prince
Wizard

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