My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards
Giant Snowball
Minions Guards
Zap
Minions Guards
Barbarian Barrel
Valkyrie Wizard Guards
The Log
Mini P.E.K.K.A Guards
Earthquake
Guards
Arrows
Minions Guards
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Wizard Guards Mother Witch
Fireball
Minions Wizard Mother Witch
Poison
Minions Wizard Guards Mother Witch
Lightning
Mini P.E.K.K.A Valkyrie Wizard Mother Witch
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Guards Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Fireball Mini P.E.K.K.A Valkyrie Mother Witch Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Guards Fireball

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Minions Mini P.E.K.K.A Valkyrie Guards Mother Witch
Minions
Zap Mini P.E.K.K.A Valkyrie
Fireball
Zap
Mini P.E.K.K.A
Zap Minions Valkyrie Wizard
Valkyrie
Zap Minions Mini P.E.K.K.A Wizard Mother Witch
Wizard
Mini P.E.K.K.A Valkyrie
Guards
Zap
Mother Witch
Zap Valkyrie

Defense Synergies 3 14

Zap
Fireball Mini P.E.K.K.A Minions Valkyrie Guards Mother Witch
Minions
Valkyrie Zap
Fireball
Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Zap Fireball Valkyrie Wizard Guards Mother Witch
Valkyrie
Minions Zap Fireball Mini P.E.K.K.A Wizard Mother Witch
Wizard
Mini P.E.K.K.A Valkyrie Guards
Guards
Zap Mini P.E.K.K.A Wizard Mother Witch
Mother Witch
Zap Mini P.E.K.K.A Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Valkyrie Wizard
Mini P.E.K.K.A Zap Minions Valkyrie
Mini P.E.K.K.A Minions Valkyrie
Mini P.E.K.K.A Minions Valkyrie Guards
Fireball Mini P.E.K.K.A Valkyrie
Fireball Zap Minions Valkyrie Guards Mother Witch
Minions Zap Fireball Wizard
Zap Fireball Valkyrie
Mini P.E.K.K.A Minions
Guards Mini P.E.K.K.A Valkyrie
Minions Valkyrie Guards Mother Witch Zap Fireball Wizard
Minions Zap Fireball Wizard
Mini P.E.K.K.A Zap Minions Fireball Valkyrie Wizard Guards
Fireball Valkyrie Wizard Zap Minions Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Wizard Minions Fireball Mini P.E.K.K.A Valkyrie
Fireball Valkyrie Zap Minions Wizard Guards
Zap Valkyrie Wizard Minions Fireball Guards Mother Witch
Mini P.E.K.K.A
Valkyrie Wizard Minions Fireball Mini P.E.K.K.A Guards Mother Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Guards Zap Fireball
Fireball Zap Mini P.E.K.K.A Valkyrie Wizard
Guards Zap Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Guards Zap Fireball
Mini P.E.K.K.A Valkyrie Guards
Fireball Wizard Mother Witch Zap Minions
Mini P.E.K.K.A Guards Minions Fireball Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Minions Fireball Mini P.E.K.K.A Valkyrie
Guards
Minions Mini P.E.K.K.A Valkyrie Guards
Zap Fireball Valkyrie Guards
Mini P.E.K.K.A Fireball Valkyrie Wizard Guards
Wizard Fireball Valkyrie
Guards Zap Minions Fireball Mini P.E.K.K.A Valkyrie
Minions Valkyrie Zap Fireball Mini P.E.K.K.A Wizard Mother Witch
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Guards
Fireball Zap
Fireball
Fireball Valkyrie Guards
Fireball Wizard Zap Valkyrie
Fireball Wizard Mother Witch Zap Minions
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Minions Fireball Mini P.E.K.K.A Guards
Zap Fireball Valkyrie Wizard
Fireball Zap Wizard
Fireball
Minions Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard
Zap Fireball Valkyrie Wizard Mother Witch
Minions Fireball
Fireball Wizard
Zap Fireball
Zap Mother Witch Fireball Valkyrie Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard Mother Witch
Zap Minions Fireball Wizard Guards
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Minions Fireball Guards
Fireball Zap Wizard
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
Zap Fireball Wizard
Zap Fireball
Zap Minions Fireball Guards
Zap Fireball
Zap Fireball
Fireball Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: