My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Inferno Dragon
Giant Snowball
Barbarians Musketeer Goblin Barrel Skeleton Army Inferno Dragon
Zap
Goblin Barrel Skeleton Army Inferno Dragon
Barbarian Barrel
Barbarians Musketeer Valkyrie Wizard Goblin Barrel Skeleton Army
The Log
Barbarians Mini P.E.K.K.A Musketeer Goblin Barrel Skeleton Army
Earthquake
Barbarians Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Barbarians Mini P.E.K.K.A Musketeer Valkyrie Wizard Goblin Barrel Skeleton Army Inferno Dragon
Fireball
Barbarians Musketeer Wizard Goblin Barrel Skeleton Army Inferno Dragon
Poison
Barbarians Musketeer Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Wizard Inferno Dragon
Rocket
Barbarians Musketeer Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Mini P.E.K.K.A Musketeer Valkyrie Inferno Dragon Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Mini P.E.K.K.A Musketeer

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Mini P.E.K.K.A
Musketeer Valkyrie Wizard
Musketeer
Valkyrie Mini P.E.K.K.A
Valkyrie
Musketeer Goblin Barrel Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie
Goblin Barrel
Valkyrie Skeleton Army
Skeleton Army
Goblin Barrel
Inferno Dragon

Defense Synergies 1 9

Barbarians
Skeleton Army
Mini P.E.K.K.A
Musketeer Valkyrie Wizard Skeleton Army
Musketeer
Valkyrie Mini P.E.K.K.A Skeleton Army
Valkyrie
Musketeer Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army
Goblin Barrel
Skeleton Army
Barbarians Mini P.E.K.K.A Musketeer Wizard Inferno Dragon
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard
Barbarians Mini P.E.K.K.A Skeleton Army Inferno Dragon Musketeer Valkyrie
Barbarians Mini P.E.K.K.A Skeleton Army Musketeer Valkyrie Inferno Dragon
Barbarians Mini P.E.K.K.A Skeleton Army Inferno Dragon Musketeer Valkyrie
Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army Musketeer Valkyrie
Musketeer Inferno Dragon Wizard
Barbarians Musketeer Valkyrie
Barbarians Mini P.E.K.K.A Inferno Dragon Musketeer Skeleton Army
Skeleton Army Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Barbarians Valkyrie Skeleton Army Musketeer Wizard
Musketeer Inferno Dragon Wizard
Barbarians Mini P.E.K.K.A Skeleton Army Musketeer Valkyrie Wizard
Valkyrie Wizard Skeleton Army Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Skeleton Army Inferno Dragon
Barbarians Skeleton Army Mini P.E.K.K.A Inferno Dragon
Barbarians Wizard Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army
Valkyrie Barbarians Musketeer Wizard Skeleton Army
Valkyrie Wizard Barbarians Musketeer Inferno Dragon
Barbarians Mini P.E.K.K.A Musketeer Inferno Dragon
Valkyrie Wizard Skeleton Army Barbarians Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army
Mini P.E.K.K.A Musketeer Valkyrie Wizard Inferno Dragon
Barbarians Skeleton Army Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Barbarians Musketeer
Barbarians Mini P.E.K.K.A Musketeer Valkyrie Skeleton Army Inferno Dragon
Wizard Musketeer
Mini P.E.K.K.A Skeleton Army Barbarians Musketeer Valkyrie
Mini P.E.K.K.A Barbarians Valkyrie Skeleton Army Inferno Dragon
Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army Inferno Dragon
Barbarians Musketeer Skeleton Army Inferno Dragon
Inferno Dragon Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Skeleton Army Barbarians Valkyrie
Barbarians Mini P.E.K.K.A Skeleton Army Valkyrie Wizard
Wizard Barbarians Musketeer Valkyrie Skeleton Army
Barbarians Skeleton Army Mini P.E.K.K.A Musketeer Valkyrie Inferno Dragon
Valkyrie Barbarians Mini P.E.K.K.A Musketeer Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Musketeer
Barbarians Musketeer Valkyrie
Wizard Valkyrie
Wizard Musketeer
Musketeer Wizard
Wizard
Wizard
Mini P.E.K.K.A Musketeer
Musketeer Valkyrie Wizard
Musketeer Wizard
Musketeer
Musketeer
Musketeer
Musketeer Wizard
Musketeer Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Wizard
Valkyrie Wizard
Musketeer
Wizard
Musketeer
Barbarians Musketeer
Valkyrie Wizard
Inferno Dragon
Musketeer Wizard
Musketeer Wizard
Musketeer
Musketeer Wizard
Musketeer Wizard
Mini P.E.K.K.A
Musketeer Wizard
Wizard
Barbarians Musketeer Skeleton Army
Musketeer Wizard
Mini P.E.K.K.A Musketeer Valkyrie Wizard
Musketeer Wizard
Musketeer
Musketeer
Musketeer
Musketeer
Inferno Dragon
Wizard

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