My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Flying Machine Cannon Cart P.E.K.K.A Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Flying Machine Cannon Cart P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Flying Machine Little Prince
Zap
Flying Machine Cannon Cart Little Prince
Barbarian Barrel
Valkyrie Cannon Cart Little Prince
The Log
Cannon Cart Little Prince
Earthquake
Arrows
Flying Machine Little Prince
Royal Delivery
Valkyrie Flying Machine Cannon Cart P.E.K.K.A Mother Witch Little Prince
Fireball
Flying Machine Cannon Cart Mother Witch Little Prince
Poison
Flying Machine Mother Witch Little Prince
Lightning
Valkyrie Cannon Cart Mother Witch Little Prince
Rocket
Valkyrie Cannon Cart Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie P.E.K.K.A Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Little Prince Valkyrie Flying Machine Mother Witch Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Little Prince Valkyrie

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Cannon Cart P.E.K.K.A Valkyrie Flying Machine Mother Witch Little Prince
Arrows
Zap P.E.K.K.A Cannon Cart Mother Witch
Valkyrie
Cannon Cart Zap Flying Machine P.E.K.K.A Mother Witch Little Prince
Flying Machine
Zap Valkyrie Cannon Cart P.E.K.K.A
Cannon Cart
Zap Valkyrie Arrows Flying Machine Mother Witch
P.E.K.K.A
Zap Arrows Valkyrie Flying Machine Mother Witch
Mother Witch
Zap Arrows Valkyrie Cannon Cart P.E.K.K.A
Little Prince
Zap Valkyrie

Defense Synergies 0 20

Zap
Arrows Valkyrie Flying Machine Cannon Cart P.E.K.K.A Mother Witch Little Prince
Arrows
Zap Valkyrie Cannon Cart P.E.K.K.A Mother Witch Little Prince
Valkyrie
Zap Arrows Flying Machine Cannon Cart P.E.K.K.A Mother Witch Little Prince
Flying Machine
Zap Valkyrie Cannon Cart P.E.K.K.A
Cannon Cart
Zap Arrows Valkyrie Flying Machine Little Prince
P.E.K.K.A
Zap Arrows Valkyrie Flying Machine
Mother Witch
Zap Arrows Valkyrie
Little Prince
Zap Arrows Valkyrie Cannon Cart

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Valkyrie Flying Machine
P.E.K.K.A Zap Valkyrie Flying Machine Cannon Cart
P.E.K.K.A Valkyrie Cannon Cart
P.E.K.K.A Valkyrie Cannon Cart
Arrows Valkyrie P.E.K.K.A
Arrows Zap Valkyrie Flying Machine Cannon Cart Mother Witch
Zap Arrows Flying Machine Little Prince
Zap Arrows Valkyrie Flying Machine Cannon Cart P.E.K.K.A
P.E.K.K.A
Valkyrie Cannon Cart Little Prince
Valkyrie Mother Witch Zap Arrows Flying Machine Cannon Cart
Arrows Zap Flying Machine
P.E.K.K.A Zap Valkyrie Flying Machine Cannon Cart
Valkyrie Zap Arrows Cannon Cart P.E.K.K.A
P.E.K.K.A Cannon Cart
Zap P.E.K.K.A
Arrows Valkyrie Cannon Cart P.E.K.K.A
Arrows Zap Valkyrie Flying Machine Cannon Cart Little Prince
Zap Arrows Valkyrie Flying Machine Cannon Cart Mother Witch Little Prince
P.E.K.K.A Cannon Cart
Valkyrie Arrows Flying Machine Cannon Cart P.E.K.K.A Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Cannon Cart P.E.K.K.A
Zap Arrows Valkyrie Flying Machine Cannon Cart
P.E.K.K.A Zap Valkyrie Cannon Cart
Valkyrie P.E.K.K.A Zap Cannon Cart
P.E.K.K.A Valkyrie Cannon Cart
Arrows Mother Witch Zap Flying Machine
P.E.K.K.A Valkyrie Flying Machine Cannon Cart
P.E.K.K.A Valkyrie Cannon Cart
Zap P.E.K.K.A Valkyrie Flying Machine Cannon Cart
P.E.K.K.A
P.E.K.K.A Valkyrie Flying Machine Cannon Cart
P.E.K.K.A Zap Arrows Valkyrie
Cannon Cart P.E.K.K.A Valkyrie
Valkyrie Flying Machine Cannon Cart
Zap Valkyrie Flying Machine Cannon Cart P.E.K.K.A Little Prince
Arrows Valkyrie Zap Flying Machine Cannon Cart P.E.K.K.A Mother Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Flying Machine
Arrows Zap Flying Machine
Arrows Flying Machine Cannon Cart
Cannon Cart Arrows Valkyrie Flying Machine
Zap Arrows Valkyrie
Arrows Mother Witch Zap Flying Machine
Arrows Flying Machine
Arrows Zap Flying Machine
Arrows Zap Flying Machine
Zap Arrows Valkyrie Flying Machine Cannon Cart
Zap Arrows Flying Machine
Flying Machine Cannon Cart
Arrows Flying Machine Cannon Cart
Zap Arrows Flying Machine Cannon Cart
Zap Arrows Flying Machine Cannon Cart
Arrows Flying Machine Cannon Cart
Arrows
Zap Arrows Flying Machine
Zap Arrows Valkyrie Flying Machine Mother Witch Little Prince
Arrows
Zap Arrows Flying Machine Cannon Cart
Zap Arrows Mother Witch Valkyrie Little Prince
Arrows Zap Flying Machine
Zap Arrows Flying Machine
Zap Arrows
Zap Arrows Flying Machine Mother Witch Little Prince
Zap Flying Machine
Zap Arrows
Zap Arrows
P.E.K.K.A
Arrows
Zap Flying Machine Cannon Cart
Zap Arrows Flying Machine
Arrows
Valkyrie Flying Machine Cannon Cart
Arrows Zap Flying Machine
Zap Arrows
Flying Machine Cannon Cart P.E.K.K.A
Zap Flying Machine
Zap Flying Machine
Zap Flying Machine Cannon Cart Little Prince

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