My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Wizard Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Night Witch Lava Hound
Giant Snowball
Goblin Gang Skeleton Army Night Witch Lava Hound
Zap
Goblin Gang Skeleton Army Night Witch Lava Hound
Barbarian Barrel
Goblin Gang Valkyrie Skeleton Army Electro Wizard Night Witch
The Log
Goblin Gang Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Skeleton Army Night Witch Lava Hound
Royal Delivery
Goblin Gang Valkyrie Skeleton Army Electro Wizard Night Witch Lava Hound
Fireball
Goblin Gang Skeleton Army Electro Wizard Night Witch Lava Hound
Poison
Goblin Gang Skeleton Army Electro Wizard Night Witch Lava Hound
Lightning
Valkyrie Electro Wizard Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Skeleton Army Fireball Valkyrie Electro Wizard Night Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Skeleton Army Fireball

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Lava Hound Night Witch
Goblin Gang
Valkyrie Lava Hound
Fireball
Arrows Lava Hound Electro Wizard
Valkyrie
Goblin Gang Electro Wizard
Skeleton Army
Lava Hound
Electro Wizard
Fireball Valkyrie
Night Witch
Arrows Lava Hound
Lava Hound
Arrows Fireball Goblin Gang Skeleton Army Night Witch

Defense Synergies 0 11

Arrows
Fireball Valkyrie
Goblin Gang
Valkyrie Skeleton Army Electro Wizard
Fireball
Arrows Valkyrie Electro Wizard
Valkyrie
Arrows Goblin Gang Fireball Electro Wizard Night Witch
Skeleton Army
Goblin Gang Electro Wizard
Electro Wizard
Goblin Gang Fireball Valkyrie Skeleton Army Night Witch
Night Witch
Valkyrie Electro Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Electro Wizard
Skeleton Army Goblin Gang Valkyrie Electro Wizard Night Witch
Goblin Gang Skeleton Army Valkyrie Electro Wizard Night Witch
Skeleton Army Night Witch Goblin Gang Valkyrie Electro Wizard
Arrows Fireball Valkyrie Skeleton Army
Arrows Goblin Gang Fireball Skeleton Army Valkyrie Electro Wizard Night Witch
Electro Wizard Arrows Goblin Gang Fireball Night Witch
Arrows Fireball Valkyrie Electro Wizard
Goblin Gang Skeleton Army Night Witch
Goblin Gang Skeleton Army Valkyrie Electro Wizard Night Witch
Goblin Gang Valkyrie Skeleton Army Electro Wizard Arrows Fireball Night Witch
Arrows Goblin Gang Fireball Electro Wizard Night Witch
Skeleton Army Night Witch Goblin Gang Fireball Valkyrie Electro Wizard
Fireball Valkyrie Skeleton Army Arrows Goblin Gang Electro Wizard Night Witch
Skeleton Army Goblin Gang Electro Wizard
Skeleton Army Goblin Gang Fireball Electro Wizard
Arrows Goblin Gang Fireball Valkyrie Skeleton Army Electro Wizard Night Witch
Arrows Fireball Goblin Gang Valkyrie Skeleton Army Electro Wizard Night Witch
Arrows Valkyrie Fireball Electro Wizard
Electro Wizard
Goblin Gang Valkyrie Skeleton Army Arrows Fireball Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Fireball Electro Wizard
Fireball Electro Wizard Arrows Goblin Gang Valkyrie
Goblin Gang Skeleton Army Valkyrie Electro Wizard
Goblin Gang Valkyrie Skeleton Army Fireball Electro Wizard Night Witch
Goblin Gang Valkyrie Skeleton Army Night Witch
Arrows Fireball Goblin Gang Electro Wizard
Goblin Gang Skeleton Army Fireball Valkyrie Electro Wizard Night Witch
Valkyrie Skeleton Army
Electro Wizard Fireball Valkyrie Skeleton Army
Goblin Gang Skeleton Army
Valkyrie
Skeleton Army Arrows Fireball Valkyrie Electro Wizard
Skeleton Army Goblin Gang Fireball Valkyrie Night Witch
Fireball Valkyrie Skeleton Army
Goblin Gang Skeleton Army Electro Wizard Fireball Valkyrie Night Witch
Arrows Valkyrie Fireball Electro Wizard
Arrows Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball Electro Wizard
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie
Arrows Fireball
Arrows
Arrows Fireball
Arrows Fireball
Goblin Gang Fireball Electro Wizard Night Witch
Arrows Fireball Valkyrie Electro Wizard
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Night Witch
Arrows Fireball Electro Wizard
Arrows Fireball Valkyrie
Fireball Night Witch
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Arrows Fireball Electro Wizard
Fireball Arrows
Fireball Arrows
Arrows Fireball Electro Wizard Night Witch
Electro Wizard Fireball
Fireball Night Witch
Arrows Fireball Night Witch
Arrows Fireball Electro Wizard
Arrows Fireball
Electro Wizard Goblin Gang Fireball Skeleton Army Night Witch
Fireball Arrows Electro Wizard
Arrows Fireball
Fireball Goblin Gang Valkyrie Electro Wizard
Arrows Fireball
Arrows Fireball
Goblin Gang Fireball Electro Wizard
Fireball Electro Wizard
Fireball Electro Wizard
Fireball

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