My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Wizard Cannon Cart P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Wall Breakers Cannon Cart P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Cannon Cart
Giant Snowball
Wall Breakers
Zap
Firecracker Wall Breakers Cannon Cart
Barbarian Barrel
Ice Spirit Firecracker Wizard Wall Breakers Cannon Cart
The Log
Ice Spirit Firecracker Wall Breakers Cannon Cart
Earthquake
Firecracker
Arrows
Ice Spirit Firecracker Wall Breakers
Royal Delivery
Ice Spirit Firecracker Wizard Wall Breakers Cannon Cart P.E.K.K.A
Fireball
Firecracker Wizard Wall Breakers Cannon Cart
Poison
Firecracker Wizard
Lightning
Wizard Cannon Cart
Rocket
Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Earthquake Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers Firecracker Earthquake Void Wizard Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Wall Breakers Firecracker Earthquake

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Firecracker Wall Breakers Cannon Cart
Firecracker
Ice Spirit Earthquake Wall Breakers Cannon Cart P.E.K.K.A
Earthquake
Firecracker Wall Breakers P.E.K.K.A
Wizard
P.E.K.K.A
Wall Breakers
Ice Spirit Firecracker Earthquake
Void
Cannon Cart
Ice Spirit Firecracker
P.E.K.K.A
Ice Spirit Firecracker Earthquake Wizard

Defense Synergies 0 9

Ice Spirit
Firecracker Earthquake Wizard Cannon Cart P.E.K.K.A
Firecracker
Ice Spirit Earthquake P.E.K.K.A
Earthquake
Ice Spirit Firecracker
Wizard
Ice Spirit Cannon Cart P.E.K.K.A
Wall Breakers
Void
Cannon Cart
Ice Spirit Wizard
P.E.K.K.A
Ice Spirit Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Cart Firecracker Wizard Void
P.E.K.K.A Ice Spirit Firecracker Cannon Cart
P.E.K.K.A Void Cannon Cart
P.E.K.K.A Firecracker Cannon Cart
Firecracker Earthquake P.E.K.K.A
Firecracker Earthquake Cannon Cart
Ice Spirit Firecracker Wizard Void
Earthquake Void Cannon Cart P.E.K.K.A
P.E.K.K.A
Ice Spirit Firecracker Cannon Cart
Firecracker Earthquake Wizard Cannon Cart
Firecracker Wizard
P.E.K.K.A Ice Spirit Earthquake Wizard Cannon Cart
Wizard Ice Spirit Firecracker Earthquake Cannon Cart P.E.K.K.A
P.E.K.K.A Cannon Cart
Ice Spirit P.E.K.K.A
Wizard Firecracker Cannon Cart P.E.K.K.A
Ice Spirit Firecracker Wizard Cannon Cart
Earthquake Wizard Ice Spirit Firecracker Cannon Cart
P.E.K.K.A Cannon Cart
Wizard Firecracker Earthquake Cannon Cart P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Void Cannon Cart P.E.K.K.A
Void Firecracker Wizard Cannon Cart
P.E.K.K.A Ice Spirit Cannon Cart
P.E.K.K.A Cannon Cart
P.E.K.K.A Cannon Cart
Firecracker Wizard Ice Spirit
P.E.K.K.A Void Cannon Cart
P.E.K.K.A Cannon Cart
Void P.E.K.K.A Ice Spirit Firecracker Cannon Cart
P.E.K.K.A
P.E.K.K.A Cannon Cart
P.E.K.K.A Void
Cannon Cart P.E.K.K.A Wizard
Wizard Firecracker Cannon Cart
Ice Spirit Firecracker Cannon Cart P.E.K.K.A
Firecracker Earthquake Wizard Cannon Cart P.E.K.K.A
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Void Firecracker
Firecracker Void
Earthquake Void Cannon Cart
Earthquake Cannon Cart Firecracker Void
Wizard Firecracker Earthquake
Firecracker Wizard Ice Spirit
Firecracker Earthquake Wizard
Earthquake Ice Spirit Firecracker Wizard
Void Firecracker Wizard
Void
Firecracker Void Earthquake Wizard Cannon Cart
Void Firecracker Wizard
Earthquake Firecracker Void Cannon Cart
Earthquake Firecracker Void Cannon Cart
Earthquake Firecracker Cannon Cart
Earthquake Firecracker Wizard Cannon Cart
Earthquake Firecracker Wizard Cannon Cart
Earthquake
Void Firecracker Earthquake Wizard
Firecracker Earthquake Wizard Void
Earthquake Void
Wizard Void
Void
Earthquake Void Cannon Cart
Firecracker Earthquake Ice Spirit Wizard
Firecracker Void Earthquake Wizard
Void Wizard
Void Firecracker
Firecracker Wizard Void
Ice Spirit Firecracker Wizard Void
Void
Void Earthquake Wizard
Void Ice Spirit Firecracker
P.E.K.K.A
Firecracker Earthquake Wizard
Earthquake Ice Spirit Void Cannon Cart
Firecracker Wizard
Void Firecracker Wizard Cannon Cart
Firecracker Earthquake Wizard
Void
Firecracker Cannon Cart P.E.K.K.A
Ice Spirit Firecracker
Firecracker Void
Void Firecracker Cannon Cart
Cannon Cart P.E.K.K.A
Firecracker Wizard Void
Void

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