My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Battle Ram Giant Dark Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Battle Ram Giant Dark Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram Giant Dark Prince Giant Skeleton
Giant Snowball
Royal Recruits Battle Ram
Zap
Firecracker Battle Ram Dark Prince
Barbarian Barrel
Firecracker Royal Recruits Battle Ram Dark Prince Giant Skeleton
The Log
Firecracker Royal Recruits Battle Ram Dark Prince Giant Skeleton
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Battle Ram Dark Prince Giant Skeleton
Fireball
Firecracker Battle Ram
Poison
Firecracker Royal Recruits
Lightning
Battle Ram Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Battle Ram Dark Prince Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Firecracker Void Battle Ram Dark Prince Giant Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Firecracker Void Battle Ram

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Firecracker Giant Dark Prince Giant Skeleton
Firecracker
Giant Snowball Royal Recruits Battle Ram Giant Dark Prince Giant Skeleton
Royal Recruits
Firecracker Battle Ram
Battle Ram
Giant Snowball Firecracker Royal Recruits
Giant
Dark Prince Giant Snowball Firecracker Void
Void
Giant
Dark Prince
Giant Giant Snowball Firecracker
Giant Skeleton
Giant Snowball Firecracker

Defense Synergies 0 7

Giant Snowball
Firecracker Royal Recruits Dark Prince Giant Skeleton
Firecracker
Giant Snowball Royal Recruits Dark Prince Giant Skeleton
Royal Recruits
Giant Snowball Firecracker
Battle Ram
Giant
Void
Dark Prince
Giant Snowball Firecracker
Giant Skeleton
Giant Snowball Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Void
Firecracker Royal Recruits Dark Prince
Giant Snowball Royal Recruits Void Dark Prince Giant Skeleton
Royal Recruits Firecracker Dark Prince
Firecracker Royal Recruits Dark Prince Giant Skeleton
Giant Snowball Firecracker Dark Prince
Giant Snowball Firecracker Void
Royal Recruits Void Giant Skeleton
Royal Recruits
Giant Snowball Firecracker Royal Recruits Dark Prince Giant Skeleton
Giant Snowball Firecracker Royal Recruits Dark Prince Giant Skeleton
Giant Snowball Firecracker
Royal Recruits Giant Snowball Dark Prince Giant Skeleton
Giant Snowball Firecracker Royal Recruits Dark Prince
Royal Recruits
Giant Snowball Royal Recruits
Firecracker Royal Recruits Dark Prince
Giant Snowball Firecracker Royal Recruits Dark Prince
Giant Snowball Firecracker Royal Recruits Dark Prince Giant Skeleton
Royal Recruits
Royal Recruits Dark Prince Giant Snowball Firecracker Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Snowball Void Dark Prince Giant Skeleton
Void Giant Snowball Firecracker
Royal Recruits Giant Skeleton Dark Prince
Royal Recruits Dark Prince Giant Skeleton
Royal Recruits Giant Skeleton Dark Prince
Firecracker Giant Snowball
Royal Recruits Dark Prince Void Giant Skeleton
Giant Skeleton Royal Recruits Dark Prince
Royal Recruits Void Giant Skeleton Giant Snowball Firecracker Dark Prince
Royal Recruits
Royal Recruits Dark Prince Giant Skeleton
Royal Recruits Giant Snowball Void Dark Prince Giant Skeleton
Royal Recruits Dark Prince Giant Skeleton
Royal Recruits Firecracker
Royal Recruits Firecracker Dark Prince Giant Skeleton
Giant Snowball Firecracker Royal Recruits Dark Prince Giant Skeleton
Giant Snowball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Royal Recruits Giant Skeleton
Firecracker Void Giant Snowball
Void Giant Skeleton
Firecracker Royal Recruits Void Dark Prince Giant Skeleton
Giant Snowball Firecracker Dark Prince
Firecracker Giant Snowball
Firecracker
Giant Snowball Firecracker
Void Giant Snowball Firecracker
Giant Snowball Void
Firecracker Void Royal Recruits Dark Prince
Void Giant Snowball Firecracker
Giant Snowball Firecracker Void
Firecracker Void
Giant Snowball Firecracker
Giant Snowball Firecracker
Firecracker Royal Recruits
Giant Snowball
Void Giant Snowball Firecracker Dark Prince
Giant Snowball Firecracker Void
Void Giant Skeleton
Giant Snowball Void
Void
Giant Snowball Royal Recruits Void
Giant Snowball Firecracker Dark Prince
Firecracker Void Giant Snowball
Void Giant Snowball
Void Firecracker
Giant Snowball Firecracker Void
Giant Snowball Firecracker Void
Giant Snowball Void
Void Giant Snowball
Void Giant Snowball Firecracker
Giant Skeleton
Giant Snowball Firecracker
Royal Recruits Void Dark Prince
Giant Snowball Firecracker
Void Firecracker Dark Prince
Giant Snowball Firecracker
Void Giant Snowball Giant Skeleton
Firecracker Royal Recruits Dark Prince
Giant Snowball Firecracker Royal Recruits Giant Skeleton
Firecracker Giant Snowball Void
Void Giant Snowball Firecracker Royal Recruits Dark Prince Giant Skeleton
Firecracker Void
Void

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