My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon Bowler Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Balloon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Balloon
Giant Snowball
Balloon
Zap
Balloon
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Magic Archer
The Log
Elite Barbarians
Earthquake
Arrows
Royal Delivery
Elite Barbarians Valkyrie Wizard Balloon Bowler Magic Archer
Fireball
Elite Barbarians Wizard Balloon Bowler Magic Archer
Poison
Wizard Balloon Magic Archer
Lightning
Elite Barbarians Valkyrie Wizard Balloon Bowler Magic Archer
Rocket
Elite Barbarians Valkyrie Wizard Balloon Bowler Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Bowler The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Void Valkyrie Magic Archer Wizard Balloon Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Void Valkyrie Magic Archer

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Wizard The Log
Valkyrie
Elite Barbarians Balloon Wizard Magic Archer
Wizard
Elite Barbarians Valkyrie Balloon
Void
Balloon
Balloon
Valkyrie Wizard Void The Log Magic Archer
Bowler
The Log Magic Archer
The Log
Elite Barbarians Balloon Bowler Magic Archer
Magic Archer
Valkyrie Balloon Bowler The Log

Defense Synergies 2 8

Elite Barbarians
Valkyrie Wizard The Log
Valkyrie
Elite Barbarians Wizard Bowler The Log Magic Archer
Wizard
Elite Barbarians Valkyrie The Log
Void
Balloon
Bowler
The Log Valkyrie
The Log
Bowler Elite Barbarians Valkyrie Wizard Magic Archer
Magic Archer
Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Valkyrie Wizard Void The Log Magic Archer
Elite Barbarians Valkyrie The Log
Bowler Elite Barbarians Valkyrie Void
Elite Barbarians Valkyrie Bowler
Elite Barbarians Valkyrie Bowler The Log
Bowler The Log Valkyrie Magic Archer
Wizard Void Magic Archer
Bowler Valkyrie Void The Log Magic Archer
Elite Barbarians
Elite Barbarians Valkyrie Bowler
Valkyrie Wizard Bowler The Log Magic Archer
Wizard Magic Archer
Bowler Elite Barbarians Valkyrie Wizard The Log
Valkyrie Wizard Bowler The Log Magic Archer
Elite Barbarians
Elite Barbarians Bowler The Log
Wizard Elite Barbarians Valkyrie Bowler
Elite Barbarians Valkyrie Wizard Bowler The Log Magic Archer
Valkyrie Wizard The Log Bowler Magic Archer
Elite Barbarians
Valkyrie Wizard Bowler Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Void Bowler
Void Elite Barbarians Valkyrie Wizard Bowler The Log Magic Archer
Elite Barbarians Valkyrie Bowler The Log
Valkyrie Bowler Elite Barbarians The Log
Elite Barbarians Valkyrie Bowler
Wizard Magic Archer
Elite Barbarians Valkyrie Void Bowler
Elite Barbarians Valkyrie
Void Elite Barbarians Valkyrie The Log Magic Archer
Elite Barbarians Valkyrie Bowler
Elite Barbarians Valkyrie Void Bowler The Log
Elite Barbarians Bowler Valkyrie Wizard
Wizard Valkyrie Bowler Magic Archer
Elite Barbarians Valkyrie Bowler The Log Magic Archer
Valkyrie Bowler Elite Barbarians Wizard The Log Magic Archer
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer Valkyrie The Log
Void Bowler The Log Magic Archer
Void The Log Magic Archer
Valkyrie Void The Log
Wizard Valkyrie Bowler The Log Magic Archer
Wizard Magic Archer
Wizard Bowler The Log Magic Archer
The Log Wizard Bowler Magic Archer
Void The Log Wizard
Elite Barbarians Void Bowler
Void Valkyrie Wizard Bowler The Log Magic Archer
Void Wizard Magic Archer
Elite Barbarians Void Bowler The Log Magic Archer
Void Magic Archer
Elite Barbarians The Log Magic Archer
Wizard Bowler The Log Magic Archer
Magic Archer Wizard Bowler The Log
Void Wizard Bowler The Log Magic Archer
Valkyrie Wizard Void Bowler The Log Magic Archer
Void Bowler The Log Magic Archer
Wizard Void
Void Bowler The Log
Void The Log
The Log Valkyrie Wizard Bowler Magic Archer
Void The Log Wizard Bowler Magic Archer
Void Wizard Bowler The Log Magic Archer
Void The Log Magic Archer
Elite Barbarians Wizard Void Magic Archer
Wizard Void
Elite Barbarians Void Bowler
Void Wizard The Log Magic Archer
Void Magic Archer
Wizard Bowler The Log Magic Archer
Void Magic Archer
Wizard Magic Archer
The Log
Void Valkyrie Wizard Bowler Magic Archer
The Log Wizard Bowler Magic Archer
Void
Elite Barbarians
Elite Barbarians Bowler The Log Magic Archer
Void Magic Archer
Void Bowler The Log Magic Archer
Wizard Void Bowler
Void

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