My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Wall Breakers Miner
Giant Snowball
Minions Wall Breakers Miner
Zap
Minions Wall Breakers
Barbarian Barrel
Tesla Wall Breakers Electro Wizard
The Log
Wall Breakers
Earthquake
Tesla
Arrows
Minions Wall Breakers
Royal Delivery
Minions Wall Breakers Miner Electro Wizard
Fireball
Minions Tesla Wall Breakers Electro Wizard
Poison
Minions Electro Wizard
Lightning
Tesla Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Minions Miner Tesla Fireball Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Minions Miner

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Mega Knight Wall Breakers
Tesla
Fireball
Wall Breakers The Log Miner Electro Wizard Mega Knight
Wall Breakers
Miner Minions Fireball The Log Electro Wizard Mega Knight
The Log
Fireball Wall Breakers Miner Mega Knight
Miner
Minions Wall Breakers Fireball The Log Electro Wizard Mega Knight
Electro Wizard
Fireball Wall Breakers Miner Mega Knight
Mega Knight
Minions Fireball Wall Breakers The Log Miner Electro Wizard

Defense Synergies 2 14

Minions
Tesla The Log Electro Wizard Mega Knight
Tesla
The Log Minions Fireball Electro Wizard
Fireball
The Log Tesla Miner Electro Wizard Mega Knight
Wall Breakers
The Log
Tesla Fireball Minions Miner Electro Wizard Mega Knight
Miner
Fireball The Log Mega Knight
Electro Wizard
Minions Tesla Fireball The Log Mega Knight
Mega Knight
Minions Fireball The Log Miner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball The Log Electro Wizard
Minions Tesla The Log Electro Wizard Mega Knight
Tesla Mega Knight Minions Electro Wizard
Tesla Minions Electro Wizard Mega Knight
Fireball The Log Mega Knight
Fireball The Log Minions Tesla Electro Wizard Mega Knight
Minions Tesla Electro Wizard Fireball
Tesla Fireball The Log Electro Wizard Mega Knight
Tesla Minions
Tesla Miner Electro Wizard Mega Knight
Minions Electro Wizard Tesla Fireball The Log Mega Knight
Minions Tesla Fireball Electro Wizard
Tesla Mega Knight Minions Fireball The Log Electro Wizard
Fireball Mega Knight Minions Tesla The Log Electro Wizard
Tesla Electro Wizard Mega Knight
Tesla Fireball The Log Electro Wizard Mega Knight
Tesla Mega Knight Minions Fireball Electro Wizard
Tesla Fireball Mega Knight Minions The Log Electro Wizard
The Log Minions Tesla Fireball Electro Wizard Mega Knight
Tesla Electro Wizard
Mega Knight Minions Tesla Fireball The Log Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball Electro Wizard
Fireball Electro Wizard Tesla The Log Miner Mega Knight
Mega Knight Minions The Log Electro Wizard
Mega Knight Tesla Fireball The Log Electro Wizard
Tesla Mega Knight
Fireball Minions Tesla Electro Wizard
Minions Tesla Fireball Electro Wizard
Mega Knight Tesla
Electro Wizard Mega Knight Minions Fireball The Log
Tesla
Mega Knight Minions Tesla
Mega Knight Fireball The Log Electro Wizard
Mega Knight Tesla Fireball
Tesla Fireball Mega Knight
Tesla Electro Wizard Minions Fireball The Log
Minions Mega Knight Tesla Fireball The Log Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Miner Electro Wizard
Fireball The Log Miner
Fireball The Log
Fireball The Log Mega Knight
Fireball Minions
The Log
Fireball The Log
Fireball The Log Miner
Minions Fireball Electro Wizard
Miner Fireball The Log Electro Wizard
Fireball
Fireball The Log Miner
Minions Fireball
Fireball The Log
Fireball The Log
Fireball The Log Mega Knight
Fireball
Minions
Fireball The Log Electro Wizard Mega Knight
Fireball The Log Miner Mega Knight
Minions Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fireball Mega Knight
Fireball The Log Miner Electro Wizard
Fireball The Log Miner Mega Knight
Fireball Miner The Log
Fireball Electro Wizard
Electro Wizard Minions Fireball
Fireball
Fireball The Log Miner Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball The Log
Electro Wizard Minions Fireball
Fireball Electro Wizard
The Log Fireball
Fireball Miner Electro Wizard Mega Knight
The Log Fireball
Fireball
Mega Knight
Minions Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Miner Electro Wizard Mega Knight
Fireball Mega Knight

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