My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Rascals Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Rascals Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Dart Goblin Wall Breakers

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Wall Breakers
Giant Snowball
Archers Goblin Gang Tombstone Dart Goblin Wall Breakers
Zap
Archers Goblin Gang Tombstone Dart Goblin Wall Breakers
Barbarian Barrel
Archers Goblin Gang Rascals Tombstone Dart Goblin Wall Breakers
The Log
Archers Goblin Gang Rascals Tombstone Dart Goblin Wall Breakers
Earthquake
Archers Goblin Gang Tombstone
Arrows
Archers Goblin Gang Rascals Tombstone Dart Goblin Wall Breakers
Royal Delivery
Archers Goblin Gang Rascals Dart Goblin Wall Breakers
Fireball
Archers Goblin Gang Rascals Tombstone Dart Goblin Wall Breakers
Poison
Archers Goblin Gang Rascals Tombstone Dart Goblin
Lightning
Tombstone
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Archers Goblin Gang Tombstone Dart Goblin Fireball Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Archers Goblin Gang

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Archers Dart Goblin Wall Breakers
Archers
Zap Wall Breakers
Goblin Gang
Dart Goblin
Rascals
Dart Goblin Wall Breakers
Tombstone
Dart Goblin
Zap Goblin Gang Rascals Wall Breakers
Fireball
Zap Wall Breakers
Wall Breakers
Zap Archers Rascals Dart Goblin Fireball

Defense Synergies 2 14

Zap
Fireball Archers Goblin Gang Rascals Tombstone Dart Goblin
Archers
Zap Goblin Gang Rascals Tombstone Dart Goblin
Goblin Gang
Zap Archers Rascals Tombstone Dart Goblin
Rascals
Zap Archers Goblin Gang Dart Goblin
Tombstone
Dart Goblin Zap Archers Goblin Gang Fireball
Dart Goblin
Tombstone Zap Archers Goblin Gang Rascals
Fireball
Zap Tombstone
Wall Breakers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Dart Goblin Fireball
Zap Goblin Gang Rascals Tombstone Dart Goblin
Goblin Gang Archers Rascals Tombstone Dart Goblin
Goblin Gang Rascals Tombstone Dart Goblin
Tombstone Fireball
Goblin Gang Fireball Zap Archers Rascals Dart Goblin
Dart Goblin Zap Archers Goblin Gang Rascals Tombstone Fireball
Zap Rascals Dart Goblin Fireball
Goblin Gang Rascals Tombstone
Goblin Gang Archers Rascals Dart Goblin
Archers Goblin Gang Dart Goblin Zap Rascals Tombstone Fireball
Zap Archers Goblin Gang Rascals Dart Goblin Fireball
Tombstone Zap Goblin Gang Rascals Fireball
Fireball Zap Goblin Gang Rascals Tombstone Dart Goblin
Goblin Gang Rascals Tombstone
Zap Goblin Gang Rascals Fireball
Goblin Gang Rascals Tombstone Fireball
Tombstone Fireball Zap Archers Goblin Gang Rascals Dart Goblin
Zap Archers Rascals Tombstone Dart Goblin Fireball
Dart Goblin
Goblin Gang Rascals Archers Dart Goblin Fireball
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Zap Archers Tombstone Fireball
Fireball Zap Archers Goblin Gang
Goblin Gang Tombstone Zap Rascals
Goblin Gang Zap Rascals Fireball
Goblin Gang Rascals Tombstone
Fireball Zap Archers Goblin Gang Rascals Dart Goblin
Goblin Gang Rascals Archers Tombstone Dart Goblin Fireball
Rascals
Zap Tombstone Fireball
Goblin Gang Tombstone Dart Goblin
Rascals Tombstone Dart Goblin
Zap Fireball
Rascals Goblin Gang Tombstone Fireball
Archers Rascals Dart Goblin Fireball
Goblin Gang Rascals Tombstone Zap Archers Dart Goblin Fireball
Zap Archers Rascals Dart Goblin Fireball
Zap Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Dart Goblin
Fireball Zap Dart Goblin
Dart Goblin Fireball
Rascals Dart Goblin Fireball
Fireball Zap
Fireball Zap Dart Goblin
Archers Dart Goblin
Fireball Zap Dart Goblin
Fireball Zap Dart Goblin
Goblin Gang Fireball
Zap Dart Goblin Fireball
Fireball Zap Archers Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Zap Archers Dart Goblin Fireball
Zap Dart Goblin Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Zap Dart Goblin
Fireball Zap
Fireball Zap Dart Goblin
Zap Archers Dart Goblin Fireball
Zap Dart Goblin Fireball
Fireball
Zap Dart Goblin Fireball
Zap Fireball
Fireball
Zap Archers Goblin Gang Tombstone Dart Goblin Fireball
Fireball Zap Archers Dart Goblin
Fireball
Fireball Goblin Gang Rascals Dart Goblin
Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin
Zap Goblin Gang Rascals Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball
Fireball Dart Goblin

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