My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Flying Machine Goblin Demolisher Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Flying Machine Battle Healer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Goblin Demolisher
Giant Snowball
Flying Machine Witch
Zap
Flying Machine Witch
Barbarian Barrel
Elixir Golem Wizard Witch
The Log
Elixir Golem Goblin Demolisher Witch
Earthquake
Elixir Golem Witch
Arrows
Flying Machine Witch
Royal Delivery
Elixir Golem Flying Machine Battle Healer Goblin Demolisher Wizard Witch
Fireball
Elixir Golem Flying Machine Battle Healer Wizard Witch
Poison
Elixir Golem Flying Machine Battle Healer Wizard Witch
Lightning
Battle Healer Wizard Witch
Rocket
Battle Healer Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Goblin Demolisher Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Void Flying Machine Battle Healer Goblin Demolisher Wizard Witch Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Elixir Golem Void Flying Machine Battle Healer

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Battle Healer Flying Machine Goblin Demolisher Wizard Witch
Flying Machine
Elixir Golem Battle Healer
Battle Healer
Elixir Golem Flying Machine Goblin Demolisher Witch
Goblin Demolisher
Elixir Golem Battle Healer
Wizard
Elixir Golem
Rocket
Void
Witch
Elixir Golem Battle Healer

Defense Synergies 0 2

Elixir Golem
Flying Machine
Battle Healer
Battle Healer
Flying Machine Witch
Goblin Demolisher
Wizard
Rocket
Void
Witch
Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Flying Machine Goblin Demolisher Wizard Void
Flying Machine Battle Healer Witch
Rocket Witch Void
Witch
Battle Healer Goblin Demolisher Rocket
Flying Machine Goblin Demolisher
Rocket Flying Machine Wizard Void Witch
Rocket Flying Machine Battle Healer Void
Witch
Battle Healer
Witch Flying Machine Goblin Demolisher Wizard
Flying Machine Wizard Witch
Flying Machine Battle Healer Wizard Rocket Witch
Wizard Rocket Goblin Demolisher Witch
Rocket
Wizard Witch
Flying Machine Battle Healer Goblin Demolisher Wizard Witch
Wizard Witch Flying Machine Battle Healer Goblin Demolisher
Goblin Demolisher Wizard Flying Machine Battle Healer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Void Witch
Void Flying Machine Battle Healer Wizard Rocket
Battle Healer Rocket Witch
Rocket Battle Healer
Battle Healer Witch
Wizard Rocket Flying Machine Goblin Demolisher Witch
Rocket Flying Machine Battle Healer Void Witch
Battle Healer
Rocket Void Flying Machine Witch
Witch
Flying Machine Witch
Rocket Void
Rocket Wizard Witch
Wizard Flying Machine Goblin Demolisher Witch
Witch Flying Machine Battle Healer Rocket
Flying Machine Battle Healer Wizard Witch
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Flying Machine Rocket
Void Flying Machine
Rocket Flying Machine Void
Flying Machine Rocket Void
Wizard Rocket Goblin Demolisher
Wizard Flying Machine Rocket Witch
Flying Machine Goblin Demolisher Wizard Witch
Flying Machine Goblin Demolisher Wizard
Void Flying Machine Wizard
Rocket Void
Rocket Void Flying Machine Wizard
Void Flying Machine Wizard Rocket
Flying Machine Rocket Void
Flying Machine Rocket Void
Flying Machine
Rocket Flying Machine Goblin Demolisher Wizard Witch
Flying Machine Goblin Demolisher Wizard Rocket
Rocket
Rocket
Rocket Void Flying Machine Goblin Demolisher Wizard
Rocket Flying Machine Goblin Demolisher Wizard Void Witch
Rocket Void
Rocket Wizard Void
Rocket Void
Rocket Flying Machine Void
Goblin Demolisher Wizard Witch
Witch
Void Flying Machine Wizard Witch
Void Flying Machine Wizard Witch
Rocket Void
Flying Machine Wizard Void Witch
Rocket Flying Machine Wizard Void Witch
Void
Void Wizard Rocket
Rocket Void
Rocket Wizard
Flying Machine Rocket Void Witch
Rocket Flying Machine Wizard Witch
Void Flying Machine Wizard Rocket
Flying Machine Wizard
Rocket Void
Flying Machine
Flying Machine Rocket Witch
Flying Machine Rocket Void Witch
Void Flying Machine Rocket Witch
Wizard Rocket Void
Void

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: