My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Electro Giant Inferno Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Ram Rider Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant Ram Rider Graveyard Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Electro Giant Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Ram Rider Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Ram Rider Graveyard
Giant Snowball
Witch Inferno Dragon Ram Rider Graveyard
Zap
Witch Inferno Dragon Ram Rider Graveyard
Barbarian Barrel
Valkyrie Witch Graveyard
The Log
Mini P.E.K.K.A Witch Ram Rider Graveyard
Earthquake
Witch Graveyard
Arrows
Witch Graveyard
Royal Delivery
Mini P.E.K.K.A Valkyrie Witch Inferno Dragon Ram Rider Graveyard
Fireball
Witch Inferno Dragon Ram Rider
Poison
Witch Graveyard
Lightning
Mini P.E.K.K.A Valkyrie Witch Inferno Dragon Ram Rider
Rocket
Valkyrie Witch Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Electro Giant Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mini P.E.K.K.A Valkyrie Inferno Dragon Witch Ram Rider Graveyard Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Mini P.E.K.K.A Valkyrie Inferno Dragon Witch

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Valkyrie Electro Giant Ram Rider Graveyard Mega Knight
Valkyrie
Graveyard Mini P.E.K.K.A Witch Ram Rider
Witch
Valkyrie Ram Rider Graveyard Mega Knight
Electro Giant
Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Mega Knight Electro Giant
Ram Rider
Mini P.E.K.K.A Valkyrie Witch Graveyard Mega Knight
Graveyard
Valkyrie Mini P.E.K.K.A Witch Ram Rider Mega Knight
Mega Knight
Inferno Dragon Mini P.E.K.K.A Witch Ram Rider Graveyard

Defense Synergies 0 8

Mini P.E.K.K.A
Valkyrie Witch Electro Giant Ram Rider
Valkyrie
Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Valkyrie Mega Knight
Electro Giant
Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Electro Giant Mega Knight
Ram Rider
Mini P.E.K.K.A
Graveyard
Mega Knight
Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Ram Rider
Mini P.E.K.K.A Inferno Dragon Valkyrie Witch Ram Rider Mega Knight
Mini P.E.K.K.A Witch Ram Rider Mega Knight Valkyrie Inferno Dragon
Mini P.E.K.K.A Witch Inferno Dragon Valkyrie Ram Rider Mega Knight
Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Mega Knight
Inferno Dragon Ram Rider Witch
Valkyrie Electro Giant Ram Rider Mega Knight
Mini P.E.K.K.A Witch Inferno Dragon
Mini P.E.K.K.A Valkyrie Mega Knight
Valkyrie Witch Electro Giant Ram Rider Mega Knight
Inferno Dragon Witch Ram Rider
Mini P.E.K.K.A Mega Knight Valkyrie Witch Ram Rider
Valkyrie Mega Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Inferno Dragon Ram Rider Mega Knight
Mini P.E.K.K.A Electro Giant Inferno Dragon Ram Rider Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Witch
Valkyrie Mega Knight Witch Ram Rider
Valkyrie Witch Inferno Dragon Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Dragon Ram Rider
Valkyrie Mega Knight Mini P.E.K.K.A Witch Electro Giant
Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Witch Electro Giant
Mini P.E.K.K.A Valkyrie Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Witch Ram Rider
Mini P.E.K.K.A Valkyrie Mega Knight Ram Rider
Mini P.E.K.K.A Valkyrie Witch Inferno Dragon Ram Rider Mega Knight
Electro Giant Witch Ram Rider
Mini P.E.K.K.A Valkyrie Witch Ram Rider
Mini P.E.K.K.A Mega Knight Valkyrie Inferno Dragon
Mega Knight Mini P.E.K.K.A Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A Valkyrie Witch
Mega Knight Valkyrie Electro Giant
Mini P.E.K.K.A Mega Knight Valkyrie Witch Ram Rider
Valkyrie Witch Electro Giant Mega Knight
Witch Electro Giant Mini P.E.K.K.A Valkyrie Inferno Dragon
Valkyrie Mega Knight Mini P.E.K.K.A Witch Electro Giant Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Ram Rider
Valkyrie
Valkyrie Mega Knight
Electro Giant Witch Ram Rider
Witch
Ram Rider
Ram Rider
Mini P.E.K.K.A
Valkyrie Ram Rider
Witch
Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Valkyrie Witch Electro Giant Mega Knight
Mega Knight
Electro Giant Valkyrie Witch Mega Knight
Witch Inferno Dragon
Witch Ram Rider
Witch Ram Rider Mega Knight
Witch Electro Giant
Witch Electro Giant
Mini P.E.K.K.A
Mega Knight
Mega Knight
Witch
Witch Ram Rider
Mini P.E.K.K.A Valkyrie Mega Knight
Electro Giant
Mega Knight
Electro Giant Witch
Witch
Witch Electro Giant Mega Knight
Inferno Dragon
Mega Knight

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