My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Witch Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Giant Skeleton Sparky
Giant Snowball
Minion Horde Musketeer Witch
Zap
Minion Horde Witch Sparky
Barbarian Barrel
Elite Barbarians Musketeer Valkyrie Witch Giant Skeleton Sparky
The Log
Elite Barbarians Musketeer Witch Giant Skeleton Sparky
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Musketeer Valkyrie Witch Giant Skeleton Sparky
Fireball
Minion Horde Elite Barbarians Musketeer Witch Sparky
Poison
Minion Horde Musketeer Witch Sparky
Lightning
Elite Barbarians Musketeer Valkyrie Witch Sparky
Rocket
Minion Horde Elite Barbarians Musketeer Valkyrie Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Musketeer Valkyrie Minion Horde Witch Elite Barbarians Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Zap Musketeer Valkyrie Minion Horde

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Sparky Minion Horde Musketeer Valkyrie Witch Giant Skeleton
Minion Horde
Zap Giant Skeleton Sparky
Elite Barbarians
Zap Valkyrie Sparky
Musketeer
Valkyrie Zap Giant Skeleton
Valkyrie
Elite Barbarians Musketeer Zap Witch Giant Skeleton Sparky
Witch
Zap Valkyrie Giant Skeleton
Giant Skeleton
Zap Minion Horde Musketeer Valkyrie Witch Sparky
Sparky
Zap Minion Horde Elite Barbarians Valkyrie Giant Skeleton

Defense Synergies 2 12

Zap
Minion Horde Elite Barbarians Musketeer Valkyrie Witch Giant Skeleton Sparky
Minion Horde
Zap Sparky
Elite Barbarians
Valkyrie Zap
Musketeer
Valkyrie Zap Giant Skeleton
Valkyrie
Elite Barbarians Musketeer Zap Witch Sparky
Witch
Zap Valkyrie Giant Skeleton
Giant Skeleton
Zap Musketeer Witch
Sparky
Zap Minion Horde Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Musketeer Valkyrie Sparky
Minion Horde Elite Barbarians Sparky Zap Musketeer Valkyrie Witch
Minion Horde Witch Sparky Elite Barbarians Musketeer Valkyrie Giant Skeleton
Minion Horde Elite Barbarians Witch Sparky Musketeer Valkyrie
Elite Barbarians Valkyrie Giant Skeleton Sparky
Zap Musketeer Valkyrie
Minion Horde Musketeer Zap Witch
Zap Musketeer Valkyrie Giant Skeleton Sparky
Minion Horde Witch Sparky Elite Barbarians Musketeer
Elite Barbarians Minion Horde Musketeer Valkyrie Giant Skeleton Sparky
Minion Horde Valkyrie Witch Zap Musketeer Giant Skeleton
Minion Horde Musketeer Zap Witch
Minion Horde Sparky Zap Elite Barbarians Musketeer Valkyrie Witch Giant Skeleton
Valkyrie Sparky Zap Minion Horde Witch
Elite Barbarians Sparky Minion Horde
Minion Horde Zap Elite Barbarians Sparky
Minion Horde Sparky Elite Barbarians Musketeer Valkyrie Witch
Valkyrie Zap Minion Horde Elite Barbarians Musketeer Witch
Zap Valkyrie Witch Musketeer Giant Skeleton
Sparky Elite Barbarians Musketeer
Valkyrie Minion Horde Elite Barbarians Musketeer Witch Giant Skeleton Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Witch Giant Skeleton Sparky
Zap Elite Barbarians Musketeer Valkyrie
Giant Skeleton Zap Minion Horde Elite Barbarians Musketeer Valkyrie Witch Sparky
Valkyrie Giant Skeleton Zap Minion Horde Elite Barbarians Musketeer Sparky
Giant Skeleton Minion Horde Elite Barbarians Musketeer Valkyrie Witch Sparky
Zap Minion Horde Musketeer Witch
Sparky Minion Horde Elite Barbarians Musketeer Valkyrie Witch Giant Skeleton
Giant Skeleton Minion Horde Elite Barbarians Valkyrie Sparky
Zap Minion Horde Giant Skeleton Elite Barbarians Valkyrie Witch Sparky
Witch Minion Horde Musketeer Sparky
Minion Horde Elite Barbarians Musketeer Valkyrie Witch Giant Skeleton Sparky
Zap Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Giant Skeleton Minion Horde Valkyrie Witch Sparky
Minion Horde Musketeer Valkyrie Witch Sparky
Elite Barbarians Witch Sparky Zap Minion Horde Musketeer Valkyrie Giant Skeleton
Valkyrie Zap Minion Horde Elite Barbarians Musketeer Witch Giant Skeleton Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Valkyrie Giant Skeleton Sparky
Zap Musketeer
Minion Horde Giant Skeleton Sparky
Musketeer Valkyrie Giant Skeleton Sparky
Zap Minion Horde Valkyrie Sparky
Zap Minion Horde Musketeer Witch
Minion Horde Musketeer Witch Sparky
Zap
Zap
Minion Horde Elite Barbarians Musketeer Sparky
Zap Minion Horde Musketeer Valkyrie Sparky
Zap Musketeer
Elite Barbarians Musketeer Sparky
Minion Horde Musketeer
Zap Elite Barbarians Musketeer Sparky
Zap Minion Horde Musketeer Witch Sparky
Minion Horde Musketeer Sparky
Sparky
Minion Horde Sparky
Zap Musketeer Sparky
Zap Valkyrie Witch
Minion Horde Musketeer Giant Skeleton Sparky
Musketeer Sparky
Zap Minion Horde Musketeer
Zap Valkyrie Witch Sparky
Minion Horde Witch
Zap Musketeer Witch Sparky
Zap Musketeer Witch Sparky
Zap Musketeer Sparky
Elite Barbarians Zap Minion Horde Musketeer Witch Sparky
Zap Minion Horde Musketeer Witch
Minion Horde Elite Barbarians Sparky
Zap Minion Horde Musketeer Sparky
Zap Minion Horde Sparky
Minion Horde Giant Skeleton Sparky
Sparky
Zap Minion Horde Musketeer Witch
Zap Musketeer Witch
Minion Horde Musketeer Valkyrie Sparky
Zap Musketeer
Zap Giant Skeleton Sparky
Minion Horde Elite Barbarians Musketeer Sparky
Zap Minion Horde Elite Barbarians Musketeer Witch Giant Skeleton Sparky
Zap Musketeer Witch
Zap Musketeer Witch Giant Skeleton Sparky
Sparky
Sparky

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