My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Bandit Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit Inferno Dragon
Giant Snowball
Battle Ram Inferno Dragon
Zap
Battle Ram Bandit Inferno Dragon
Barbarian Barrel
Battle Ram Wizard Bandit
The Log
Mini P.E.K.K.A Battle Ram Bandit
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Battle Ram Wizard Bandit Inferno Dragon
Fireball
Battle Ram Wizard Bandit Inferno Dragon
Poison
Wizard
Lightning
Mini P.E.K.K.A Battle Ram Wizard Bandit Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Bandit Mini P.E.K.K.A Battle Ram Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Bandit Mini P.E.K.K.A

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Mini P.E.K.K.A The Log Bandit Mega Knight
Mini P.E.K.K.A
Zap Wizard The Log Mega Knight
Battle Ram
Zap The Log Bandit
Wizard
Mini P.E.K.K.A Bandit Mega Knight
The Log
Battle Ram Zap Mini P.E.K.K.A Bandit Mega Knight
Bandit
Battle Ram Zap Wizard The Log Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Mini P.E.K.K.A Wizard The Log Bandit

Defense Synergies 3 12

Zap
Mini P.E.K.K.A Mega Knight The Log Bandit Inferno Dragon
Mini P.E.K.K.A
Zap The Log Wizard
Battle Ram
Wizard
Mini P.E.K.K.A The Log Bandit Mega Knight
The Log
Mini P.E.K.K.A Zap Wizard Bandit Inferno Dragon Mega Knight
Bandit
Zap Wizard The Log Mega Knight
Inferno Dragon
Zap The Log Mega Knight
Mega Knight
Zap Wizard The Log Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log
Mini P.E.K.K.A Inferno Dragon Zap The Log Bandit Mega Knight
Mini P.E.K.K.A Mega Knight Bandit Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Bandit Mega Knight
Mini P.E.K.K.A The Log Mega Knight
The Log Zap Bandit Mega Knight
Inferno Dragon Zap Wizard
Zap The Log Bandit Mega Knight
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Bandit Mega Knight
Zap Wizard The Log Bandit Mega Knight
Inferno Dragon Zap Wizard
Mini P.E.K.K.A Mega Knight Zap Wizard The Log Bandit
Wizard Mega Knight Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Inferno Dragon Bandit Mega Knight
Zap Mini P.E.K.K.A The Log Bandit Inferno Dragon Mega Knight
Wizard Mega Knight Mini P.E.K.K.A
Mega Knight Zap Wizard The Log Bandit
Zap Wizard The Log Bandit Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Wizard Mega Knight Mini P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Bandit
Bandit Zap Mini P.E.K.K.A Wizard The Log Inferno Dragon Mega Knight
Bandit Mega Knight Zap Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Zap The Log Bandit
Mini P.E.K.K.A Bandit Inferno Dragon Mega Knight
Wizard Zap
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A Mega Knight Inferno Dragon
Zap Mega Knight Mini P.E.K.K.A The Log Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A
Mega Knight Zap The Log
Mini P.E.K.K.A Mega Knight Wizard Bandit
Wizard Mega Knight
Zap Mini P.E.K.K.A The Log Inferno Dragon
Mega Knight Zap Mini P.E.K.K.A Wizard The Log Inferno Dragon
Zap
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
Zap The Log Bandit
The Log Bandit
The Log
Wizard Zap The Log Mega Knight
Wizard Zap
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard Bandit
Mini P.E.K.K.A
Zap Wizard The Log Bandit
Zap Wizard
The Log Bandit
Bandit
Zap The Log
Zap Wizard The Log Bandit
Wizard The Log Bandit Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard The Log Bandit Mega Knight
Zap Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
Zap The Log
Zap The Log Wizard Mega Knight
Inferno Dragon
The Log Zap Wizard Bandit
Zap Wizard The Log Bandit Mega Knight
Zap The Log Bandit
Zap Wizard
Zap Wizard
Mini P.E.K.K.A
Zap Wizard The Log Bandit Mega Knight
Zap
Mega Knight
Wizard The Log
Zap Bandit
Zap Wizard
The Log
Mini P.E.K.K.A Wizard Mega Knight
The Log Zap Wizard
Zap
Mega Knight
Zap The Log
Zap
Zap The Log Bandit Mega Knight
Inferno Dragon
Wizard Mega Knight

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