My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Wizard Electro Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elixir Golem Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Barbarians Electro Dragon
Zap
Barbarian Barrel
Barbarians Elixir Golem Wizard Executioner
The Log
Barbarians Elixir Golem
Earthquake
Barbarians Elixir Golem
Arrows
Royal Delivery
Barbarians Elixir Golem Battle Healer Wizard Electro Dragon Executioner
Fireball
Barbarians Elixir Golem Battle Healer Wizard Electro Dragon Executioner
Poison
Barbarians Elixir Golem Battle Healer Wizard Electro Dragon Executioner
Lightning
Battle Healer Wizard Electro Dragon Executioner
Rocket
Barbarians Battle Healer Wizard Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Tornado Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elixir Golem Tornado Void Battle Healer Barbarians Wizard Electro Dragon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Elixir Golem Tornado Void Battle Healer

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Battle Healer
Elixir Golem
Battle Healer Wizard Tornado Electro Dragon Executioner
Battle Healer
Elixir Golem Electro Dragon Executioner Barbarians Tornado
Wizard
Tornado Elixir Golem
Tornado
Wizard Executioner Elixir Golem Battle Healer Electro Dragon
Void
Electro Dragon
Battle Healer Elixir Golem Tornado Executioner
Executioner
Battle Healer Tornado Elixir Golem Electro Dragon

Defense Synergies 3 3

Barbarians
Elixir Golem
Battle Healer
Electro Dragon Tornado Executioner
Wizard
Tornado
Tornado
Wizard Executioner Battle Healer Electro Dragon
Void
Electro Dragon
Battle Healer Tornado
Executioner
Tornado Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Void Electro Dragon Executioner
Barbarians Battle Healer Electro Dragon Executioner
Barbarians Tornado Void Electro Dragon Executioner
Barbarians Electro Dragon
Barbarians Battle Healer Tornado
Tornado Electro Dragon Executioner
Tornado Wizard Void Electro Dragon Executioner
Barbarians Battle Healer Void Electro Dragon
Barbarians Tornado
Tornado Barbarians Battle Healer
Barbarians Executioner Wizard Tornado Electro Dragon
Executioner Wizard Tornado Electro Dragon
Barbarians Battle Healer Wizard Electro Dragon
Wizard Executioner Barbarians Tornado Electro Dragon
Barbarians
Barbarians Tornado
Barbarians Wizard Tornado Electro Dragon Executioner
Barbarians Battle Healer Wizard Tornado Electro Dragon Executioner
Wizard Tornado Executioner Barbarians Battle Healer Electro Dragon
Barbarians Tornado
Wizard Barbarians Battle Healer Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Battle Healer Void
Void Battle Healer Wizard Electro Dragon Executioner
Barbarians Battle Healer Electro Dragon
Barbarians Battle Healer Tornado
Barbarians Battle Healer Executioner
Wizard Executioner Tornado Electro Dragon
Barbarians Battle Healer Void
Barbarians Battle Healer
Void Electro Dragon Barbarians Tornado
Barbarians
Barbarians Electro Dragon
Barbarians Tornado Void
Barbarians Wizard Executioner
Wizard Barbarians Electro Dragon Executioner
Barbarians Electro Dragon Battle Healer Tornado Executioner
Executioner Barbarians Battle Healer Wizard Electro Dragon
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Electro Dragon
Void Tornado Electro Dragon Executioner
Void Electro Dragon
Barbarians Void
Wizard Executioner
Wizard Executioner Tornado Electro Dragon
Wizard Tornado Executioner
Wizard Tornado Electro Dragon Executioner
Void Wizard Tornado Electro Dragon
Tornado Void Electro Dragon
Void Wizard Tornado Electro Dragon
Void Wizard Tornado Electro Dragon Executioner
Void Executioner
Void Electro Dragon
Wizard Electro Dragon Executioner
Wizard Electro Dragon Executioner
Tornado
Void Wizard Electro Dragon Executioner
Wizard Tornado Electro Dragon
Void
Wizard Tornado Void
Void Tornado
Barbarians Void Electro Dragon
Tornado Wizard Electro Dragon Executioner
Void Wizard Tornado Electro Dragon Executioner
Void Wizard Tornado Electro Dragon
Void Tornado
Wizard Tornado Electro Dragon Executioner
Electro Dragon Wizard Void
Void
Void Wizard Electro Dragon
Void Electro Dragon
Wizard
Barbarians Void Electro Dragon
Wizard Tornado Electro Dragon Executioner
Void Wizard Electro Dragon Executioner
Wizard Electro Dragon Executioner
Void Tornado
Electro Dragon Executioner
Electro Dragon Tornado
Tornado Void Electro Dragon Executioner
Void Electro Dragon Tornado Executioner

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