My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Prince
Giant Snowball
Bats Hog Rider
Zap
Bats Prince
Barbarian Barrel
Electro Spirit Wizard
The Log
Electro Spirit Hog Rider Prince
Earthquake
Hog Rider
Arrows
Electro Spirit Bats
Royal Delivery
Electro Spirit Bats Hog Rider Wizard Prince
Fireball
Hog Rider Wizard
Poison
Bats Wizard
Lightning
Wizard Prince
Rocket
Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Arrows Hog Rider Wizard Prince Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Bats Arrows Hog Rider

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Hog Rider
Bats
Hog Rider Mega Knight Prince
Arrows
Hog Rider Prince Lightning Mega Knight
Hog Rider
Bats Arrows Lightning Electro Spirit Wizard Prince Mega Knight
Wizard
Hog Rider Prince Mega Knight
Prince
Mega Knight Bats Arrows Hog Rider Wizard Lightning
Lightning
Hog Rider Arrows Prince
Mega Knight
Bats Prince Arrows Hog Rider Wizard

Defense Synergies 1 6

Electro Spirit
Bats
Prince Mega Knight
Arrows
Mega Knight Prince Lightning
Hog Rider
Wizard
Prince Mega Knight
Prince
Bats Arrows Wizard
Lightning
Arrows
Mega Knight
Arrows Bats Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard
Bats Prince Mega Knight
Prince Mega Knight Bats Lightning
Prince Bats Mega Knight
Lightning Arrows Prince Mega Knight
Arrows Electro Spirit Bats Mega Knight
Bats Lightning Electro Spirit Arrows Wizard
Lightning Electro Spirit Arrows Mega Knight
Prince
Prince Mega Knight
Bats Electro Spirit Arrows Wizard Mega Knight
Arrows Bats Wizard
Prince Mega Knight Bats Wizard Lightning
Wizard Mega Knight Electro Spirit Bats Arrows Prince
Prince Mega Knight
Prince Lightning Mega Knight
Wizard Mega Knight Bats Arrows Prince
Arrows Mega Knight Electro Spirit Bats Wizard Prince
Arrows Wizard Electro Spirit Bats Mega Knight
Prince
Wizard Mega Knight Electro Spirit Bats Arrows Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Prince
Arrows Wizard Prince Lightning Mega Knight
Mega Knight Bats Prince Lightning
Prince Lightning Mega Knight Bats
Prince Mega Knight
Arrows Wizard Electro Spirit Bats
Prince Bats Lightning
Mega Knight Prince
Lightning Mega Knight Electro Spirit Bats Prince
Mega Knight Bats Prince
Lightning Mega Knight Arrows Prince
Prince Lightning Mega Knight Wizard
Wizard Mega Knight
Electro Spirit Bats Prince Lightning
Bats Arrows Mega Knight Electro Spirit Wizard
Electro Spirit Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows
Lightning Arrows
Lightning Arrows Prince
Wizard Arrows Mega Knight
Arrows Wizard Electro Spirit Bats
Arrows Wizard
Arrows Wizard Lightning
Arrows Wizard Lightning
Lightning Bats Prince
Lightning Arrows Wizard Prince
Lightning Arrows Wizard
Lightning
Lightning Arrows
Lightning Arrows Prince
Lightning Arrows Wizard
Lightning Arrows Wizard Mega Knight
Lightning Arrows
Bats Lightning
Lightning Arrows Wizard Prince Mega Knight
Lightning Arrows Wizard Mega Knight
Lightning Prince Mega Knight
Lightning Arrows Wizard
Prince Lightning
Lightning Arrows
Arrows Electro Spirit Wizard Mega Knight
Arrows Wizard Lightning
Lightning Arrows Wizard Prince Mega Knight
Lightning Arrows
Lightning Bats Arrows Wizard
Lightning Electro Spirit Bats Wizard
Lightning
Lightning Arrows Wizard Mega Knight
Lightning Electro Spirit Arrows
Prince Mega Knight
Arrows Wizard Lightning
Lightning Electro Spirit Bats Prince
Lightning Arrows Wizard
Arrows
Lightning Wizard Prince Mega Knight
Arrows Wizard Lightning
Lightning Arrows
Prince Mega Knight
Electro Spirit Bats Lightning
Bats Lightning
Lightning Prince Mega Knight
Prince
Lightning Wizard Mega Knight

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