My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Great!
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Wizard Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Balloon
Giant Snowball
Skeleton Barrel Balloon Lumberjack
Zap
Skeleton Barrel Firecracker Balloon
Barbarian Barrel
Skeleton Barrel Firecracker Wizard Lumberjack
The Log
Skeleton Barrel Firecracker Lumberjack
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Skeleton Barrel Firecracker Wizard Balloon Lumberjack
Fireball
Skeleton Barrel Firecracker Wizard Balloon Lumberjack
Poison
Skeleton Barrel Firecracker Wizard Balloon
Lightning
Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Rage Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Skeleton Barrel Firecracker Freeze Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Skeleton Barrel Firecracker

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Mirror Freeze Balloon Lumberjack
Firecracker
Skeleton Barrel Mirror Balloon Lumberjack
Wizard
Rage Balloon Lumberjack
Mirror
Skeleton Barrel Firecracker Freeze Balloon Lumberjack
Rage
Balloon Wizard
Freeze
Balloon Skeleton Barrel Mirror
Balloon
Rage Freeze Lumberjack Skeleton Barrel Firecracker Wizard Mirror
Lumberjack
Balloon Skeleton Barrel Firecracker Wizard Mirror

Defense Synergies 0 6

Skeleton Barrel
Firecracker
Mirror Lumberjack
Wizard
Freeze Lumberjack
Mirror
Firecracker Lumberjack
Rage
Freeze
Wizard Lumberjack
Balloon
Lumberjack
Firecracker Wizard Mirror Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Wizard
Lumberjack Firecracker
Lumberjack Freeze
Lumberjack Firecracker
Firecracker Lumberjack
Freeze Firecracker Lumberjack
Firecracker Wizard Freeze
Skeleton Barrel
Lumberjack
Firecracker Lumberjack
Firecracker Wizard Freeze Lumberjack
Firecracker Wizard
Lumberjack Wizard Freeze
Wizard Firecracker Freeze Lumberjack
Lumberjack
Freeze Lumberjack
Wizard Firecracker Lumberjack
Firecracker Wizard Lumberjack
Wizard Freeze Firecracker Lumberjack
Lumberjack
Wizard Firecracker Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Skeleton Barrel Firecracker Wizard Lumberjack
Lumberjack
Lumberjack
Lumberjack
Firecracker Wizard Skeleton Barrel Freeze
Lumberjack
Lumberjack
Freeze Firecracker
Lumberjack
Wizard Lumberjack
Wizard Firecracker
Firecracker Freeze Lumberjack
Firecracker Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Freeze
Firecracker Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Firecracker Freeze
Wizard Firecracker
Firecracker Wizard Skeleton Barrel Freeze
Firecracker Wizard
Skeleton Barrel Firecracker Wizard Freeze
Skeleton Barrel Firecracker Wizard
Lumberjack
Firecracker Skeleton Barrel Wizard
Firecracker Wizard
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Freeze
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Wizard
Skeleton Barrel Firecracker Wizard
Freeze
Skeleton Barrel Firecracker Wizard
Skeleton Barrel Firecracker Wizard
Wizard
Skeleton Barrel
Firecracker Freeze Wizard
Firecracker Skeleton Barrel Wizard
Skeleton Barrel Wizard
Skeleton Barrel Firecracker
Firecracker Wizard
Skeleton Barrel Firecracker Wizard Freeze
Wizard
Firecracker Freeze
Firecracker Wizard
Skeleton Barrel Freeze
Firecracker Wizard
Freeze
Firecracker Wizard Lumberjack
Skeleton Barrel Firecracker Wizard
Firecracker
Firecracker Freeze
Firecracker
Skeleton Barrel Firecracker Freeze
Firecracker Wizard

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