My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Zappies Wizard Giant Skeleton Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Barbarian Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Giant Skeleton
Giant Snowball
Zappies Skeleton Army
Zap
Firecracker Zappies Skeleton Army
Barbarian Barrel
Firecracker Zappies Wizard Skeleton Army Giant Skeleton
The Log
Firecracker Mini P.E.K.K.A Zappies Skeleton Army Giant Skeleton
Earthquake
Firecracker Zappies Skeleton Army
Arrows
Firecracker Zappies Skeleton Army
Royal Delivery
Firecracker Mini P.E.K.K.A Zappies Wizard Skeleton Army Giant Skeleton
Fireball
Firecracker Zappies Wizard Skeleton Army
Poison
Firecracker Zappies Wizard Skeleton Army
Lightning
Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Firecracker Skeleton Army Mini P.E.K.K.A Zappies Golden Knight Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Firecracker Skeleton Army Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Zappies Barbarian Barrel Giant Skeleton
Mini P.E.K.K.A
Firecracker Wizard Barbarian Barrel Giant Skeleton
Zappies
Firecracker Barbarian Barrel Giant Skeleton
Wizard
Mini P.E.K.K.A Giant Skeleton
Barbarian Barrel
Firecracker Mini P.E.K.K.A Zappies Giant Skeleton
Skeleton Army
Giant Skeleton
Firecracker Mini P.E.K.K.A Zappies Wizard Barbarian Barrel
Golden Knight

Defense Synergies 0 19

Firecracker
Mini P.E.K.K.A Zappies Barbarian Barrel Skeleton Army Giant Skeleton Golden Knight
Mini P.E.K.K.A
Firecracker Wizard Barbarian Barrel Skeleton Army
Zappies
Firecracker Barbarian Barrel Skeleton Army Giant Skeleton Golden Knight
Wizard
Mini P.E.K.K.A Barbarian Barrel Skeleton Army Giant Skeleton Golden Knight
Barbarian Barrel
Firecracker Mini P.E.K.K.A Zappies Wizard Giant Skeleton
Skeleton Army
Firecracker Mini P.E.K.K.A Zappies Wizard Giant Skeleton
Giant Skeleton
Firecracker Zappies Wizard Barbarian Barrel Skeleton Army
Golden Knight
Firecracker Zappies Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Zappies Wizard Barbarian Barrel Golden Knight
Mini P.E.K.K.A Skeleton Army Firecracker Zappies
Mini P.E.K.K.A Skeleton Army Zappies Giant Skeleton
Mini P.E.K.K.A Skeleton Army Firecracker Zappies
Firecracker Mini P.E.K.K.A Barbarian Barrel Skeleton Army Giant Skeleton
Barbarian Barrel Skeleton Army Firecracker Zappies
Firecracker Zappies Wizard
Barbarian Barrel Giant Skeleton Golden Knight
Mini P.E.K.K.A Zappies Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Zappies Barbarian Barrel Giant Skeleton
Skeleton Army Firecracker Zappies Wizard Barbarian Barrel Giant Skeleton
Firecracker Zappies Wizard
Mini P.E.K.K.A Skeleton Army Zappies Wizard Giant Skeleton
Wizard Skeleton Army Firecracker Mini P.E.K.K.A Zappies Barbarian Barrel Golden Knight
Mini P.E.K.K.A Skeleton Army Zappies
Skeleton Army Mini P.E.K.K.A Zappies
Wizard Firecracker Mini P.E.K.K.A Zappies Skeleton Army
Firecracker Zappies Wizard Barbarian Barrel Skeleton Army Golden Knight
Wizard Barbarian Barrel Firecracker Zappies Giant Skeleton
Mini P.E.K.K.A Zappies
Wizard Skeleton Army Firecracker Mini P.E.K.K.A Zappies Barbarian Barrel Giant Skeleton
Mini P.E.K.K.A Zappies Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zappies Barbarian Barrel Giant Skeleton
Firecracker Mini P.E.K.K.A Wizard Barbarian Barrel
Zappies Skeleton Army Giant Skeleton Mini P.E.K.K.A Golden Knight
Mini P.E.K.K.A Skeleton Army Giant Skeleton Zappies Barbarian Barrel
Giant Skeleton Mini P.E.K.K.A Zappies Skeleton Army
Firecracker Wizard Zappies
Mini P.E.K.K.A Skeleton Army Zappies Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Zappies Skeleton Army
Giant Skeleton Firecracker Mini P.E.K.K.A Zappies Barbarian Barrel Skeleton Army
Zappies Skeleton Army
Mini P.E.K.K.A Zappies Giant Skeleton Golden Knight
Skeleton Army Giant Skeleton
Mini P.E.K.K.A Skeleton Army Giant Skeleton Zappies Wizard Golden Knight
Wizard Firecracker Zappies Skeleton Army
Zappies Skeleton Army Firecracker Mini P.E.K.K.A Barbarian Barrel Giant Skeleton Golden Knight
Firecracker Mini P.E.K.K.A Zappies Wizard Barbarian Barrel Giant Skeleton Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Barbarian Barrel Giant Skeleton Golden Knight
Firecracker Barbarian Barrel Golden Knight
Barbarian Barrel Giant Skeleton
Firecracker Barbarian Barrel Giant Skeleton
Wizard Firecracker Barbarian Barrel
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard Barbarian Barrel
Firecracker Wizard Golden Knight
Mini P.E.K.K.A
Firecracker Wizard Barbarian Barrel Golden Knight
Firecracker Wizard
Firecracker Barbarian Barrel Golden Knight
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Wizard Barbarian Barrel Golden Knight
Firecracker Wizard Barbarian Barrel
Barbarian Barrel
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard Barbarian Barrel
Firecracker Wizard Barbarian Barrel Golden Knight
Giant Skeleton
Wizard
Barbarian Barrel
Firecracker Wizard Barbarian Barrel
Firecracker Wizard Barbarian Barrel Golden Knight
Wizard Golden Knight
Firecracker Barbarian Barrel Golden Knight
Firecracker Wizard
Firecracker Zappies Wizard
Mini P.E.K.K.A
Wizard
Firecracker Zappies
Giant Skeleton
Firecracker Wizard
Zappies Barbarian Barrel Skeleton Army
Firecracker Zappies Wizard
Barbarian Barrel
Firecracker Mini P.E.K.K.A Wizard
Firecracker Wizard
Giant Skeleton
Firecracker
Firecracker Zappies Giant Skeleton Golden Knight
Firecracker Zappies
Firecracker Barbarian Barrel Giant Skeleton Golden Knight
Firecracker Wizard

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