My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Wizard Royal Ghost Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Goblin Drill Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Drill Miner Night Witch
Giant Snowball
Spear Goblins Goblin Drill Miner Night Witch
Zap
Spear Goblins Firecracker Goblin Drill Night Witch
Barbarian Barrel
Spear Goblins Firecracker Wizard Goblin Drill Royal Ghost Night Witch
The Log
Spear Goblins Firecracker Goblin Drill
Earthquake
Spear Goblins Firecracker Goblin Drill
Arrows
Spear Goblins Firecracker Goblin Drill Night Witch
Royal Delivery
Spear Goblins Firecracker Wizard Goblin Drill Miner Royal Ghost Night Witch
Fireball
Firecracker Wizard Goblin Drill Night Witch
Poison
Spear Goblins Firecracker Wizard Goblin Drill Night Witch
Lightning
Wizard Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Goblin Drill Miner Royal Ghost Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Firecracker Void Miner Royal Ghost Goblin Drill Night Witch Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Firecracker Void Miner

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Firecracker Goblin Drill Royal Ghost
Firecracker
Miner Spear Goblins Goblin Drill
Wizard
Miner Royal Ghost
Void
Goblin Drill
Spear Goblins Firecracker Royal Ghost
Miner
Spear Goblins Firecracker Wizard Royal Ghost
Royal Ghost
Spear Goblins Wizard Goblin Drill Miner
Night Witch

Defense Synergies 0 6

Spear Goblins
Firecracker Goblin Drill Royal Ghost Night Witch
Firecracker
Spear Goblins Night Witch
Wizard
Royal Ghost
Void
Goblin Drill
Spear Goblins
Miner
Royal Ghost
Spear Goblins Wizard
Night Witch
Spear Goblins Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Wizard Void
Firecracker Goblin Drill Night Witch
Void Goblin Drill Night Witch
Night Witch Firecracker Goblin Drill
Firecracker
Spear Goblins Firecracker Royal Ghost Night Witch
Spear Goblins Firecracker Wizard Void Night Witch
Void
Goblin Drill Night Witch
Spear Goblins Firecracker Miner Royal Ghost Night Witch
Spear Goblins Firecracker Wizard Goblin Drill Royal Ghost Night Witch
Spear Goblins Firecracker Wizard Night Witch
Goblin Drill Night Witch Wizard
Wizard Firecracker Goblin Drill Royal Ghost Night Witch
Goblin Drill
Goblin Drill
Wizard Firecracker Goblin Drill Night Witch
Spear Goblins Firecracker Wizard Goblin Drill Royal Ghost Night Witch
Wizard Goblin Drill Spear Goblins Firecracker Royal Ghost
Goblin Drill
Wizard Royal Ghost Spear Goblins Firecracker Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Void Royal Ghost
Void Firecracker Wizard Miner Royal Ghost
Spear Goblins
Night Witch
Goblin Drill Night Witch
Firecracker Wizard
Spear Goblins Void Night Witch
Void Spear Goblins Firecracker
Goblin Drill
Void
Wizard Night Witch
Wizard Firecracker
Spear Goblins Firecracker Goblin Drill Night Witch
Firecracker Wizard Royal Ghost
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Goblin Drill Royal Ghost
Firecracker Void Miner Royal Ghost
Void Goblin Drill Miner
Firecracker Void
Wizard Firecracker
Firecracker Wizard Spear Goblins
Firecracker Wizard
Firecracker Wizard
Void Miner Firecracker Wizard
Void Night Witch
Firecracker Void Miner Wizard
Void Firecracker Wizard
Firecracker Void Miner
Firecracker Void
Firecracker
Spear Goblins Firecracker Wizard Goblin Drill
Firecracker Wizard
Night Witch
Void Firecracker Wizard
Firecracker Wizard Void Miner
Void Night Witch
Wizard Void
Void
Void Goblin Drill
Firecracker Wizard
Firecracker Void Miner Wizard Royal Ghost
Void Wizard Miner
Void Miner Firecracker
Firecracker Wizard Void Night Witch
Firecracker Wizard Void
Void Night Witch
Void Wizard Miner Night Witch
Void Firecracker
Firecracker Wizard
Spear Goblins Void Night Witch
Firecracker Wizard
Void Miner Firecracker Wizard
Firecracker Wizard
Void
Firecracker
Firecracker
Firecracker Void
Void Firecracker Miner Royal Ghost
Firecracker Wizard Void
Void

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