My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Goblin Giant Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Demolisher Wizard Bowler Goblin Giant Fisherman Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Goblin Giant Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Fisherman Phoenix
Giant Snowball
Dart Goblin Fisherman
Zap
Dart Goblin Goblin Giant Fisherman
Barbarian Barrel
Dart Goblin Wizard
The Log
Dart Goblin Goblin Demolisher Fisherman
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Goblin Demolisher Wizard Bowler Fisherman
Fireball
Dart Goblin Wizard Bowler Fisherman
Poison
Dart Goblin Wizard Fisherman Phoenix
Lightning
Wizard Bowler Fisherman Phoenix
Rocket
Wizard Bowler Phoenix

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Wizard Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Fisherman Goblin Demolisher Phoenix Wizard Bowler Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Dart Goblin Fisherman Goblin Demolisher

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Bowler Goblin Giant The Log
Goblin Demolisher
Wizard
Goblin Giant
Bowler
Dart Goblin The Log Fisherman
Goblin Giant
Dart Goblin Wizard The Log Fisherman
The Log
Dart Goblin Bowler Goblin Giant Fisherman
Fisherman
Bowler Goblin Giant The Log
Phoenix

Defense Synergies 1 7

Dart Goblin
Bowler Goblin Giant The Log Fisherman
Goblin Demolisher
Wizard
The Log
Bowler
The Log Dart Goblin
Goblin Giant
Dart Goblin The Log
The Log
Bowler Dart Goblin Wizard Goblin Giant Fisherman
Fisherman
Dart Goblin The Log
Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Dart Goblin Wizard Goblin Giant The Log
Dart Goblin The Log Fisherman Phoenix
Bowler Fisherman Dart Goblin
Dart Goblin Bowler Fisherman Phoenix
Bowler The Log
Bowler The Log Dart Goblin
Dart Goblin Wizard Phoenix
Bowler Dart Goblin Goblin Giant The Log Phoenix
Fisherman Phoenix
Dart Goblin Bowler Fisherman Phoenix
Dart Goblin Wizard Bowler Goblin Giant The Log Fisherman
Dart Goblin Wizard Phoenix
Bowler Wizard The Log
Wizard Bowler Dart Goblin The Log
Phoenix
Bowler The Log Fisherman
Wizard Bowler Fisherman
Dart Goblin Wizard Bowler The Log Fisherman
Wizard The Log Dart Goblin Bowler Fisherman
Dart Goblin Fisherman Phoenix
Wizard Bowler Dart Goblin Goblin Giant The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler Fisherman
Wizard Bowler The Log Fisherman Phoenix
Bowler Goblin Giant The Log Fisherman
Bowler Goblin Giant The Log Fisherman Phoenix
Bowler Goblin Giant Fisherman Phoenix
Wizard Dart Goblin Goblin Giant
Dart Goblin Bowler Goblin Giant Phoenix
Goblin Giant Fisherman Phoenix
The Log Phoenix
Dart Goblin Goblin Giant Phoenix
Dart Goblin Bowler Phoenix
Bowler Goblin Giant The Log Phoenix
Bowler Wizard Goblin Giant
Wizard Dart Goblin Bowler
Phoenix Dart Goblin Bowler Goblin Giant The Log Fisherman
Bowler Dart Goblin Wizard The Log Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin Bowler The Log Fisherman
Dart Goblin Goblin Giant The Log
Dart Goblin The Log
Wizard Bowler The Log
Wizard Dart Goblin Goblin Giant
Dart Goblin Wizard Bowler The Log
The Log Dart Goblin Wizard Bowler
The Log Dart Goblin Wizard Fisherman
Bowler Fisherman
Dart Goblin Wizard Bowler The Log Fisherman
Dart Goblin Wizard
Dart Goblin Bowler The Log Fisherman
Dart Goblin Fisherman
Dart Goblin The Log Fisherman
Dart Goblin Wizard Bowler The Log
Dart Goblin Wizard Bowler The Log
Fisherman
Dart Goblin Wizard Bowler The Log Fisherman
Dart Goblin Wizard Bowler The Log
Bowler The Log
Wizard
Bowler The Log Fisherman
The Log
The Log Wizard Bowler
Fisherman
The Log Dart Goblin Wizard Bowler Fisherman
Wizard Bowler The Log Fisherman
Dart Goblin The Log Fisherman
Dart Goblin Wizard
Dart Goblin Wizard
Bowler
Dart Goblin Wizard The Log
Wizard Bowler The Log
Dart Goblin
Dart Goblin Wizard
The Log
Dart Goblin Wizard Bowler
The Log Dart Goblin Wizard Bowler
Dart Goblin
Dart Goblin Bowler The Log
Dart Goblin
Dart Goblin Bowler Goblin Giant The Log

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