My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Goblin Giant Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Goblin Giant Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon Lumberjack
Zap
Goblin Giant Inferno Dragon
Barbarian Barrel
Wizard Executioner Lumberjack
The Log
Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Wizard Executioner Inferno Dragon Lumberjack
Fireball
Hog Rider Wizard Executioner Inferno Dragon Lumberjack
Poison
Wizard Executioner
Lightning
Wizard Executioner Inferno Dragon Lumberjack
Rocket
Hog Rider Wizard Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Hog Rider Inferno Dragon Lumberjack Wizard Executioner Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage The Log Hog Rider Inferno Dragon

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Hog Rider
Rage The Log Wizard Executioner Lumberjack
Wizard
Hog Rider Rage Goblin Giant Lumberjack
Rage
Hog Rider Wizard Goblin Giant
Executioner
Hog Rider The Log
Goblin Giant
Wizard Rage The Log Lumberjack
The Log
Hog Rider Executioner Goblin Giant Lumberjack
Inferno Dragon
Lumberjack
Hog Rider Wizard Goblin Giant The Log

Defense Synergies 0 7

Hog Rider
Wizard
The Log Lumberjack
Rage
Executioner
The Log Lumberjack
Goblin Giant
The Log
The Log
Wizard Executioner Goblin Giant Inferno Dragon Lumberjack
Inferno Dragon
The Log
Lumberjack
Wizard Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner Goblin Giant The Log
Inferno Dragon Lumberjack Executioner The Log
Lumberjack Executioner Inferno Dragon
Inferno Dragon Lumberjack
The Log Lumberjack
The Log Executioner Lumberjack
Inferno Dragon Wizard Executioner
Goblin Giant The Log
Inferno Dragon Lumberjack
Lumberjack
Executioner Wizard Goblin Giant The Log Lumberjack
Executioner Inferno Dragon Wizard
Lumberjack Wizard The Log
Wizard Executioner The Log Lumberjack
Inferno Dragon Lumberjack
The Log Inferno Dragon Lumberjack
Wizard Executioner Lumberjack
Wizard Executioner The Log Lumberjack
Wizard Executioner The Log Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Wizard Executioner Goblin Giant The Log Lumberjack
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack
Wizard Executioner The Log Inferno Dragon Lumberjack
Lumberjack Goblin Giant The Log
Lumberjack Goblin Giant The Log
Executioner Goblin Giant Inferno Dragon Lumberjack
Wizard Executioner Goblin Giant
Goblin Giant Lumberjack
Goblin Giant Inferno Dragon Lumberjack
The Log Inferno Dragon
Goblin Giant Inferno Dragon
Inferno Dragon Lumberjack
Goblin Giant The Log
Wizard Executioner Goblin Giant Lumberjack
Wizard Executioner
Executioner Goblin Giant The Log Inferno Dragon Lumberjack
Executioner Wizard The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log
Goblin Giant The Log
The Log
Wizard Executioner The Log
Wizard Executioner Goblin Giant
Wizard Executioner The Log
The Log Wizard Executioner
The Log Wizard
Lumberjack
Wizard The Log
Wizard Executioner
Executioner The Log
The Log
Wizard Executioner The Log
Wizard Executioner The Log
Wizard Executioner The Log
Wizard The Log
The Log
Wizard
The Log
The Log
The Log Wizard Executioner
Inferno Dragon
The Log Wizard Executioner
Wizard The Log
The Log
Wizard Executioner
Wizard
Wizard The Log
Wizard The Log
Wizard Executioner
The Log
Wizard Executioner Lumberjack
The Log Wizard Executioner
Executioner
The Log
Executioner
Executioner Goblin Giant The Log
Inferno Dragon
Wizard

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