My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Goblin Curse Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Wizard Royal Ghost Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Royal Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman
Giant Snowball
Fisherman
Zap
Royal Giant Fisherman
Barbarian Barrel
Electro Spirit Knight Wizard Royal Ghost
The Log
Electro Spirit Royal Giant Fisherman
Earthquake
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Knight Wizard Royal Ghost Fisherman
Fireball
Wizard Fisherman
Poison
Wizard Fisherman
Lightning
Knight Wizard Fisherman
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Wizard The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Knight Royal Ghost Fisherman Wizard Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Knight Royal Ghost

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Royal Giant
Knight
Wizard The Log
Royal Giant
Lightning Fisherman Electro Spirit Wizard The Log Royal Ghost
Wizard
Knight Royal Giant Royal Ghost
Lightning
Royal Giant
The Log
Knight Royal Giant Fisherman
Royal Ghost
Royal Giant Wizard Fisherman
Fisherman
Royal Giant The Log Royal Ghost

Defense Synergies 0 10

Electro Spirit
The Log Fisherman
Knight
Wizard The Log Fisherman
Royal Giant
Wizard
Knight The Log Royal Ghost
Lightning
The Log
The Log
Electro Spirit Knight Wizard Lightning Royal Ghost Fisherman
Royal Ghost
Wizard The Log
Fisherman
Electro Spirit Knight The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Wizard The Log
Knight The Log Fisherman
Fisherman Knight Lightning
Knight Fisherman
Lightning The Log
The Log Electro Spirit Royal Ghost
Lightning Electro Spirit Wizard
Lightning Electro Spirit The Log
Fisherman
Knight Royal Ghost Fisherman
Electro Spirit Knight Wizard The Log Royal Ghost Fisherman
Wizard
Knight Wizard Lightning The Log
Wizard Electro Spirit The Log Royal Ghost
Knight
Lightning The Log Fisherman
Wizard Knight Fisherman
Electro Spirit Knight Wizard The Log Royal Ghost Fisherman
Wizard The Log Electro Spirit Knight Royal Ghost Fisherman
Fisherman
Wizard Royal Ghost Electro Spirit Knight The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Ghost Fisherman
Knight Wizard Lightning The Log Royal Ghost Fisherman
Knight Lightning The Log Fisherman
Lightning Knight The Log Fisherman
Knight Fisherman
Wizard Electro Spirit
Knight Lightning
Knight Fisherman
Lightning Electro Spirit Knight The Log
Knight
Lightning The Log
Lightning Knight Wizard
Wizard
Electro Spirit Knight Lightning The Log Fisherman
Electro Spirit Wizard The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight The Log Royal Ghost
The Log Royal Ghost Fisherman
Lightning The Log
Lightning Knight The Log
Wizard The Log
Wizard Electro Spirit
Wizard The Log
The Log Wizard Lightning
The Log Wizard Lightning Fisherman
Lightning Fisherman
Lightning Knight Wizard The Log Fisherman
Lightning Wizard
Lightning Knight The Log Fisherman
Lightning Fisherman
Lightning The Log Fisherman
Lightning Wizard The Log
Lightning Wizard The Log
Lightning
Lightning Fisherman
Lightning Wizard The Log Fisherman
Lightning Wizard The Log
Lightning The Log
Lightning Wizard
Lightning The Log Fisherman
Lightning The Log
The Log Electro Spirit Wizard
Fisherman
The Log Wizard Lightning Royal Ghost Fisherman
Lightning Wizard The Log Fisherman
Lightning The Log Fisherman
Lightning Wizard
Lightning Electro Spirit Wizard
Lightning
Lightning Wizard The Log
Lightning Electro Spirit
Wizard Lightning The Log
Lightning Electro Spirit
Lightning Wizard
The Log
Lightning Knight Wizard
The Log Wizard Lightning
Lightning
Electro Spirit Lightning The Log
Lightning
Lightning The Log Royal Ghost

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