My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon Inferno Dragon
Giant Snowball
Goblin Gang Balloon Inferno Dragon Lumberjack
Zap
Goblin Gang Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Tesla Wizard Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Wizard Balloon Inferno Dragon Lumberjack
Fireball
Goblin Gang Tesla Wizard Balloon Inferno Dragon Lumberjack
Poison
Goblin Gang Wizard Balloon
Lightning
Tesla Wizard Balloon Inferno Dragon Lumberjack
Rocket
Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Tesla Inferno Dragon Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Tesla

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon The Log Lumberjack
Goblin Gang
Balloon
Tesla
Wizard
Balloon Lumberjack
Balloon
Zap Lumberjack Goblin Gang Wizard The Log
The Log
Zap Balloon Lumberjack
Inferno Dragon
Lumberjack
Balloon Zap Wizard The Log

Defense Synergies 2 14

Zap
Goblin Gang Tesla The Log Inferno Dragon Lumberjack
Goblin Gang
Tesla Zap The Log Inferno Dragon Lumberjack
Tesla
Goblin Gang The Log Zap Wizard Inferno Dragon
Wizard
Tesla The Log Lumberjack
Balloon
The Log
Tesla Zap Goblin Gang Wizard Inferno Dragon Lumberjack
Inferno Dragon
Zap Goblin Gang Tesla The Log
Lumberjack
Zap Goblin Gang Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Wizard The Log
Inferno Dragon Lumberjack Zap Goblin Gang Tesla The Log
Goblin Gang Tesla Lumberjack Inferno Dragon
Tesla Inferno Dragon Lumberjack Goblin Gang
The Log Lumberjack
Goblin Gang The Log Zap Tesla Lumberjack
Tesla Inferno Dragon Zap Goblin Gang Wizard
Zap Tesla The Log
Tesla Inferno Dragon Goblin Gang Lumberjack
Goblin Gang Tesla Lumberjack
Goblin Gang Zap Tesla Wizard The Log Lumberjack
Tesla Inferno Dragon Zap Goblin Gang Wizard
Tesla Lumberjack Zap Goblin Gang Wizard The Log
Wizard Zap Goblin Gang Tesla The Log Lumberjack
Inferno Dragon Goblin Gang Tesla Lumberjack
Zap Goblin Gang Tesla The Log Inferno Dragon Lumberjack
Tesla Wizard Goblin Gang Lumberjack
Tesla Zap Goblin Gang Wizard The Log Lumberjack
Zap Wizard The Log Tesla Inferno Dragon Lumberjack
Tesla Inferno Dragon Lumberjack
Goblin Gang Wizard Tesla The Log Lumberjack
Tesla Inferno Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Tesla
Zap Goblin Gang Tesla Wizard The Log Inferno Dragon Lumberjack
Goblin Gang Lumberjack Zap The Log
Goblin Gang Lumberjack Zap Tesla The Log
Goblin Gang Tesla Inferno Dragon Lumberjack
Wizard Zap Goblin Gang Tesla
Goblin Gang Tesla Lumberjack
Tesla Inferno Dragon Lumberjack
Zap The Log Inferno Dragon
Goblin Gang Tesla Inferno Dragon
Inferno Dragon Tesla Lumberjack
Zap The Log
Goblin Gang Tesla Wizard Lumberjack
Wizard Tesla
Goblin Gang Tesla Zap The Log Inferno Dragon Lumberjack
Zap Tesla Wizard The Log Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
The Log
Wizard Zap The Log
Wizard Zap
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Goblin Gang Lumberjack
Zap Wizard The Log
Zap Wizard
The Log
Zap The Log
Zap Wizard The Log
Wizard The Log
Zap Wizard The Log
Zap Wizard The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard
Inferno Dragon
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Zap Wizard
Zap Wizard
Zap Wizard The Log
Zap
Wizard The Log
Zap Goblin Gang
Zap Wizard
The Log
Goblin Gang Wizard Lumberjack
The Log Zap Wizard
Zap
Zap Goblin Gang The Log
Zap
Zap The Log
Inferno Dragon
Wizard

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