My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Hog Rider
Zap
Cannon Inferno Tower
Barbarian Barrel
Cannon Inferno Tower Wizard
The Log
Cannon Hog Rider
Earthquake
Cannon Hog Rider Inferno Tower
Arrows
Royal Delivery
Hog Rider Wizard
Fireball
Cannon Hog Rider Inferno Tower Wizard
Poison
Cannon Inferno Tower Wizard
Lightning
Cannon Inferno Tower Wizard
Rocket
Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Hog Rider Inferno Tower Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Cannon Hog Rider

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Lightning Mega Knight
Cannon
Hog Rider
Arrows Lightning The Log Wizard Mega Knight
Inferno Tower
Wizard
Hog Rider Mega Knight
Lightning
Hog Rider Arrows
The Log
Hog Rider Mega Knight
Mega Knight
Arrows Hog Rider Wizard The Log

Defense Synergies 3 10

Arrows
Mega Knight Cannon Inferno Tower Lightning
Cannon
The Log Arrows Inferno Tower Wizard
Hog Rider
Inferno Tower
The Log Arrows Cannon Mega Knight
Wizard
Cannon The Log Mega Knight
Lightning
Arrows The Log
The Log
Cannon Inferno Tower Wizard Lightning Mega Knight
Mega Knight
Arrows Inferno Tower Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Cannon Inferno Tower Wizard The Log
Inferno Tower Cannon The Log Mega Knight
Cannon Inferno Tower Mega Knight Lightning
Cannon Inferno Tower Mega Knight
Lightning Arrows The Log Mega Knight
Arrows The Log Cannon Mega Knight
Inferno Tower Lightning Arrows Cannon Wizard
Lightning Arrows Cannon Inferno Tower The Log Mega Knight
Cannon Inferno Tower
Cannon Inferno Tower Mega Knight
Arrows Cannon Wizard The Log Mega Knight
Arrows Inferno Tower Wizard
Cannon Inferno Tower Mega Knight Wizard Lightning The Log
Wizard Mega Knight Arrows Cannon The Log
Inferno Tower Cannon Mega Knight
Inferno Tower Cannon Lightning The Log Mega Knight
Wizard Mega Knight Arrows Cannon Inferno Tower
Arrows Cannon Mega Knight Wizard The Log
Arrows Wizard The Log Cannon Mega Knight
Cannon Inferno Tower
Wizard Mega Knight Arrows Cannon The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower
Arrows Wizard Lightning The Log Mega Knight
Mega Knight Inferno Tower Lightning The Log
Lightning Mega Knight Inferno Tower The Log
Inferno Tower Cannon Mega Knight
Arrows Wizard
Inferno Tower Lightning
Inferno Tower Mega Knight
Lightning Mega Knight Inferno Tower The Log
Inferno Tower Cannon
Mega Knight Inferno Tower
Lightning Mega Knight Arrows The Log
Lightning Mega Knight Cannon Inferno Tower Wizard
Wizard Cannon Mega Knight
Inferno Tower Lightning The Log
Arrows Mega Knight Cannon Inferno Tower Wizard The Log
Arrows Cannon Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows The Log
Arrows The Log
Lightning Arrows The Log
Lightning Arrows The Log
Wizard Arrows The Log Mega Knight
Arrows Wizard
Arrows Wizard The Log
Arrows The Log Wizard Lightning
Arrows The Log Wizard Lightning
Lightning
Lightning Arrows Wizard The Log
Lightning Arrows Wizard
Lightning The Log
Lightning Arrows
Lightning Arrows The Log
Lightning Arrows Wizard The Log
Lightning Arrows Wizard The Log Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Wizard The Log Mega Knight
Lightning Arrows Wizard The Log Mega Knight
Lightning The Log Mega Knight
Lightning Arrows Wizard
Lightning The Log
Lightning Arrows The Log
Arrows The Log Wizard Mega Knight
Arrows The Log Wizard Lightning
Lightning Arrows Wizard The Log Mega Knight
Lightning Arrows The Log
Lightning Arrows Wizard
Lightning Wizard
Lightning
Lightning Arrows Wizard The Log Mega Knight
Lightning Arrows
Mega Knight
Arrows Wizard Lightning The Log
Lightning
Lightning Arrows Wizard
Arrows The Log
Lightning Wizard Mega Knight
Arrows The Log Wizard Lightning
Lightning Arrows
Mega Knight
Lightning The Log
Lightning
Lightning The Log Mega Knight
Lightning Wizard Mega Knight

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