My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Dart Goblin Lumberjack
Zap
Dart Goblin Prince
Barbarian Barrel
Dart Goblin Wizard Electro Wizard Lumberjack
The Log
Dart Goblin Mini P.E.K.K.A Prince Lumberjack
Earthquake
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Mini P.E.K.K.A Wizard Prince Electro Wizard Lumberjack
Fireball
Dart Goblin Wizard Electro Wizard Lumberjack
Poison
Dart Goblin Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Prince Electro Wizard Lumberjack
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Tornado Mini P.E.K.K.A Electro Wizard Lumberjack Wizard Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Tornado Mini P.E.K.K.A Electro Wizard

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Prince Mega Knight
Mini P.E.K.K.A
Wizard Tornado Electro Wizard Lumberjack Mega Knight
Wizard
Tornado Mini P.E.K.K.A Prince Lumberjack Mega Knight
Tornado
Wizard Mini P.E.K.K.A Mega Knight
Prince
Mega Knight Dart Goblin Wizard Electro Wizard Lumberjack
Electro Wizard
Mini P.E.K.K.A Prince Lumberjack Mega Knight
Lumberjack
Mini P.E.K.K.A Wizard Prince Electro Wizard Mega Knight
Mega Knight
Prince Dart Goblin Mini P.E.K.K.A Wizard Tornado Electro Wizard Lumberjack

Defense Synergies 2 18

Dart Goblin
Mini P.E.K.K.A Tornado Prince Electro Wizard Lumberjack Mega Knight
Mini P.E.K.K.A
Electro Wizard Dart Goblin Wizard Tornado
Wizard
Tornado Mini P.E.K.K.A Prince Electro Wizard Lumberjack Mega Knight
Tornado
Wizard Dart Goblin Mini P.E.K.K.A Prince Electro Wizard Mega Knight
Prince
Dart Goblin Wizard Tornado Electro Wizard
Electro Wizard
Mini P.E.K.K.A Dart Goblin Wizard Tornado Prince Lumberjack Mega Knight
Lumberjack
Dart Goblin Wizard Electro Wizard
Mega Knight
Dart Goblin Wizard Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard Electro Wizard
Mini P.E.K.K.A Lumberjack Dart Goblin Prince Electro Wizard Mega Knight
Mini P.E.K.K.A Tornado Prince Lumberjack Mega Knight Dart Goblin Electro Wizard
Mini P.E.K.K.A Prince Lumberjack Dart Goblin Electro Wizard Mega Knight
Mini P.E.K.K.A Tornado Prince Lumberjack Mega Knight
Tornado Dart Goblin Electro Wizard Lumberjack Mega Knight
Dart Goblin Tornado Electro Wizard Wizard
Dart Goblin Electro Wizard Mega Knight
Mini P.E.K.K.A Tornado Prince Lumberjack
Tornado Dart Goblin Mini P.E.K.K.A Prince Electro Wizard Lumberjack Mega Knight
Dart Goblin Electro Wizard Wizard Tornado Lumberjack Mega Knight
Dart Goblin Wizard Tornado Electro Wizard
Mini P.E.K.K.A Prince Lumberjack Mega Knight Wizard Electro Wizard
Wizard Mega Knight Dart Goblin Mini P.E.K.K.A Tornado Prince Electro Wizard Lumberjack
Mini P.E.K.K.A Prince Electro Wizard Lumberjack Mega Knight
Tornado Mini P.E.K.K.A Prince Electro Wizard Lumberjack Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Tornado Prince Electro Wizard Lumberjack
Mega Knight Dart Goblin Wizard Tornado Prince Electro Wizard Lumberjack
Wizard Tornado Dart Goblin Electro Wizard Lumberjack Mega Knight
Mini P.E.K.K.A Dart Goblin Tornado Prince Electro Wizard Lumberjack
Wizard Mega Knight Dart Goblin Mini P.E.K.K.A Prince Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Mega Knight Prince Electro Wizard
Electro Wizard Mini P.E.K.K.A Wizard Prince Lumberjack Mega Knight
Lumberjack Mega Knight Mini P.E.K.K.A Prince Electro Wizard
Mini P.E.K.K.A Prince Lumberjack Mega Knight Tornado Electro Wizard
Mini P.E.K.K.A Prince Lumberjack Mega Knight
Wizard Dart Goblin Tornado Electro Wizard
Mini P.E.K.K.A Prince Dart Goblin Electro Wizard Lumberjack
Mini P.E.K.K.A Mega Knight Prince Lumberjack
Electro Wizard Mega Knight Mini P.E.K.K.A Tornado Prince
Dart Goblin
Mega Knight Dart Goblin Mini P.E.K.K.A Prince Lumberjack
Mega Knight Tornado Prince Electro Wizard
Mini P.E.K.K.A Prince Mega Knight Wizard Lumberjack
Wizard Dart Goblin Mega Knight
Electro Wizard Dart Goblin Mini P.E.K.K.A Tornado Prince Lumberjack
Mega Knight Dart Goblin Mini P.E.K.K.A Wizard Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin Tornado Electro Wizard
Dart Goblin
Dart Goblin Prince
Wizard Mega Knight
Wizard Dart Goblin Tornado
Dart Goblin Wizard Tornado
Dart Goblin Wizard Tornado
Dart Goblin Wizard Tornado
Mini P.E.K.K.A Tornado Prince Electro Wizard Lumberjack
Dart Goblin Wizard Tornado Prince Electro Wizard
Dart Goblin Wizard Tornado
Dart Goblin
Dart Goblin
Dart Goblin Prince
Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Tornado
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Wizard Prince Electro Wizard Mega Knight
Dart Goblin Wizard Tornado Mega Knight
Prince Mega Knight
Wizard Tornado
Tornado Prince
Tornado Wizard Mega Knight
Dart Goblin Wizard Tornado Electro Wizard
Wizard Tornado Prince Mega Knight
Dart Goblin Tornado
Dart Goblin Wizard Tornado Electro Wizard
Electro Wizard Dart Goblin Wizard
Mini P.E.K.K.A
Dart Goblin Wizard Mega Knight
Electro Wizard
Prince Mega Knight
Wizard
Electro Wizard Dart Goblin Prince
Dart Goblin Wizard Tornado Electro Wizard
Dart Goblin Mini P.E.K.K.A Wizard Prince Electro Wizard Lumberjack Mega Knight
Dart Goblin Wizard
Tornado
Dart Goblin Prince Mega Knight
Dart Goblin Tornado Electro Wizard
Dart Goblin Tornado Electro Wizard
Dart Goblin Tornado Prince Electro Wizard Mega Knight
Prince
Dart Goblin Wizard Mega Knight

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