My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

3 problems 5 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Rascals Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Rascals Wizard Lumberjack Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Dart Goblin Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Dart Goblin Skeleton Army Lumberjack
Zap
Dart Goblin Skeleton Army
Barbarian Barrel
Tesla Rascals Dart Goblin Wizard Skeleton Army Lumberjack
The Log
Rascals Dart Goblin Skeleton Army Lumberjack
Earthquake
Tesla Skeleton Army
Arrows
Rascals Dart Goblin Skeleton Army
Royal Delivery
Rascals Dart Goblin Wizard Skeleton Army Lumberjack
Fireball
Tesla Rascals Dart Goblin Wizard Skeleton Army Lumberjack
Poison
Rascals Dart Goblin Wizard Skeleton Army
Lightning
Tesla Wizard Lumberjack Goblinstein
Rocket
Rascals Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Skeleton Army Tesla Lumberjack Rascals Wizard Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Skeleton Army Tesla Lumberjack

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Rascals
Dart Goblin Lumberjack
Dart Goblin
Rascals Mega Knight
Wizard
Lumberjack Mega Knight
Skeleton Army
Lumberjack
Rascals Wizard Mega Knight
Mega Knight
Dart Goblin Wizard Lumberjack
Goblinstein

Defense Synergies 0 12

Tesla
Rascals Dart Goblin Wizard Skeleton Army
Rascals
Tesla Dart Goblin
Dart Goblin
Tesla Rascals Skeleton Army Lumberjack Mega Knight
Wizard
Tesla Skeleton Army Lumberjack Mega Knight
Skeleton Army
Tesla Dart Goblin Wizard Lumberjack
Lumberjack
Dart Goblin Wizard Skeleton Army
Mega Knight
Dart Goblin Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Wizard
Skeleton Army Lumberjack Tesla Rascals Dart Goblin Mega Knight
Tesla Skeleton Army Lumberjack Mega Knight Rascals Dart Goblin
Tesla Skeleton Army Lumberjack Rascals Dart Goblin Mega Knight
Skeleton Army Lumberjack Mega Knight
Skeleton Army Tesla Rascals Dart Goblin Lumberjack Mega Knight
Tesla Dart Goblin Rascals Wizard
Tesla Rascals Dart Goblin Mega Knight
Tesla Rascals Skeleton Army Lumberjack
Skeleton Army Tesla Rascals Dart Goblin Lumberjack Mega Knight
Dart Goblin Skeleton Army Tesla Rascals Wizard Lumberjack Mega Knight
Tesla Rascals Dart Goblin Wizard
Tesla Skeleton Army Lumberjack Mega Knight Rascals Wizard
Wizard Skeleton Army Mega Knight Tesla Rascals Dart Goblin Lumberjack
Skeleton Army Tesla Rascals Lumberjack Mega Knight
Skeleton Army Tesla Rascals Lumberjack Mega Knight
Tesla Wizard Mega Knight Rascals Skeleton Army Lumberjack
Tesla Mega Knight Rascals Dart Goblin Wizard Skeleton Army Lumberjack
Wizard Tesla Rascals Dart Goblin Lumberjack Mega Knight
Tesla Dart Goblin Lumberjack
Rascals Wizard Skeleton Army Mega Knight Tesla Dart Goblin Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Lumberjack Mega Knight Tesla
Tesla Wizard Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Rascals
Skeleton Army Lumberjack Mega Knight Tesla Rascals
Tesla Rascals Skeleton Army Lumberjack Mega Knight
Wizard Tesla Rascals Dart Goblin
Rascals Skeleton Army Tesla Dart Goblin Lumberjack
Mega Knight Tesla Rascals Skeleton Army Lumberjack
Mega Knight Skeleton Army
Tesla Dart Goblin Skeleton Army
Mega Knight Tesla Rascals Dart Goblin Lumberjack
Skeleton Army Mega Knight
Rascals Skeleton Army Mega Knight Tesla Wizard Lumberjack
Wizard Tesla Rascals Dart Goblin Skeleton Army Mega Knight
Tesla Rascals Skeleton Army Dart Goblin Lumberjack
Mega Knight Tesla Rascals Dart Goblin Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Dart Goblin
Dart Goblin
Dart Goblin
Rascals Dart Goblin
Wizard Mega Knight
Wizard Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard
Lumberjack
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Dart Goblin Wizard Mega Knight
Dart Goblin Wizard Mega Knight
Mega Knight
Wizard
Wizard Mega Knight
Dart Goblin Wizard
Wizard Mega Knight
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Mega Knight
Wizard
Dart Goblin Skeleton Army
Dart Goblin Wizard
Rascals Dart Goblin Wizard Lumberjack Mega Knight
Dart Goblin Wizard
Dart Goblin Mega Knight
Rascals Dart Goblin
Dart Goblin
Dart Goblin Mega Knight
Dart Goblin Wizard Mega Knight

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