My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Tesla Wizard
The Log
Earthquake
Tesla
Arrows
Royal Delivery
Wizard P.E.K.K.A
Fireball
Tesla Wizard
Poison
Wizard
Lightning
Tesla Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Fireball Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Royal Delivery Tornado Tesla Fireball Golden Knight Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Royal Delivery Tornado Tesla

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Delivery
Tesla
Fireball
Tornado The Log Golden Knight
Wizard
Tornado P.E.K.K.A
Tornado
Fireball Wizard P.E.K.K.A The Log
P.E.K.K.A
Tornado Wizard The Log
The Log
Fireball Tornado P.E.K.K.A
Golden Knight
Fireball

Defense Synergies 7 15

Royal Delivery
Tornado Tesla Fireball Wizard P.E.K.K.A The Log Golden Knight
Tesla
The Log Royal Delivery Fireball Wizard Tornado
Fireball
Tornado The Log Royal Delivery Tesla Golden Knight
Wizard
Tornado Royal Delivery Tesla P.E.K.K.A The Log Golden Knight
Tornado
Royal Delivery Fireball Wizard P.E.K.K.A Tesla The Log
P.E.K.K.A
Tornado The Log Royal Delivery Wizard
The Log
Tesla Fireball P.E.K.K.A Royal Delivery Wizard Tornado Golden Knight
Golden Knight
Royal Delivery Fireball Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard The Log Golden Knight
P.E.K.K.A Royal Delivery Tesla The Log
Tesla Tornado P.E.K.K.A Royal Delivery
Tesla P.E.K.K.A
Royal Delivery Fireball Tornado P.E.K.K.A The Log
Royal Delivery Fireball Tornado The Log Tesla
Tesla Tornado Royal Delivery Fireball Wizard
Tesla Fireball P.E.K.K.A The Log Golden Knight
Tesla P.E.K.K.A Tornado
Tornado Royal Delivery Tesla
Royal Delivery Tesla Fireball Wizard Tornado The Log
Tesla Royal Delivery Fireball Wizard Tornado
Tesla P.E.K.K.A Royal Delivery Fireball Wizard The Log
Fireball Wizard Royal Delivery Tesla Tornado P.E.K.K.A The Log Golden Knight
P.E.K.K.A Tesla
Tornado Royal Delivery Tesla Fireball P.E.K.K.A The Log
Tesla Wizard Royal Delivery Fireball Tornado P.E.K.K.A
Royal Delivery Tesla Fireball Wizard Tornado The Log Golden Knight
Royal Delivery Wizard Tornado The Log Tesla Fireball
P.E.K.K.A Tesla Tornado
Wizard Royal Delivery Tesla Fireball P.E.K.K.A The Log
P.E.K.K.A Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Tesla Fireball P.E.K.K.A
Royal Delivery Fireball Tesla Wizard The Log
Royal Delivery P.E.K.K.A The Log Golden Knight
P.E.K.K.A Royal Delivery Tesla Fireball Tornado The Log
P.E.K.K.A Royal Delivery Tesla
Royal Delivery Fireball Wizard Tesla Tornado
Royal Delivery P.E.K.K.A Tesla Fireball
P.E.K.K.A Royal Delivery Tesla
Royal Delivery P.E.K.K.A Fireball Tornado The Log
P.E.K.K.A Royal Delivery Tesla
P.E.K.K.A Tesla Golden Knight
P.E.K.K.A Royal Delivery Fireball Tornado The Log
Royal Delivery P.E.K.K.A Tesla Fireball Wizard Golden Knight
Wizard Tesla Fireball
Tesla Royal Delivery Fireball Tornado P.E.K.K.A The Log Golden Knight
Royal Delivery Tesla Fireball Wizard P.E.K.K.A The Log Golden Knight
Royal Delivery Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Golden Knight
Fireball Tornado The Log Golden Knight
Fireball The Log
Fireball The Log
Fireball Wizard The Log
Fireball Wizard Tornado
Wizard Tornado The Log
Fireball The Log Wizard Tornado
Fireball The Log Wizard Tornado Golden Knight
Fireball Tornado
Fireball Wizard Tornado The Log Golden Knight
Fireball Wizard Tornado
Fireball The Log Golden Knight
Fireball
Fireball The Log
Fireball Wizard The Log Golden Knight
Fireball Wizard The Log
Fireball Tornado
Fireball Wizard The Log
Fireball Wizard Tornado The Log Golden Knight
Fireball The Log
Fireball Wizard Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Wizard
Fireball The Log Wizard Tornado Golden Knight
Fireball Wizard Tornado The Log Golden Knight
Fireball Tornado The Log Golden Knight
Fireball Wizard Tornado
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
P.E.K.K.A
Fireball Wizard The Log
Fireball
Fireball Wizard Tornado
The Log Fireball
Fireball Wizard
The Log Fireball Wizard
Fireball Tornado
P.E.K.K.A
Fireball Tornado The Log Golden Knight
Fireball Tornado
Fireball Tornado The Log Golden Knight
P.E.K.K.A
Fireball Wizard

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