My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Wizard Witch
The Log
Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Fireball
Wizard Witch
Poison
Wizard Witch
Lightning
Mini P.E.K.K.A Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Void Mini P.E.K.K.A Giant Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Void Mini P.E.K.K.A

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Void P.E.K.K.A Mini P.E.K.K.A Witch
Arrows
Zap Giant Void P.E.K.K.A Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Zap Arrows Wizard
Giant
Zap Arrows Mini P.E.K.K.A Wizard Void Witch
Wizard
Mini P.E.K.K.A Giant P.E.K.K.A
Void
Zap Arrows Giant
Witch
Zap Giant P.E.K.K.A
P.E.K.K.A
Zap Arrows Wizard Witch

Defense Synergies 1 10

Zap
Mini P.E.K.K.A Arrows Void Witch P.E.K.K.A
Arrows
Zap Mini P.E.K.K.A Void P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Wizard Witch
Giant
Wizard
Mini P.E.K.K.A P.E.K.K.A
Void
Zap Arrows
Witch
Zap Mini P.E.K.K.A
P.E.K.K.A
Zap Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Void
Mini P.E.K.K.A P.E.K.K.A Zap Witch
Mini P.E.K.K.A Witch P.E.K.K.A Void
Mini P.E.K.K.A Witch P.E.K.K.A
Arrows Mini P.E.K.K.A P.E.K.K.A
Arrows Zap
Zap Arrows Wizard Void Witch
Zap Arrows Void P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A
Witch Zap Arrows Wizard
Arrows Zap Wizard Witch
Mini P.E.K.K.A P.E.K.K.A Zap Wizard Witch
Wizard Zap Arrows Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Zap Mini P.E.K.K.A P.E.K.K.A
Wizard Arrows Mini P.E.K.K.A Witch P.E.K.K.A
Arrows Zap Wizard Witch
Zap Arrows Wizard Witch
Mini P.E.K.K.A P.E.K.K.A
Wizard Arrows Mini P.E.K.K.A Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Void Witch P.E.K.K.A
Void Zap Arrows Mini P.E.K.K.A Wizard
P.E.K.K.A Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A P.E.K.K.A Zap
P.E.K.K.A Mini P.E.K.K.A Witch
Arrows Wizard Zap Witch
Mini P.E.K.K.A P.E.K.K.A Void Witch
Mini P.E.K.K.A P.E.K.K.A
Zap Void P.E.K.K.A Mini P.E.K.K.A Witch
Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Witch
P.E.K.K.A Zap Arrows Void
Mini P.E.K.K.A P.E.K.K.A Wizard Witch
Wizard Witch
Witch Zap Mini P.E.K.K.A P.E.K.K.A
Arrows Zap Mini P.E.K.K.A Wizard Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows
Arrows Void Zap
Arrows Void
Arrows Void
Wizard Zap Arrows
Arrows Wizard Zap Witch
Arrows Wizard Witch
Arrows Zap Wizard
Arrows Void Zap Wizard
Mini P.E.K.K.A Void
Void Zap Arrows Wizard
Void Zap Arrows Wizard
Void
Arrows Void
Zap Arrows
Zap Arrows Wizard Witch
Arrows Wizard
Arrows
Mini P.E.K.K.A
Void Zap Arrows Mini P.E.K.K.A Wizard
Zap Arrows Wizard Witch
Void
Arrows Wizard Void
Void
Zap Arrows Void
Zap Arrows Wizard Witch
Witch
Arrows Void Zap Wizard Witch
Void Zap Arrows Wizard Witch
Void Zap Arrows
Zap Arrows Wizard Witch
Zap Wizard Void Witch
Mini P.E.K.K.A Void
Void Zap Arrows Wizard
Zap Void Arrows
P.E.K.K.A
Arrows Wizard
Zap Void Witch
Zap Arrows Wizard Witch
Arrows
Void Mini P.E.K.K.A Wizard
Arrows Zap Wizard
Void Zap Arrows
P.E.K.K.A
Zap Witch
Zap Void Witch
Void Zap Witch

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