My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Wizard Dark Prince P.E.K.K.A Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Hog Rider Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince
Giant Snowball
Hog Rider Little Prince
Zap
Dark Prince Little Prince
Barbarian Barrel
Ice Spirit Knight Wizard Dark Prince Electro Wizard Little Prince
The Log
Ice Spirit Hog Rider Dark Prince Little Prince
Earthquake
Hog Rider
Arrows
Ice Spirit Little Prince
Royal Delivery
Ice Spirit Knight Hog Rider Wizard Dark Prince P.E.K.K.A Electro Wizard Little Prince
Fireball
Hog Rider Wizard Electro Wizard Little Prince
Poison
Wizard Electro Wizard Little Prince
Lightning
Knight Wizard Dark Prince Electro Wizard Little Prince
Rocket
Hog Rider Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Dark Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Knight Little Prince Hog Rider Dark Prince Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Knight Little Prince Hog Rider

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Hog Rider P.E.K.K.A Dark Prince
Knight
Ice Spirit Hog Rider Wizard Electro Wizard Little Prince
Hog Rider
Ice Spirit Knight Wizard Dark Prince Electro Wizard Little Prince
Wizard
Knight Hog Rider Dark Prince P.E.K.K.A
Dark Prince
Ice Spirit Hog Rider Wizard Electro Wizard Little Prince
P.E.K.K.A
Ice Spirit Electro Wizard Wizard
Electro Wizard
P.E.K.K.A Knight Hog Rider Dark Prince
Little Prince
Knight Hog Rider Dark Prince

Defense Synergies 2 14

Ice Spirit
Knight Wizard Dark Prince P.E.K.K.A Electro Wizard Little Prince
Knight
Electro Wizard Little Prince Ice Spirit Wizard
Hog Rider
Wizard
Ice Spirit Knight Dark Prince P.E.K.K.A Electro Wizard
Dark Prince
Ice Spirit Wizard Electro Wizard Little Prince
P.E.K.K.A
Ice Spirit Wizard Electro Wizard
Electro Wizard
Knight Ice Spirit Wizard Dark Prince P.E.K.K.A Little Prince
Little Prince
Knight Ice Spirit Dark Prince Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard Electro Wizard
P.E.K.K.A Ice Spirit Knight Dark Prince Electro Wizard
P.E.K.K.A Knight Dark Prince Electro Wizard
P.E.K.K.A Knight Dark Prince Electro Wizard
Dark Prince P.E.K.K.A
Dark Prince Electro Wizard
Electro Wizard Ice Spirit Wizard Little Prince
P.E.K.K.A Electro Wizard
P.E.K.K.A
Knight Ice Spirit Dark Prince Electro Wizard Little Prince
Electro Wizard Knight Wizard Dark Prince
Wizard Electro Wizard
P.E.K.K.A Ice Spirit Knight Wizard Dark Prince Electro Wizard
Wizard Ice Spirit Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Knight Electro Wizard
Ice Spirit P.E.K.K.A Electro Wizard
Wizard Knight Dark Prince P.E.K.K.A Electro Wizard
Ice Spirit Knight Wizard Dark Prince Electro Wizard Little Prince
Wizard Ice Spirit Knight Dark Prince Electro Wizard Little Prince
P.E.K.K.A Electro Wizard
Wizard Dark Prince Knight P.E.K.K.A Electro Wizard Little Prince
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Dark Prince P.E.K.K.A Electro Wizard
Electro Wizard Knight Wizard
P.E.K.K.A Ice Spirit Knight Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight Dark Prince
Wizard Ice Spirit Electro Wizard
Dark Prince P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Knight Dark Prince
P.E.K.K.A Electro Wizard Ice Spirit Knight Dark Prince
P.E.K.K.A
P.E.K.K.A Knight Dark Prince
P.E.K.K.A Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Knight Wizard
Wizard
Electro Wizard Ice Spirit Knight Dark Prince P.E.K.K.A Little Prince
Wizard Dark Prince P.E.K.K.A Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Electro Wizard
Knight Dark Prince
Wizard Dark Prince
Wizard Ice Spirit
Wizard
Ice Spirit Wizard
Wizard
Electro Wizard
Knight Wizard Dark Prince Electro Wizard
Wizard
Knight
Wizard
Wizard
Wizard Dark Prince Electro Wizard
Wizard Little Prince
Wizard
Ice Spirit Wizard Dark Prince Little Prince
Wizard Electro Wizard
Wizard
Wizard Electro Wizard Little Prince
Electro Wizard Ice Spirit Wizard
Wizard
Ice Spirit Electro Wizard
P.E.K.K.A
Wizard
Electro Wizard Ice Spirit Dark Prince
Wizard Electro Wizard
Knight Wizard Dark Prince Electro Wizard
Wizard
Dark Prince P.E.K.K.A
Ice Spirit Electro Wizard
Electro Wizard
Dark Prince Electro Wizard Little Prince
P.E.K.K.A
Wizard

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