My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Minion Horde Hog Rider Skeleton Army
Zap
Minion Horde Skeleton Army
Barbarian Barrel
Elite Barbarians Wizard Skeleton Army
The Log
Elite Barbarians Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Elite Barbarians Hog Rider Wizard Skeleton Army
Fireball
Minion Horde Elite Barbarians Hog Rider Wizard Skeleton Army
Poison
Minion Horde Wizard Skeleton Army
Lightning
Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Fireball Hog Rider Minion Horde Wizard Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Fireball Hog Rider

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Hog Rider
Elite Barbarians
Rage Fireball Hog Rider Wizard
Fireball
Hog Rider Elite Barbarians
Hog Rider
Fireball Rage Minion Horde Elite Barbarians Wizard Rocket
Wizard
Elite Barbarians Hog Rider Rage
Rocket
Hog Rider
Rage
Minion Horde Elite Barbarians Hog Rider Wizard
Skeleton Army

Defense Synergies 0 2

Minion Horde
Elite Barbarians
Wizard
Fireball
Hog Rider
Wizard
Elite Barbarians Skeleton Army
Rocket
Rage
Skeleton Army
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Fireball Wizard
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Rocket Skeleton Army Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Fireball Rocket Skeleton Army
Fireball Skeleton Army
Minion Horde Rocket Fireball Wizard
Rocket Fireball
Minion Horde Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Minion Horde
Minion Horde Skeleton Army Fireball Wizard
Minion Horde Fireball Wizard
Minion Horde Skeleton Army Elite Barbarians Fireball Wizard Rocket
Fireball Wizard Rocket Skeleton Army Minion Horde
Elite Barbarians Skeleton Army Minion Horde
Minion Horde Rocket Skeleton Army Elite Barbarians Fireball
Minion Horde Wizard Elite Barbarians Fireball Skeleton Army
Fireball Minion Horde Elite Barbarians Wizard Skeleton Army
Wizard Fireball
Elite Barbarians
Wizard Skeleton Army Minion Horde Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Fireball
Fireball Elite Barbarians Wizard Rocket
Skeleton Army Minion Horde Elite Barbarians Rocket
Rocket Skeleton Army Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Skeleton Army
Fireball Wizard Rocket Minion Horde
Rocket Skeleton Army Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians Skeleton Army
Minion Horde Rocket Elite Barbarians Fireball Skeleton Army
Minion Horde Skeleton Army
Minion Horde Elite Barbarians
Rocket Skeleton Army Elite Barbarians Fireball
Elite Barbarians Rocket Skeleton Army Minion Horde Fireball Wizard
Wizard Minion Horde Fireball Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Fireball Rocket
Minion Horde Elite Barbarians Fireball Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Rocket
Fireball
Rocket Minion Horde Fireball
Fireball Rocket
Fireball Wizard Rocket Minion Horde
Fireball Wizard Minion Horde Rocket
Minion Horde Wizard
Fireball Wizard
Fireball Wizard
Rocket Minion Horde Elite Barbarians Fireball
Rocket Minion Horde Fireball Wizard
Fireball Wizard Rocket
Rocket Elite Barbarians Fireball
Minion Horde Fireball Rocket
Elite Barbarians Fireball
Rocket Minion Horde Fireball Wizard
Minion Horde Fireball Wizard Rocket
Fireball Rocket
Minion Horde Rocket
Rocket Fireball Wizard
Rocket Fireball Wizard
Rocket Minion Horde Fireball
Rocket Fireball Wizard
Rocket
Rocket Minion Horde Fireball
Fireball Wizard
Minion Horde
Fireball Wizard
Fireball Wizard
Fireball Rocket
Elite Barbarians Minion Horde Fireball Wizard
Rocket Minion Horde Fireball Wizard
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard Rocket
Rocket Minion Horde Fireball
Minion Horde
Rocket Fireball Wizard
Minion Horde Fireball Rocket Skeleton Army
Fireball Rocket Wizard
Fireball
Fireball Minion Horde Wizard Rocket
Fireball Wizard
Rocket Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball Rocket
Fireball Rocket
Fireball Rocket
Fireball Wizard Rocket

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