My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

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Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

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Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

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Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Musketeer Wizard P.E.K.K.A Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits Musketeer
Zap
Firecracker
Barbarian Barrel
Firecracker Royal Recruits Musketeer Wizard
The Log
Firecracker Royal Recruits Musketeer
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Musketeer Wizard P.E.K.K.A
Fireball
Firecracker Musketeer Wizard
Poison
Firecracker Royal Recruits Musketeer Wizard
Lightning
Musketeer Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Poison Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Poison P.E.K.K.A Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Musketeer Poison Wizard Royal Recruits P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Firecracker Musketeer Poison

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Recruits Mirror P.E.K.K.A
Royal Recruits
Firecracker Musketeer
Musketeer
Royal Recruits Mirror P.E.K.K.A
Wizard
P.E.K.K.A
Mirror
Electro Giant Firecracker Musketeer Poison
Poison
P.E.K.K.A Mirror
P.E.K.K.A
Poison Firecracker Musketeer Wizard
Electro Giant
Mirror

Defense Synergies 0 8

Firecracker
Royal Recruits Musketeer Mirror P.E.K.K.A
Royal Recruits
Firecracker
Musketeer
Firecracker Mirror P.E.K.K.A
Wizard
P.E.K.K.A
Mirror
Firecracker Musketeer Poison
Poison
Mirror
P.E.K.K.A
Firecracker Musketeer Wizard
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Musketeer Wizard
P.E.K.K.A Firecracker Royal Recruits Musketeer
P.E.K.K.A Royal Recruits Musketeer
Royal Recruits P.E.K.K.A Firecracker Musketeer
Firecracker Royal Recruits Poison P.E.K.K.A
Firecracker Musketeer
Musketeer Firecracker Wizard Poison
Royal Recruits Musketeer Poison P.E.K.K.A Electro Giant
P.E.K.K.A Royal Recruits Musketeer
Firecracker Royal Recruits Musketeer
Poison Firecracker Royal Recruits Musketeer Wizard Electro Giant
Musketeer Firecracker Wizard Poison
Royal Recruits P.E.K.K.A Musketeer Wizard
Wizard Firecracker Royal Recruits Poison P.E.K.K.A
Royal Recruits P.E.K.K.A
Royal Recruits P.E.K.K.A Electro Giant
Wizard Firecracker Royal Recruits Musketeer Poison P.E.K.K.A
Firecracker Royal Recruits Musketeer Wizard
Wizard Poison Firecracker Royal Recruits Musketeer
P.E.K.K.A Royal Recruits Musketeer
Royal Recruits Wizard Firecracker Musketeer Poison P.E.K.K.A Electro Giant
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits P.E.K.K.A Electro Giant
Poison Firecracker Musketeer Wizard
Royal Recruits P.E.K.K.A Musketeer
Royal Recruits P.E.K.K.A Musketeer
Royal Recruits P.E.K.K.A Musketeer
Firecracker Wizard Poison Electro Giant Musketeer
Royal Recruits P.E.K.K.A Musketeer
P.E.K.K.A Royal Recruits
Royal Recruits P.E.K.K.A Firecracker Poison
Royal Recruits P.E.K.K.A Musketeer
P.E.K.K.A Royal Recruits Musketeer
Royal Recruits P.E.K.K.A Poison Electro Giant
Royal Recruits P.E.K.K.A Wizard
Royal Recruits Wizard Firecracker Musketeer Electro Giant
Royal Recruits Electro Giant Firecracker Musketeer Poison P.E.K.K.A
Poison Firecracker Royal Recruits Musketeer Wizard P.E.K.K.A Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Royal Recruits Musketeer
Firecracker Poison Musketeer
Poison
Firecracker Royal Recruits Musketeer Poison
Wizard Poison Firecracker
Firecracker Wizard Poison Electro Giant Musketeer
Firecracker Musketeer Wizard Poison
Poison Firecracker Wizard
Poison Firecracker Wizard
Musketeer Poison
Firecracker Poison Royal Recruits Musketeer Wizard
Poison Firecracker Musketeer Wizard
Poison Firecracker Musketeer
Firecracker Musketeer Poison
Firecracker Musketeer Poison
Firecracker Musketeer Wizard Poison
Firecracker Royal Recruits Musketeer Wizard Poison
Poison
Firecracker Musketeer Wizard Poison
Firecracker Wizard Poison Electro Giant
Musketeer Poison
Wizard Poison
Musketeer
Royal Recruits Musketeer Poison
Firecracker Poison Electro Giant Wizard
Firecracker Poison Musketeer Wizard
Musketeer Wizard Poison
Poison Firecracker Musketeer
Poison Firecracker Musketeer Wizard Electro Giant
Firecracker Musketeer Wizard Poison Electro Giant
Poison Musketeer Wizard
Firecracker Poison
P.E.K.K.A
Firecracker Wizard Poison
Royal Recruits Musketeer
Poison Firecracker Musketeer Wizard
Poison Firecracker Musketeer Wizard
Firecracker Musketeer Wizard Poison
Poison Electro Giant
Firecracker Royal Recruits Musketeer P.E.K.K.A
Electro Giant Firecracker Royal Recruits Musketeer Poison
Firecracker Musketeer Poison
Poison Firecracker Royal Recruits Musketeer Electro Giant
P.E.K.K.A
Firecracker Wizard
Poison

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