My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Flying Machine Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Flying Machine
Zap
Skeletons Firecracker Flying Machine
Barbarian Barrel
Skeletons Firecracker Tesla Wizard
The Log
Skeletons Firecracker
Earthquake
Skeletons Firecracker Tesla
Arrows
Skeletons Firecracker Flying Machine
Royal Delivery
Skeletons Firecracker Flying Machine Wizard
Fireball
Firecracker Tesla Flying Machine Wizard
Poison
Firecracker Flying Machine Wizard
Lightning
Tesla Wizard Goblinstein
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Tesla Flying Machine Poison Wizard Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Firecracker Tesla

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Firecracker
Flying Machine
Tesla
Flying Machine
Firecracker
Wizard
Poison
Goblinstein

Defense Synergies 1 9

Skeletons
Tesla Firecracker Flying Machine Wizard Poison
Arrows
Tesla
Firecracker
Skeletons Tesla Flying Machine
Tesla
Skeletons Arrows Firecracker Wizard Poison
Flying Machine
Skeletons Firecracker
Wizard
Skeletons Tesla
Poison
Skeletons Tesla
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Flying Machine Wizard
Skeletons Firecracker Tesla Flying Machine
Tesla Skeletons
Tesla Skeletons Firecracker
Arrows Firecracker Poison
Arrows Skeletons Firecracker Tesla Flying Machine
Tesla Arrows Firecracker Flying Machine Wizard Poison
Arrows Tesla Flying Machine Poison
Tesla Skeletons
Skeletons Firecracker Tesla
Poison Skeletons Arrows Firecracker Tesla Flying Machine Wizard
Arrows Tesla Firecracker Flying Machine Wizard Poison
Tesla Skeletons Flying Machine Wizard
Wizard Arrows Firecracker Tesla Poison
Tesla
Tesla Goblinstein
Tesla Wizard Skeletons Arrows Firecracker Poison
Arrows Tesla Firecracker Flying Machine Wizard
Arrows Wizard Poison Firecracker Tesla Flying Machine
Tesla
Wizard Arrows Firecracker Tesla Flying Machine Poison
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla
Poison Arrows Firecracker Tesla Flying Machine Wizard
Skeletons
Tesla
Skeletons Tesla
Arrows Firecracker Wizard Poison Goblinstein Skeletons Tesla Flying Machine
Skeletons Tesla Flying Machine
Tesla
Goblinstein Skeletons Firecracker Flying Machine Poison
Skeletons Tesla
Tesla Flying Machine
Arrows Poison
Skeletons Tesla Wizard
Wizard Firecracker Tesla Flying Machine
Tesla Skeletons Firecracker Flying Machine Poison Goblinstein
Arrows Poison Firecracker Tesla Flying Machine Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Firecracker Flying Machine
Arrows Firecracker Poison Flying Machine
Arrows Flying Machine Poison
Arrows Firecracker Flying Machine Poison
Wizard Poison Arrows Firecracker Goblinstein
Arrows Firecracker Wizard Poison Goblinstein Flying Machine
Arrows Firecracker Flying Machine Wizard Poison
Arrows Poison Firecracker Flying Machine Wizard
Arrows Poison Firecracker Flying Machine Wizard
Poison
Firecracker Poison Arrows Flying Machine Wizard
Poison Arrows Firecracker Flying Machine Wizard
Flying Machine Poison Firecracker
Arrows Firecracker Flying Machine Poison
Arrows Firecracker Flying Machine Poison
Arrows Firecracker Flying Machine Wizard Poison
Arrows Firecracker Flying Machine Wizard Poison
Arrows Poison
Arrows Firecracker Flying Machine Wizard Poison
Arrows Firecracker Flying Machine Wizard Poison
Poison
Arrows Wizard Poison
Arrows Flying Machine Poison
Arrows Firecracker Poison Wizard Goblinstein
Arrows Firecracker Poison Flying Machine Wizard
Arrows Flying Machine Wizard Poison
Poison Arrows Firecracker
Poison Arrows Firecracker Flying Machine Wizard
Firecracker Flying Machine Wizard Poison Goblinstein
Poison Arrows Wizard
Arrows Firecracker Poison
Arrows Firecracker Wizard Poison
Flying Machine Goblinstein
Poison Arrows Firecracker Flying Machine Wizard
Arrows
Poison Firecracker Flying Machine Wizard
Arrows Firecracker Flying Machine Wizard Poison
Arrows Poison
Firecracker Flying Machine
Firecracker Flying Machine Poison
Firecracker Flying Machine Poison
Poison Firecracker Flying Machine
Firecracker Wizard
Poison

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