My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Wizard Electro Dragon Bowler Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Electro Dragon Ram Rider
Zap
Ram Rider
Barbarian Barrel
Knight Tesla Wizard
The Log
Mini P.E.K.K.A Ram Rider
Earthquake
Tesla
Arrows
Royal Delivery
Knight Mini P.E.K.K.A Wizard Electro Dragon Bowler Ram Rider
Fireball
Tesla Wizard Electro Dragon Bowler Ram Rider
Poison
Wizard Electro Dragon
Lightning
Knight Tesla Mini P.E.K.K.A Wizard Electro Dragon Bowler Ram Rider
Rocket
Wizard Electro Dragon Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Tesla Mini P.E.K.K.A Wizard Electro Dragon Bowler Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Tesla Mini P.E.K.K.A

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Bowler Ram Rider
Knight
Arrows Wizard Electro Dragon Ram Rider
Tesla
Mini P.E.K.K.A
Arrows Wizard Bowler Ram Rider
Wizard
Knight Mini P.E.K.K.A Ram Rider
Electro Dragon
Knight Bowler
Bowler
Arrows Mini P.E.K.K.A Electro Dragon Ram Rider
Ram Rider
Arrows Knight Mini P.E.K.K.A Wizard Bowler

Defense Synergies 2 15

Arrows
Knight Tesla Mini P.E.K.K.A Bowler
Knight
Tesla Electro Dragon Arrows Mini P.E.K.K.A Wizard Bowler
Tesla
Knight Arrows Mini P.E.K.K.A Wizard Bowler
Mini P.E.K.K.A
Arrows Knight Tesla Wizard Electro Dragon Bowler Ram Rider
Wizard
Knight Tesla Mini P.E.K.K.A
Electro Dragon
Knight Mini P.E.K.K.A Bowler
Bowler
Arrows Knight Tesla Mini P.E.K.K.A Electro Dragon
Ram Rider
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Tesla Wizard Electro Dragon Ram Rider
Mini P.E.K.K.A Knight Tesla Electro Dragon Ram Rider
Tesla Mini P.E.K.K.A Bowler Ram Rider Knight Electro Dragon
Tesla Mini P.E.K.K.A Knight Electro Dragon Bowler Ram Rider
Arrows Mini P.E.K.K.A Bowler
Arrows Bowler Tesla Electro Dragon
Tesla Ram Rider Arrows Wizard Electro Dragon
Bowler Arrows Tesla Electro Dragon Ram Rider
Tesla Mini P.E.K.K.A
Knight Tesla Mini P.E.K.K.A Bowler
Arrows Knight Tesla Wizard Electro Dragon Bowler Ram Rider
Arrows Tesla Wizard Electro Dragon Ram Rider
Tesla Mini P.E.K.K.A Bowler Knight Wizard Electro Dragon Ram Rider
Wizard Bowler Arrows Tesla Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Knight Tesla Ram Rider
Tesla Mini P.E.K.K.A Bowler Ram Rider
Tesla Wizard Arrows Knight Mini P.E.K.K.A Electro Dragon Bowler
Arrows Tesla Knight Wizard Electro Dragon Bowler Ram Rider
Arrows Wizard Knight Tesla Electro Dragon Bowler Ram Rider
Mini P.E.K.K.A Tesla Ram Rider
Wizard Bowler Arrows Knight Tesla Mini P.E.K.K.A Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Tesla Bowler
Arrows Knight Tesla Mini P.E.K.K.A Wizard Electro Dragon Bowler
Knight Mini P.E.K.K.A Electro Dragon Bowler Ram Rider
Mini P.E.K.K.A Bowler Knight Tesla Ram Rider
Knight Tesla Mini P.E.K.K.A Bowler Ram Rider
Arrows Wizard Tesla Electro Dragon Ram Rider
Mini P.E.K.K.A Knight Tesla Bowler Ram Rider
Mini P.E.K.K.A Knight Tesla
Electro Dragon Knight Mini P.E.K.K.A
Tesla
Knight Tesla Mini P.E.K.K.A Electro Dragon Bowler
Arrows Bowler
Mini P.E.K.K.A Bowler Knight Tesla Wizard Ram Rider
Wizard Tesla Electro Dragon Bowler
Tesla Electro Dragon Knight Mini P.E.K.K.A Bowler
Arrows Bowler Tesla Mini P.E.K.K.A Wizard Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Electro Dragon
Arrows Electro Dragon Bowler Ram Rider
Arrows Electro Dragon
Arrows Knight
Wizard Arrows Bowler
Arrows Wizard Electro Dragon Ram Rider
Arrows Wizard Bowler
Arrows Wizard Electro Dragon Bowler Ram Rider
Arrows Wizard Electro Dragon Ram Rider
Mini P.E.K.K.A Electro Dragon Bowler
Arrows Knight Wizard Electro Dragon Bowler Ram Rider
Arrows Wizard Electro Dragon
Knight Bowler
Arrows Electro Dragon
Arrows
Arrows Wizard Electro Dragon Bowler
Arrows Wizard Electro Dragon Bowler
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Electro Dragon Bowler
Arrows Wizard Electro Dragon Bowler
Bowler
Arrows Wizard
Bowler
Arrows Electro Dragon
Arrows Wizard Electro Dragon Bowler
Arrows Wizard Electro Dragon Bowler Ram Rider
Arrows Wizard Electro Dragon Bowler Ram Rider
Arrows
Arrows Wizard Electro Dragon
Electro Dragon Wizard
Mini P.E.K.K.A Bowler
Arrows Wizard Electro Dragon
Arrows Electro Dragon
Arrows Wizard Bowler
Electro Dragon
Arrows Wizard Electro Dragon Ram Rider
Arrows
Knight Mini P.E.K.K.A Wizard Electro Dragon Bowler
Arrows Wizard Electro Dragon Bowler
Arrows
Electro Dragon
Electro Dragon Bowler
Electro Dragon
Electro Dragon Bowler
Wizard Electro Dragon Bowler

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