My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Goblin Barrel Bandit
Giant Snowball
Bats Goblin Gang Dart Goblin Goblin Barrel
Zap
Bats Goblin Gang Dart Goblin Goblin Barrel Bandit
Barbarian Barrel
Goblin Gang Dart Goblin Valkyrie Wizard Goblin Barrel Bandit
The Log
Goblin Gang Dart Goblin Goblin Barrel Bandit
Earthquake
Goblin Gang Goblin Barrel
Arrows
Bats Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Bats Goblin Gang Dart Goblin Valkyrie Wizard Goblin Barrel Bandit
Fireball
Goblin Gang Dart Goblin Wizard Goblin Barrel Bandit
Poison
Bats Goblin Gang Dart Goblin Wizard
Lightning
Valkyrie Wizard Bandit
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Dart Goblin Goblin Barrel Bandit Valkyrie Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Dart Goblin

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Goblin Barrel Bandit
Goblin Gang
Goblin Barrel Dart Goblin Valkyrie Bandit
Dart Goblin
Valkyrie Goblin Barrel Goblin Gang The Log Bandit
Valkyrie
Bats Dart Goblin Goblin Barrel Goblin Gang Wizard Bandit
Wizard
Valkyrie Bandit
Goblin Barrel
Goblin Gang Dart Goblin Valkyrie Bats Bandit
The Log
Dart Goblin Bandit
Bandit
Bats Goblin Gang Dart Goblin Valkyrie Wizard Goblin Barrel The Log

Defense Synergies 0 17

Bats
Dart Goblin Valkyrie The Log Bandit
Goblin Gang
Dart Goblin Valkyrie The Log Bandit
Dart Goblin
Bats Goblin Gang Valkyrie The Log Bandit
Valkyrie
Bats Goblin Gang Dart Goblin Wizard The Log Bandit
Wizard
Valkyrie The Log Bandit
Goblin Barrel
The Log
Bats Goblin Gang Dart Goblin Valkyrie Wizard Bandit
Bandit
Bats Goblin Gang Dart Goblin Valkyrie Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Wizard The Log
Bats Goblin Gang Dart Goblin Valkyrie The Log Bandit
Goblin Gang Bats Dart Goblin Valkyrie Bandit
Bats Goblin Gang Dart Goblin Valkyrie Bandit
Valkyrie The Log
Goblin Gang The Log Bats Dart Goblin Valkyrie Bandit
Bats Dart Goblin Goblin Gang Wizard
Dart Goblin Valkyrie The Log Bandit
Goblin Gang
Goblin Gang Dart Goblin Valkyrie Bandit
Bats Goblin Gang Dart Goblin Valkyrie Wizard The Log Bandit
Bats Goblin Gang Dart Goblin Wizard
Bats Goblin Gang Valkyrie Wizard The Log Bandit
Valkyrie Wizard Bats Goblin Gang Dart Goblin The Log
Goblin Gang Bandit
Goblin Gang The Log Bandit
Wizard Bats Goblin Gang Valkyrie
Valkyrie Bats Goblin Gang Dart Goblin Wizard The Log Bandit
Valkyrie Wizard The Log Bats Dart Goblin Bandit
Dart Goblin
Goblin Gang Valkyrie Wizard Bats Dart Goblin The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Bandit
Bandit Goblin Gang Valkyrie Wizard The Log
Goblin Gang Bandit Bats Valkyrie The Log
Goblin Gang Valkyrie Bats The Log Bandit
Goblin Gang Valkyrie Bandit
Wizard Bats Goblin Gang Dart Goblin
Goblin Gang Bats Dart Goblin Valkyrie Bandit
Valkyrie
Bats Valkyrie The Log Bandit
Goblin Gang Dart Goblin
Bats Dart Goblin Valkyrie
Valkyrie The Log
Goblin Gang Valkyrie Wizard Bandit
Wizard Dart Goblin Valkyrie
Goblin Gang Bats Dart Goblin Valkyrie The Log
Bats Valkyrie Dart Goblin Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie The Log Bandit
Dart Goblin The Log Bandit
Dart Goblin The Log Bandit
Dart Goblin Valkyrie The Log
Wizard Valkyrie The Log
Wizard Bats Dart Goblin
Dart Goblin Wizard The Log
The Log Dart Goblin Wizard
The Log Dart Goblin Wizard Bandit
Bats Goblin Gang
Dart Goblin Valkyrie Wizard The Log Bandit
Dart Goblin Wizard
Dart Goblin The Log Bandit
Dart Goblin Bandit
Dart Goblin The Log
Dart Goblin Wizard The Log Bandit
Dart Goblin Wizard The Log Bandit
Bats
Dart Goblin Wizard The Log Bandit
Dart Goblin Valkyrie Wizard The Log
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard
The Log Dart Goblin Wizard Bandit
Wizard The Log Bandit
Dart Goblin The Log Bandit
Bats Dart Goblin Wizard
Bats Dart Goblin Wizard
Dart Goblin Wizard The Log Bandit
Wizard The Log
Bats Goblin Gang Dart Goblin Bandit
Dart Goblin Wizard
The Log
Goblin Gang Dart Goblin Valkyrie Wizard
The Log Dart Goblin Wizard
Dart Goblin
Bats Goblin Gang Dart Goblin The Log
Bats Dart Goblin
Dart Goblin The Log Bandit
Dart Goblin Wizard

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