My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Wizard Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Witch Princess
Zap
Firecracker Witch Princess
Barbarian Barrel
Firecracker Elixir Golem Valkyrie Wizard Witch Princess
The Log
Firecracker Elixir Golem Witch Princess
Earthquake
Firecracker Elixir Golem Witch
Arrows
Firecracker Witch Princess
Royal Delivery
Firecracker Elixir Golem Valkyrie Wizard Witch Princess
Fireball
Firecracker Elixir Golem Wizard Witch Princess
Poison
Firecracker Elixir Golem Wizard Witch Princess
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Elixir Golem Princess Valkyrie Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Firecracker Elixir Golem Princess

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Mega Knight
Firecracker
Elixir Golem Valkyrie Princess Mega Knight
Elixir Golem
Firecracker Arrows Wizard Witch
Valkyrie
Firecracker Wizard Witch
Wizard
Elixir Golem Valkyrie Mega Knight
Witch
Elixir Golem Valkyrie Mega Knight
Princess
Firecracker Mega Knight
Mega Knight
Arrows Firecracker Wizard Witch Princess

Defense Synergies 2 9

Arrows
Mega Knight Valkyrie
Firecracker
Valkyrie Princess Mega Knight
Elixir Golem
Valkyrie
Firecracker Arrows Wizard Witch Princess
Wizard
Valkyrie Mega Knight
Witch
Valkyrie Mega Knight
Princess
Firecracker Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Wizard Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Wizard
Firecracker Valkyrie Witch Mega Knight
Witch Mega Knight Valkyrie
Witch Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Princess Mega Knight
Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Wizard Witch Princess
Arrows Valkyrie Mega Knight
Witch Princess
Firecracker Valkyrie Mega Knight
Valkyrie Witch Arrows Firecracker Wizard Princess Mega Knight
Arrows Firecracker Wizard Witch Princess
Mega Knight Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Arrows Firecracker Witch Princess
Mega Knight
Mega Knight
Wizard Mega Knight Arrows Firecracker Valkyrie Witch
Arrows Mega Knight Firecracker Valkyrie Wizard Witch
Arrows Valkyrie Wizard Witch Firecracker Princess Mega Knight
Valkyrie Wizard Mega Knight Arrows Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch
Arrows Firecracker Valkyrie Wizard Mega Knight
Mega Knight Valkyrie Witch
Valkyrie Mega Knight
Valkyrie Witch Mega Knight
Arrows Firecracker Wizard Witch Princess
Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Firecracker Valkyrie Witch
Witch
Mega Knight Valkyrie Witch
Mega Knight Arrows Valkyrie
Mega Knight Valkyrie Wizard Witch
Wizard Firecracker Valkyrie Witch Princess Mega Knight
Witch Firecracker Valkyrie
Arrows Valkyrie Mega Knight Firecracker Wizard Witch Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Valkyrie
Arrows Firecracker Princess
Arrows
Arrows Firecracker Valkyrie
Wizard Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Wizard Witch Princess
Arrows Firecracker Wizard Witch Princess
Arrows Firecracker Wizard Princess
Arrows Firecracker Wizard
Firecracker Arrows Valkyrie Wizard Princess
Arrows Firecracker Wizard Princess
Firecracker Princess
Arrows Firecracker Princess
Princess Arrows Firecracker
Arrows Firecracker Wizard Witch Princess
Arrows Firecracker Wizard Princess Mega Knight
Arrows
Arrows Firecracker Wizard Princess Mega Knight
Arrows Firecracker Valkyrie Wizard Witch Princess Mega Knight
Mega Knight
Arrows Wizard Princess
Arrows
Arrows Firecracker Valkyrie Wizard Witch Princess Mega Knight
Witch
Arrows Firecracker Wizard Witch Princess
Arrows Wizard Witch Princess Mega Knight
Arrows Firecracker
Arrows Firecracker Wizard Witch Princess
Firecracker Wizard Witch
Arrows Wizard Mega Knight
Arrows Firecracker Princess
Mega Knight
Arrows Firecracker Wizard Princess
Witch Princess
Arrows Firecracker Wizard Witch Princess
Arrows
Firecracker Valkyrie Wizard Princess Mega Knight
Arrows Firecracker Wizard Princess
Arrows
Firecracker Mega Knight
Firecracker Witch Princess
Firecracker Witch Princess
Firecracker Witch Princess Mega Knight
Firecracker Wizard Mega Knight

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