My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elixir Golem Royal Hogs
Giant Snowball
Minions Royal Hogs Witch
Zap
Minions Royal Hogs Witch
Barbarian Barrel
Elixir Golem Valkyrie Wizard Royal Hogs Witch
The Log
Elixir Golem Royal Hogs Witch
Earthquake
Elixir Golem Royal Hogs Witch
Arrows
Minions Royal Hogs Witch
Royal Delivery
Minions Elixir Golem Valkyrie Wizard Royal Hogs Witch
Fireball
Minions Elixir Golem Wizard Royal Hogs Witch
Poison
Minions Elixir Golem Wizard Royal Hogs Witch
Lightning
Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Goblin Machine Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Goblin Machine Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Elixir Golem Valkyrie Wizard Royal Hogs Witch Goblin Machine Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Elixir Golem Valkyrie Wizard

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Mega Knight Elixir Golem Valkyrie Royal Hogs
Elixir Golem
Minions Wizard Witch
Valkyrie
Minions Wizard Royal Hogs Witch
Wizard
Elixir Golem Valkyrie Royal Hogs Mega Knight
Royal Hogs
Minions Valkyrie Wizard Mega Knight
Witch
Elixir Golem Valkyrie Mega Knight
Goblin Machine
Mega Knight
Minions Wizard Royal Hogs Witch

Defense Synergies 1 5

Minions
Valkyrie Mega Knight
Elixir Golem
Valkyrie
Minions Wizard Witch
Wizard
Valkyrie Mega Knight
Royal Hogs
Witch
Valkyrie Mega Knight
Goblin Machine
Mega Knight
Minions Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Wizard
Minions Valkyrie Witch Mega Knight
Witch Mega Knight Minions Valkyrie
Witch Minions Valkyrie Mega Knight
Valkyrie Mega Knight
Minions Valkyrie Mega Knight
Minions Wizard Witch
Valkyrie Mega Knight
Witch Minions
Valkyrie Mega Knight
Minions Valkyrie Witch Wizard Mega Knight
Minions Wizard Witch
Mega Knight Minions Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Minions Witch
Mega Knight
Mega Knight
Wizard Mega Knight Minions Valkyrie Witch
Mega Knight Minions Valkyrie Wizard Witch
Valkyrie Wizard Witch Minions Mega Knight
Valkyrie Wizard Mega Knight Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Witch
Valkyrie Wizard Mega Knight
Mega Knight Minions Valkyrie Witch
Valkyrie Mega Knight
Valkyrie Witch Mega Knight
Wizard Minions Witch
Minions Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Minions Valkyrie Witch
Witch
Mega Knight Minions Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Valkyrie Wizard Witch
Wizard Valkyrie Witch Mega Knight
Witch Minions Valkyrie
Minions Valkyrie Mega Knight Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Wizard Valkyrie Mega Knight
Wizard Minions Witch Goblin Machine
Wizard Witch
Wizard
Wizard
Minions
Valkyrie Wizard Goblin Machine
Wizard
Minions
Wizard Witch
Wizard Mega Knight
Minions
Wizard Goblin Machine Mega Knight
Valkyrie Wizard Witch Goblin Machine Mega Knight
Minions Mega Knight
Wizard
Valkyrie Wizard Witch Goblin Machine Mega Knight
Witch
Wizard Witch
Wizard Witch Mega Knight
Wizard Witch
Minions Wizard Witch
Wizard Mega Knight
Mega Knight
Wizard
Minions Witch
Wizard Witch
Valkyrie Wizard Mega Knight
Wizard
Mega Knight
Minions Witch
Witch
Witch Mega Knight
Wizard Mega Knight

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