My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Witch Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Drill Prince
Giant Snowball
Bats Goblin Drill Witch
Zap
Bats Goblin Drill Witch Prince
Barbarian Barrel
Valkyrie Wizard Goblin Drill Witch
The Log
Goblin Drill Witch Prince
Earthquake
Goblin Drill Witch
Arrows
Bats Goblin Drill Witch
Royal Delivery
Bats Valkyrie Wizard Goblin Drill Witch Prince P.E.K.K.A
Fireball
Wizard Goblin Drill Witch
Poison
Bats Wizard Goblin Drill Witch
Lightning
Valkyrie Wizard Witch Prince
Rocket
Valkyrie Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rocket Goblin Drill Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Valkyrie Goblin Drill Wizard Witch Prince Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Bats Valkyrie Goblin Drill Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Goblin Drill Prince P.E.K.K.A
Valkyrie
Bats Prince Wizard Witch P.E.K.K.A
Wizard
Valkyrie Prince P.E.K.K.A
Rocket
Goblin Drill
Bats
Witch
Valkyrie Prince P.E.K.K.A
Prince
Valkyrie Bats Wizard Witch
P.E.K.K.A
Bats Valkyrie Wizard Witch

Defense Synergies 0 12

Bats
Valkyrie Goblin Drill Prince P.E.K.K.A
Valkyrie
Bats Wizard Goblin Drill Witch Prince P.E.K.K.A
Wizard
Valkyrie Prince P.E.K.K.A
Rocket
Goblin Drill
Bats Valkyrie
Witch
Valkyrie Prince
Prince
Bats Valkyrie Wizard Witch
P.E.K.K.A
Bats Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Wizard
P.E.K.K.A Bats Valkyrie Goblin Drill Witch Prince
Rocket Witch Prince P.E.K.K.A Bats Valkyrie Goblin Drill
Witch Prince P.E.K.K.A Bats Valkyrie Goblin Drill
Valkyrie Rocket Prince P.E.K.K.A
Bats Valkyrie
Bats Rocket Wizard Witch
Rocket Valkyrie P.E.K.K.A
Witch P.E.K.K.A Goblin Drill Prince
Valkyrie Prince
Bats Valkyrie Witch Wizard Goblin Drill
Bats Wizard Witch
Goblin Drill Prince P.E.K.K.A Bats Valkyrie Wizard Rocket Witch
Valkyrie Wizard Rocket Bats Goblin Drill Witch Prince P.E.K.K.A
P.E.K.K.A Goblin Drill Prince
Rocket Goblin Drill Prince P.E.K.K.A
Wizard Bats Valkyrie Goblin Drill Witch Prince P.E.K.K.A
Valkyrie Bats Wizard Goblin Drill Witch Prince
Valkyrie Wizard Goblin Drill Witch Bats
P.E.K.K.A Goblin Drill Prince
Valkyrie Wizard Bats Witch Prince P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Prince P.E.K.K.A
Valkyrie Wizard Rocket Prince
P.E.K.K.A Bats Valkyrie Rocket Witch Prince
Valkyrie Rocket Prince P.E.K.K.A Bats
P.E.K.K.A Valkyrie Goblin Drill Witch Prince
Wizard Rocket Bats Witch
Rocket Prince P.E.K.K.A Bats Valkyrie Witch
P.E.K.K.A Valkyrie Prince
Rocket P.E.K.K.A Bats Valkyrie Witch Prince
Witch P.E.K.K.A Goblin Drill
P.E.K.K.A Bats Valkyrie Witch Prince
Rocket P.E.K.K.A Valkyrie Prince
Rocket Prince P.E.K.K.A Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Bats Valkyrie Rocket Goblin Drill Prince P.E.K.K.A
Bats Valkyrie Wizard Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Goblin Drill
Rocket Goblin Drill
Valkyrie Rocket Prince
Wizard Rocket Valkyrie
Wizard Bats Rocket Witch
Wizard Witch
Wizard
Wizard
Rocket Bats Prince
Rocket Valkyrie Wizard Prince
Wizard Rocket
Rocket
Rocket
Prince
Rocket Wizard Goblin Drill Witch
Wizard Rocket
Rocket
Bats Rocket
Rocket Wizard Prince
Rocket Valkyrie Wizard Witch
Rocket Prince
Rocket Wizard
Rocket Prince
Rocket Goblin Drill
Valkyrie Wizard Witch
Witch
Wizard Witch
Wizard Witch Prince
Rocket
Bats Wizard Witch
Rocket Bats Wizard Witch
Wizard Rocket
Rocket
P.E.K.K.A Prince
Rocket Wizard
Bats Rocket Witch Prince
Rocket Wizard Witch
Valkyrie Wizard Rocket Prince
Wizard
Rocket
Prince P.E.K.K.A
Bats Rocket Witch
Bats Rocket Witch
Rocket Witch Prince
Prince P.E.K.K.A
Wizard Rocket

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