My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard X-Bow P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang X-Bow P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Curse
Giant Snowball
Goblin Gang Goblin Curse
Zap
Goblin Gang Goblin Curse X-Bow
Barbarian Barrel
Goblin Gang Wizard Goblin Curse X-Bow
The Log
Goblin Gang Goblin Curse X-Bow
Earthquake
Goblin Gang X-Bow
Arrows
Goblin Gang Goblin Curse
Royal Delivery
Goblin Gang Wizard P.E.K.K.A
Fireball
Goblin Gang Wizard X-Bow
Poison
Goblin Gang Wizard Goblin Curse X-Bow
Lightning
Wizard X-Bow
Rocket
Wizard X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Curse The Log Goblin Gang Fireball Wizard X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Goblin Curse The Log Goblin Gang

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mirror X-Bow P.E.K.K.A
Fireball
Mirror X-Bow Goblin Curse The Log
Wizard
P.E.K.K.A
Mirror
Fireball The Log Goblin Gang X-Bow
Goblin Curse
The Log Fireball
X-Bow
Fireball The Log Goblin Gang Mirror
P.E.K.K.A
Goblin Gang Wizard The Log
The Log
Mirror Goblin Curse X-Bow Fireball P.E.K.K.A

Defense Synergies 5 7

Goblin Gang
Mirror X-Bow P.E.K.K.A The Log
Fireball
Mirror X-Bow The Log
Wizard
P.E.K.K.A The Log
Mirror
Fireball Goblin Gang The Log
Goblin Curse
X-Bow
Fireball The Log Goblin Gang
P.E.K.K.A
The Log Goblin Gang Wizard
The Log
Fireball X-Bow P.E.K.K.A Goblin Gang Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard X-Bow The Log
P.E.K.K.A Goblin Gang Goblin Curse X-Bow The Log
Goblin Gang P.E.K.K.A Goblin Curse
P.E.K.K.A Goblin Gang Goblin Curse
Fireball X-Bow P.E.K.K.A The Log
Goblin Gang Fireball The Log X-Bow
Goblin Gang Fireball Wizard Goblin Curse X-Bow
Fireball X-Bow P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Goblin Curse X-Bow
Goblin Gang
Goblin Gang Goblin Curse Fireball Wizard X-Bow The Log
Goblin Gang Fireball Wizard Goblin Curse
P.E.K.K.A Goblin Gang Fireball Wizard Goblin Curse X-Bow The Log
Fireball Wizard Goblin Gang Goblin Curse X-Bow P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Goblin Curse X-Bow
Goblin Gang Fireball Goblin Curse X-Bow P.E.K.K.A The Log
Wizard Goblin Gang Fireball X-Bow P.E.K.K.A
Fireball Goblin Gang Wizard X-Bow The Log
Wizard The Log Fireball Goblin Curse
P.E.K.K.A Goblin Curse
Goblin Gang Wizard Fireball Goblin Curse P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball X-Bow P.E.K.K.A
Fireball Goblin Gang Wizard X-Bow The Log
Goblin Gang P.E.K.K.A The Log
Goblin Gang P.E.K.K.A Fireball X-Bow The Log
P.E.K.K.A Goblin Gang Goblin Curse
Fireball Wizard Goblin Gang Goblin Curse
Goblin Gang P.E.K.K.A Fireball
P.E.K.K.A Goblin Curse
P.E.K.K.A Fireball X-Bow The Log
P.E.K.K.A Goblin Gang Goblin Curse
P.E.K.K.A
P.E.K.K.A Fireball The Log
P.E.K.K.A Goblin Gang Fireball Wizard Goblin Curse
Wizard Fireball Goblin Curse
Goblin Gang Fireball X-Bow P.E.K.K.A The Log
Fireball Wizard Goblin Curse P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball X-Bow The Log
Fireball Goblin Curse X-Bow The Log
Fireball X-Bow The Log
Fireball The Log
Fireball Wizard Goblin Curse The Log
Fireball Wizard Goblin Curse
Wizard The Log
Fireball X-Bow The Log Wizard Goblin Curse
Fireball The Log Wizard X-Bow
Goblin Gang Fireball X-Bow
Fireball Wizard X-Bow The Log
Fireball Wizard Goblin Curse
Fireball The Log
Fireball X-Bow
Fireball X-Bow The Log
X-Bow Fireball Wizard The Log
Fireball Wizard X-Bow The Log
Fireball
Fireball Wizard X-Bow The Log
Fireball Wizard Goblin Curse X-Bow The Log
Fireball X-Bow The Log
Fireball Wizard
X-Bow The Log
Fireball X-Bow The Log
Goblin Curse The Log Fireball Wizard
Fireball X-Bow The Log Wizard
Fireball Wizard X-Bow The Log
Fireball Goblin Curse X-Bow The Log
Fireball Wizard Goblin Curse X-Bow
Fireball Wizard
Fireball
Fireball Wizard X-Bow The Log
Fireball
P.E.K.K.A
Fireball Wizard Goblin Curse The Log
Goblin Gang Fireball X-Bow
Fireball Wizard Goblin Curse
The Log Fireball
Fireball Goblin Gang Wizard
The Log Fireball Wizard
Fireball
P.E.K.K.A
Goblin Gang Fireball The Log
Fireball
Fireball X-Bow The Log
P.E.K.K.A
Fireball Wizard

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