My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Bandit Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Barrel Bandit Inferno Dragon
Giant Snowball
Bats Hog Rider Goblin Barrel Inferno Dragon
Zap
Bats Goblin Barrel Bandit Inferno Dragon
Barbarian Barrel
Wizard Goblin Barrel Bandit
The Log
Hog Rider Goblin Barrel Bandit
Earthquake
Hog Rider Goblin Barrel
Arrows
Bats Goblin Barrel
Royal Delivery
Bats Hog Rider Wizard Goblin Barrel Bandit Inferno Dragon
Fireball
Hog Rider Wizard Goblin Barrel Bandit Inferno Dragon
Poison
Bats Wizard
Lightning
Wizard Bandit Inferno Dragon
Rocket
Hog Rider Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Bandit Hog Rider Inferno Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Barrel Bandit

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Goblin Barrel Bandit Inferno Dragon
Zap
Hog Rider Bats Bandit Mega Knight
Hog Rider
Bats Zap Wizard Goblin Barrel Bandit Mega Knight
Wizard
Hog Rider Bandit Mega Knight
Goblin Barrel
Bats Hog Rider Bandit Mega Knight
Bandit
Bats Zap Hog Rider Wizard Goblin Barrel Mega Knight
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Inferno Dragon Zap Hog Rider Wizard Goblin Barrel Bandit

Defense Synergies 1 10

Bats
Zap Bandit Inferno Dragon Mega Knight
Zap
Mega Knight Bats Bandit Inferno Dragon
Hog Rider
Wizard
Bandit Mega Knight
Goblin Barrel
Bandit
Bats Zap Wizard Mega Knight
Inferno Dragon
Bats Zap Mega Knight
Mega Knight
Zap Bats Wizard Bandit Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Inferno Dragon Bats Zap Bandit Mega Knight
Mega Knight Bats Bandit Inferno Dragon
Inferno Dragon Bats Bandit Mega Knight
Mega Knight
Bats Zap Bandit Mega Knight
Bats Inferno Dragon Zap Wizard
Zap Bandit Mega Knight
Inferno Dragon
Bandit Mega Knight
Bats Zap Wizard Bandit Mega Knight
Inferno Dragon Bats Zap Wizard
Mega Knight Bats Zap Wizard Bandit
Wizard Mega Knight Bats Zap
Inferno Dragon Bandit Mega Knight
Zap Bandit Inferno Dragon Mega Knight
Wizard Mega Knight Bats
Mega Knight Bats Zap Wizard Bandit
Zap Wizard Bats Bandit Inferno Dragon Mega Knight
Inferno Dragon
Wizard Mega Knight Bats Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Bandit
Bandit Zap Wizard Inferno Dragon Mega Knight
Bandit Mega Knight Bats Zap
Mega Knight Bats Zap Bandit
Bandit Inferno Dragon Mega Knight
Wizard Bats Zap
Bats Bandit
Mega Knight Inferno Dragon
Zap Mega Knight Bats Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Bats
Mega Knight Zap
Mega Knight Wizard Bandit
Wizard Mega Knight
Bats Zap Inferno Dragon
Bats Mega Knight Zap Wizard Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Zap Bandit
Bandit
Wizard Zap Mega Knight
Wizard Bats Zap
Wizard
Zap Wizard
Zap Wizard Bandit
Bats
Zap Wizard Bandit
Zap Wizard
Bandit
Bandit
Zap
Zap Wizard Bandit
Wizard Bandit Mega Knight
Bats
Zap Wizard Bandit Mega Knight
Zap Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Wizard Mega Knight
Inferno Dragon
Zap Wizard Bandit
Zap Wizard Bandit Mega Knight
Zap Bandit
Bats Zap Wizard
Zap Bats Wizard
Zap Wizard Bandit Mega Knight
Zap
Mega Knight
Wizard
Zap Bats Bandit
Zap Wizard
Wizard Mega Knight
Zap Wizard
Zap
Mega Knight
Zap Bats
Bats Zap
Zap Bandit Mega Knight
Inferno Dragon
Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: