My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Bowler P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Zap
Inferno Tower
Barbarian Barrel
Inferno Tower Wizard
The Log
Earthquake
Inferno Tower
Arrows
Royal Delivery
Wizard Bowler P.E.K.K.A
Fireball
Inferno Tower Wizard Bowler
Poison
Inferno Tower Wizard
Lightning
Inferno Tower Wizard Bowler
Rocket
Inferno Tower Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Wizard Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Bowler P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Fireball Giant Inferno Tower Wizard Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Arrows Fireball Giant

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Giant P.E.K.K.A Bowler
Arrows
Zap Fireball Giant P.E.K.K.A Bowler
Fireball
Zap Arrows Giant
Giant
Zap Arrows Fireball Wizard Bowler
Inferno Tower
Wizard
Giant P.E.K.K.A
Bowler
Zap Arrows Giant
P.E.K.K.A
Zap Arrows Wizard

Defense Synergies 1 10

Zap
Fireball Arrows Inferno Tower Bowler P.E.K.K.A
Arrows
Zap Fireball Inferno Tower Bowler P.E.K.K.A
Fireball
Zap Arrows Inferno Tower
Giant
Inferno Tower
Zap Arrows Fireball
Wizard
P.E.K.K.A
Bowler
Zap Arrows
P.E.K.K.A
Zap Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Fireball Inferno Tower Wizard
Inferno Tower P.E.K.K.A Zap
Inferno Tower Bowler P.E.K.K.A
Inferno Tower P.E.K.K.A Bowler
Arrows Fireball Bowler P.E.K.K.A
Arrows Fireball Bowler Zap
Inferno Tower Zap Arrows Fireball Wizard
Bowler Zap Arrows Fireball Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower Bowler
Zap Arrows Fireball Wizard Bowler
Arrows Inferno Tower Zap Fireball Wizard
Inferno Tower Bowler P.E.K.K.A Zap Fireball Wizard
Fireball Wizard Bowler Zap Arrows P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower Zap Fireball Bowler P.E.K.K.A
Wizard Arrows Fireball Inferno Tower Bowler P.E.K.K.A
Arrows Fireball Zap Wizard Bowler
Zap Arrows Wizard Fireball Bowler
P.E.K.K.A Inferno Tower
Wizard Bowler Arrows Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Inferno Tower Bowler P.E.K.K.A
Fireball Zap Arrows Wizard Bowler
P.E.K.K.A Zap Inferno Tower Bowler
Bowler P.E.K.K.A Zap Fireball Inferno Tower
Inferno Tower P.E.K.K.A Bowler
Arrows Fireball Wizard Zap
P.E.K.K.A Fireball Inferno Tower Bowler
Inferno Tower P.E.K.K.A
Zap P.E.K.K.A Fireball Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower Bowler
P.E.K.K.A Zap Arrows Fireball Bowler
Bowler P.E.K.K.A Fireball Inferno Tower Wizard
Wizard Fireball Bowler
Inferno Tower Zap Fireball Bowler P.E.K.K.A
Arrows Bowler Zap Fireball Inferno Tower Wizard P.E.K.K.A
Zap Arrows Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Zap Bowler
Arrows Fireball
Arrows Fireball
Fireball Wizard Zap Arrows Bowler
Arrows Fireball Wizard Zap
Arrows Wizard Bowler
Arrows Fireball Zap Wizard Bowler
Arrows Fireball Zap Wizard
Fireball Bowler
Zap Arrows Fireball Wizard Bowler
Fireball Zap Arrows Wizard
Fireball Bowler
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Wizard Bowler
Arrows Fireball Wizard Bowler
Arrows Fireball
Zap Arrows Fireball Wizard Bowler
Zap Arrows Fireball Wizard Bowler
Fireball Bowler
Arrows Fireball Wizard
Bowler
Zap Arrows Fireball
Zap Arrows Fireball Wizard Bowler
Arrows Fireball Zap Wizard Bowler
Fireball Zap Arrows Wizard Bowler
Fireball Zap Arrows
Zap Arrows Fireball Wizard
Zap Fireball Wizard
Fireball Bowler
Zap Arrows Fireball Wizard
Zap Arrows Fireball
P.E.K.K.A
Arrows Fireball Wizard Bowler
Zap Fireball
Fireball Zap Arrows Wizard
Arrows Fireball
Fireball Wizard Bowler
Arrows Zap Fireball Wizard Bowler
Zap Arrows Fireball
P.E.K.K.A
Zap Fireball Bowler
Zap Fireball
Zap Fireball Bowler
P.E.K.K.A
Fireball Wizard Bowler

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